Africa
ManiSkill-HAB: A Benchmark for Low-Level Manipulation in Home Rearrangement Tasks
Shukla, Arth, Tao, Stone, Su, Hao
Figure 1: Live-rendered frames taken from ManiSkill-HAB environments while running policy rollouts with skill chaining. High-quality benchmarks are the foundation for embodied AI research, enabling significant advancements in long-horizon navigation, manipulation and rearrangement tasks. However, as frontier tasks in robotics get more advanced, they require faster simulation speed, more intricate test environments, and larger demonstration datasets. To this end, we present MS-HAB, a holistic benchmark for lowlevel manipulation and in-home object rearrangement. First, we provide a GPUaccelerated implementation of the Home Assistant Benchmark (HAB). We support realistic low-level control and achieve over 3x the speed of previous magical grasp implementations at similar GPU memory usage. Second, we train extensive reinforcement learning (RL) and imitation learning (IL) baselines for future work to compare against. Finally, we develop a rule-based trajectory filtering system to sample specific demonstrations from our RL policies which match predefined criteria for robot behavior and safety. Combining demonstration filtering with our fast environments enables efficient, controlled data generation at scale. An important goal of embodied AI is to create robots that can solve manipulation tasks in home-scale environments. Recently, faster and more realistic simulation, home-scale rearrangement benchmarks, and large robot datasets have provided important platforms to accelerate research towards this goal. However, there remains a need for all of these features in one unified benchmark. Fast Manipulation Simulation with Realistic Physics and Rendering: Using ManiSkill3 (Tao et al., 2024), we implement a GPU-accelerated version of the HAB (Szot et al., 2021), an apartmentscale rearrangement benchmark containing three long-horizon tasks using the Fetch mobile manipulator (ZebraTechnologies, 2024). While the original HAB uses magical grasp (teleport closest object within 15cm to the gripper), we require realistic grasping.
Scalable Influence and Fact Tracing for Large Language Model Pretraining
Chang, Tyler A., Rajagopal, Dheeraj, Bolukbasi, Tolga, Dixon, Lucas, Tenney, Ian
Training data attribution (TDA) methods aim to attribute model outputs back to specific training examples, and the application of these methods to large language model (LLM) outputs could significantly advance model transparency and data curation. However, it has been challenging to date to apply these methods to the full scale of LLM pretraining. In this paper, we refine existing gradient-based methods to work effectively at scale, allowing us to retrieve influential examples for an 8B-parameter language model from a pretraining corpus of over 160B tokens with no need for subsampling or pre-filtering. Our method combines several techniques, including optimizer state correction, a task-specific Hessian approximation, and normalized encodings, which we find to be critical for performance at scale. In quantitative evaluations on a fact tracing task, our method performs best at identifying examples that influence model predictions, but classical, model-agnostic retrieval methods such as BM25 still perform better at finding passages which explicitly contain relevant facts. These results demonstrate a misalignment between factual *attribution* and causal *influence*. With increasing model size and training tokens, we find that influence more closely aligns with factual attribution. Finally, we examine different types of examples identified as influential by our method, finding that while many directly entail a particular fact, others support the same output by reinforcing priors on relation types, common entities, and names. We release our prompt set and model outputs, along with a web-based visualization tool to explore influential examples for factual predictions, commonsense reasoning, arithmetic, and open-ended generation for an 8B-parameter LLM.
Advanced Reasoning and Transformation Engine for Multi-Step Insight Synthesis in Data Analytics with Large Language Models
This paper presents the Advanced Reasoning and Transformation Engine for Multi-Step Insight Synthesis in Data Analytics (ARTEMIS-DA), a novel framework designed to augment Large Language Models (LLMs) for solving complex, multi-step data analytics tasks. ARTEMIS-DA integrates three core components: the Planner, which dissects complex user queries into structured, sequential instructions encompassing data preprocessing, transformation, predictive modeling, and visualization; the Coder, which dynamically generates and executes Python code to implement these instructions; and the Grapher, which interprets generated visualizations to derive actionable insights. By orchestrating the collaboration between these components, ARTEMIS-DA effectively manages sophisticated analytical workflows involving advanced reasoning, multi-step transformations, and synthesis across diverse data modalities. The framework achieves state-of-the-art (SOTA) performance on benchmarks such as WikiTableQuestions and TabFact, demonstrating its ability to tackle intricate analytical tasks with precision and adaptability. By combining the reasoning capabilities of LLMs with automated code generation and execution and visual analysis, ARTEMIS-DA offers a robust, scalable solution for multi-step insight synthesis, addressing a wide range of challenges in data analytics.
Experience of Training a 1.7B-Parameter LLaMa Model From Scratch
Li, Miles Q., Fung, Benjamin C. M., Huang, Shih-Chia
Pretraining large language models is a complex endeavor influenced by multiple factors, including model architecture, data quality, training continuity, and hardware constraints. In this paper, we share insights gained from the experience of training DMaS-LLaMa-Lite, a fully open source, 1.7-billion-parameter, LLaMa-based model, on approximately 20 billion tokens of carefully curated data. We chronicle the full training trajectory, documenting how evolving validation loss levels and downstream benchmarks reflect transitions from incoherent text to fluent, contextually grounded output. Beyond pretraining, we extend our analysis to include a post-training phase focused on instruction tuning, where the model was refined to produce more contextually appropriate, user-aligned responses. We highlight practical considerations such as the importance of restoring optimizer states when resuming from checkpoints, and the impact of hardware changes on training stability and throughput. While qualitative evaluation provides an intuitive understanding of model improvements, our analysis extends to various performance benchmarks, demonstrating how high-quality data and thoughtful scaling enable competitive results with significantly fewer training tokens. By detailing these experiences and offering training logs, checkpoints, and sample outputs, we aim to guide future researchers and practitioners in refining their pretraining strategies. The training script is available on Github at https://github.com/McGill-DMaS/DMaS-LLaMa-Lite-Training-Code. The model checkpoints are available on Huggingface at https://huggingface.co/collections/McGill-DMaS/dmas-llama-lite-6761d97ba903f82341954ceb.
Predicting Quality of Video Gaming Experience Using Global-Scale Telemetry Data and Federated Learning
Zhang, Zhongyang, Wen, Jinhe, Chen, Zixi, Arbab, Dara, Sahani, Sruti, Lewis, William, Giard, Kent, Arbab, Bijan, Jin, Haojian, Rahman, Tauhidur
Frames Per Second (FPS) significantly affects the gaming experience. Providing players with accurate FPS estimates prior to purchase benefits both players and game developers. However, we have a limited understanding of how to predict a game's FPS performance on a specific device. In this paper, we first conduct a comprehensive analysis of a wide range of factors that may affect game FPS on a global-scale dataset to identify the determinants of FPS. This includes player-side and game-side characteristics, as well as country-level socio-economic statistics. Furthermore, recognizing that accurate FPS predictions require extensive user data, which raises privacy concerns, we propose a federated learning-based model to ensure user privacy. Each player and game is assigned a unique learnable knowledge kernel that gradually extracts latent features for improved accuracy. We also introduce a novel training and prediction scheme that allows these kernels to be dynamically plug-and-play, effectively addressing cold start issues. To train this model with minimal bias, we collected a large telemetry dataset from 224 countries and regions, 100,000 users, and 835 games. Our model achieved a mean Wasserstein distance of 0.469 between predicted and ground truth FPS distributions, outperforming all baseline methods.
Pre-training Graph Neural Networks on Molecules by Using Subgraph-Conditioned Graph Information Bottleneck
This study aims to build a pre-trained Graph Neural Network (GNN) model on molecules without human annotations or prior knowledge. Although various attempts have been proposed to overcome limitations in acquiring labeled molecules, the previous pre-training methods still rely on semantic subgraphs, i.e., functional groups. Only focusing on the functional groups could overlook the graph-level distinctions. The key challenge to build a pre-trained GNN on molecules is how to (1) generate well-distinguished graph-level representations and (2) automatically discover the functional groups without prior knowledge. To solve it, we propose a novel Subgraph-conditioned Graph Information Bottleneck, named S-CGIB, for pre-training GNNs to recognize core subgraphs (graph cores) and significant subgraphs. The main idea is that the graph cores contain compressed and sufficient information that could generate well-distinguished graph-level representations and reconstruct the input graph conditioned on significant subgraphs across molecules under the S-CGIB principle. To discover significant subgraphs without prior knowledge about functional groups, we propose generating a set of functional group candidates, i.e., ego networks, and using an attention-based interaction between the graph core and the candidates. Despite being identified from self-supervised learning, our learned subgraphs match the real-world functional groups. Extensive experiments on molecule datasets across various domains demonstrate the superiority of S-CGIB.
Sims: An Interactive Tool for Geospatial Matching and Clustering
Zaytar, Akram, Tadesse, Girmaw Abebe, Robinson, Caleb, Bendito, Eduardo G., Devare, Medha, Chernet, Meklit, Hacheme, Gilles Q., Dodhia, Rahul, Ferres, Juan M. Lavista
Acquiring, processing, and visualizing geospatial data requires significant computing resources, especially for large spatio-temporal domains. This challenge hinders the rapid discovery of predictive features, which is essential for advancing geospatial modeling. To address this, we developed Similarity Search (Sims), a no-code web tool that allows users to perform clustering and similarity search over defined regions of interest using Google Earth Engine as a backend. Sims is designed to complement existing modeling tools by focusing on feature exploration rather than model creation. We demonstrate the utility of Sims through a case study analyzing simulated maize yield data in Rwanda, where we evaluate how different combinations of soil, weather, and agronomic features affect the clustering of yield response zones. Sims is open source and available at https://github.com/microsoft/Sims
Permutation recovery of spikes in noisy high-dimensional tensor estimation
Arous, Gérard Ben, Gerbelot, Cédric, Piccolo, Vanessa
We study the dynamics of gradient flow in high dimensions for the multi-spiked tensor problem, where the goal is to estimate $r$ unknown signal vectors (spikes) from noisy Gaussian tensor observations. Specifically, we analyze the maximum likelihood estimation procedure, which involves optimizing a highly nonconvex random function. We determine the sample complexity required for gradient flow to efficiently recover all spikes, without imposing any assumptions on the separation of the signal-to-noise ratios (SNRs). More precisely, our results provide the sample complexity required to guarantee recovery of the spikes up to a permutation. Our work builds on our companion paper [Ben Arous, Gerbelot, Piccolo 2024], which studies Langevin dynamics and determines the sample complexity and separation conditions for the SNRs necessary for ensuring exact recovery of the spikes (where the recovered permutation matches the identity). During the recovery process, the correlations between the estimators and the hidden vectors increase in a sequential manner. The order in which these correlations become significant depends on their initial values and the corresponding SNRs, which ultimately determines the permutation of the recovered spikes.
MOL-Mamba: Enhancing Molecular Representation with Structural & Electronic Insights
Hu, Jingjing, Guo, Dan, Si, Zhan, Liu, Deguang, Diao, Yunfeng, Zhang, Jing, Zhou, Jinxing, Wang, Meng
Molecular representation learning plays a crucial role in various downstream tasks, such as molecular property prediction and drug design. To accurately represent molecules, Graph Neural Networks (GNNs) and Graph Transformers (GTs) have shown potential in the realm of self-supervised pre-training. However, existing approaches often overlook the relationship between molecular structure and electronic information, as well as the internal semantic reasoning within molecules. This omission of fundamental chemical knowledge in graph semantics leads to incomplete molecular representations, missing the integration of structural and electronic data. To address these issues, we introduce MOL-Mamba, a framework that enhances molecular representation by combining structural and electronic insights. MOL-Mamba consists of an Atom & Fragment Mamba-Graph (MG) for hierarchical structural reasoning and a Mamba-Transformer (MT) fuser for integrating molecular structure and electronic correlation learning. Additionally, we propose a Structural Distribution Collaborative Training and E-semantic Fusion Training framework to further enhance molecular representation learning. Extensive experiments demonstrate that MOL-Mamba outperforms state-of-the-art baselines across eleven chemical-biological molecular datasets.
A Framework for Streaming Event-Log Prediction in Business Processes
Bollig, Benedikt, Függer, Matthias, Nowak, Thomas
We present a Python-based framework for event-log prediction in streaming mode, enabling predictions while data is being generated by a business process. The framework allows for easy integration of streaming algorithms, including language models like n-grams and LSTMs, and for combining these predictors using ensemble methods. Using our framework, we conducted experiments on various well-known process-mining data sets and compared classical batch with streaming mode. Though, in batch mode, LSTMs generally achieve the best performance, there is often an n-gram whose accuracy comes very close. Combining basic models in ensemble methods can even outperform LSTMs. The value of basic models with respect to LSTMs becomes even more apparent in streaming mode, where LSTMs generally lack accuracy in the early stages of a prediction run, while basic methods make sensible predictions immediately.