Africa
Regret Analysis of the Stochastic Direct Search Method for Blind Resource Allocation
Achddou, Juliette, Cappe, Olivier, Garivier, Aurélien
Motivated by programmatic advertising optimization, we consider the task of sequentially allocating budget across a set of resources. At every time step, a feasible allocation is chosen and only a corresponding random return is observed. The goal is to maximize the cumulative expected sum of returns. This is a realistic model for budget allocation across subdivisions of marketing campaigns, when the objective is to maximize the number of conversions. We study direct search (aka pattern search) methods for linearly constrained and derivative-free optimization in the presence of noise. Those algorithms are easy to implement and particularly suited to constrained optimization. They have not yet been analyzed from the perspective of cumulative regret. We provide a regret upper-bound of the order of T 2/3 in the general case. Our mathematical analysis also establishes, as a by-product, time-independent regret bounds in the deterministic, unconstrained case. We also propose an improved version of the method relying on sequential tests to accelerate the identification of descent directions.
On Scrambling Phenomena for Randomly Initialized Recurrent Networks
Chatziafratis, Vaggos, Panageas, Ioannis, Sanford, Clayton, Stavroulakis, Stelios Andrew
Recurrent Neural Networks (RNNs) frequently exhibit complicated dynamics, and their sensitivity to the initialization process often renders them notoriously hard to train. Recent works have shed light on such phenomena analyzing when exploding or vanishing gradients may occur, either of which is detrimental for training dynamics. In this paper, we point to a formal connection between RNNs and chaotic dynamical systems and prove a qualitatively stronger phenomenon about RNNs than what exploding gradients seem to suggest. Our main result proves that under standard initialization (e.g., He, Xavier etc.), RNNs will exhibit \textit{Li-Yorke chaos} with \textit{constant} probability \textit{independent} of the network's width. This explains the experimentally observed phenomenon of \textit{scrambling}, under which trajectories of nearby points may appear to be arbitrarily close during some timesteps, yet will be far away in future timesteps. In stark contrast to their feedforward counterparts, we show that chaotic behavior in RNNs is preserved under small perturbations and that their expressive power remains exponential in the number of feedback iterations. Our technical arguments rely on viewing RNNs as random walks under non-linear activations, and studying the existence of certain types of higher-order fixed points called \textit{periodic points} that lead to phase transitions from order to chaos.
C-Mixup: Improving Generalization in Regression
Yao, Huaxiu, Wang, Yiping, Zhang, Linjun, Zou, James, Finn, Chelsea
Improving the generalization of deep networks is an important open challenge, particularly in domains without plentiful data. The mixup algorithm improves generalization by linearly interpolating a pair of examples and their corresponding labels. These interpolated examples augment the original training set. Mixup has shown promising results in various classification tasks, but systematic analysis of mixup in regression remains underexplored. Using mixup directly on regression labels can result in arbitrarily incorrect labels. In this paper, we propose a simple yet powerful algorithm, C-Mixup, to improve generalization on regression tasks. In contrast with vanilla mixup, which picks training examples for mixing with uniform probability, C-Mixup adjusts the sampling probability based on the similarity of the labels. Our theoretical analysis confirms that C-Mixup with label similarity obtains a smaller mean square error in supervised regression and meta-regression than vanilla mixup and using feature similarity. Another benefit of C-Mixup is that it can improve out-of-distribution robustness, where the test distribution is different from the training distribution. By selectively interpolating examples with similar labels, it mitigates the effects of domain-associated information and yields domain-invariant representations. We evaluate C-Mixup on eleven datasets, ranging from tabular to video data. Compared to the best prior approach, C-Mixup achieves 6.56%, 4.76%, 5.82% improvements in in-distribution generalization, task generalization, and out-of-distribution robustness, respectively. Code is released at https://github.com/huaxiuyao/C-Mixup.
Towards Real-Time Temporal Graph Learning
Gurevin, Deniz, Shan, Mohsin, Geng, Tong, Jiang, Weiwen, Ding, Caiwen, Khan, Omer
In recent years, graph representation learning has gained significant popularity, which aims to generate node embeddings that capture features of graphs. One of the methods to achieve this is employing a technique called random walks that captures node sequences in a graph and then learns embeddings for each node using a natural language processing technique called Word2Vec. These embeddings are then used for deep learning on graph data for classification tasks, such as link prediction or node classification. Prior work operates on pre-collected temporal graph data and is not designed to handle updates on a graph in real-time. Real world graphs change dynamically and their entire temporal updates are not available upfront. In this paper, we propose an end-to-end graph learning pipeline that performs temporal graph construction, creates low-dimensional node embeddings, and trains multi-layer neural network models in an online setting. The training of the neural network models is identified as the main performance bottleneck as it performs repeated matrix operations on many sequentially connected low-dimensional kernels. We propose to unlock fine-grain parallelism in these low-dimensional kernels to boost performance of model training.
Not Good Times for Lies: Misinformation Detection on the Russia-Ukraine War, COVID-19, and Refugees
Toraman, Cagri, Ozcelik, Oguzhan, Şahinuç, Furkan, Can, Fazli
Misinformation spread in online social networks is an urgent-to-solve problem having harmful consequences that threaten human health, public safety, economics, and so on. In this study, we construct a novel dataset, called MiDe-22, having 5,284 English and 5,064 Turkish tweets with their misinformation labels under several recent events, including the Russia-Ukraine war, COVID-19 pandemic, and Refugees. Moreover, we provide the user engagements to the tweets in terms of likes, replies, retweets, and quotes. We present a detailed data analysis with descriptive statistics and temporal analysis, and provide the experimental results of a benchmark evaluation for misinformation detection on our novel dataset.
Underspecification in Scene Description-to-Depiction Tasks
Hutchinson, Ben, Baldridge, Jason, Prabhakaran, Vinodkumar
Questions regarding implicitness, ambiguity and underspecification are crucial for understanding the task validity and ethical concerns of multimodal image+text systems, yet have received little attention to date. This position paper maps out a conceptual framework to address this gap, focusing on systems which generate images depicting scenes from scene descriptions. In doing so, we account for how texts and images convey meaning differently. We outline a set of core challenges concerning textual and visual ambiguity, as well as risks that may be amplified by ambiguous and underspecified elements. We propose and discuss strategies for addressing these challenges, including generating visually ambiguous images, and generating a set of diverse images.
Adversarial Robustness of Deep Neural Networks: A Survey from a Formal Verification Perspective
Meng, Mark Huasong, Bai, Guangdong, Teo, Sin Gee, Hou, Zhe, Xiao, Yan, Lin, Yun, Dong, Jin Song
Neural networks have been widely applied in security applications such as spam and phishing detection, intrusion prevention, and malware detection. This black-box method, however, often has uncertainty and poor explainability in applications. Furthermore, neural networks themselves are often vulnerable to adversarial attacks. For those reasons, there is a high demand for trustworthy and rigorous methods to verify the robustness of neural network models. Adversarial robustness, which concerns the reliability of a neural network when dealing with maliciously manipulated inputs, is one of the hottest topics in security and machine learning. In this work, we survey existing literature in adversarial robustness verification for neural networks and collect 39 diversified research works across machine learning, security, and software engineering domains. We systematically analyze their approaches, including how robustness is formulated, what verification techniques are used, and the strengths and limitations of each technique. We provide a taxonomy from a formal verification perspective for a comprehensive understanding of this topic. We classify the existing techniques based on property specification, problem reduction, and reasoning strategies. We also demonstrate representative techniques that have been applied in existing studies with a sample model. Finally, we discuss open questions for future research.
ZIN: When and How to Learn Invariance Without Environment Partition?
Lin, Yong, Zhu, Shengyu, Tan, Lu, Cui, Peng
It is commonplace to encounter heterogeneous data, of which some aspects of the data distribution may vary but the underlying causal mechanisms remain constant. When data are divided into distinct environments according to the heterogeneity, recent invariant learning methods have proposed to learn robust and invariant models based on this environment partition. It is hence tempting to utilize the inherent heterogeneity even when environment partition is not provided. Unfortunately, in this work, we show that learning invariant features under this circumstance is fundamentally impossible without further inductive biases or additional information. Then, we propose a framework to jointly learn environment partition and invariant representation, assisted by additional auxiliary information. We derive sufficient and necessary conditions for our framework to provably identify invariant features under a fairly general setting. Experimental results on both synthetic and real world datasets validate our analysis and demonstrate an improved performance of the proposed framework over existing methods. Finally, our results also raise the need of making the role of inductive biases more explicit in future works, when considering learning invariant models without environment partition. Codes are available at https://github.com/linyongver/ZIN_official .
RafterNet: Probabilistic predictions in multi-response regression
Hofert, Marius, Prasad, Avinash, Zhu, Mu
A fully nonparametric approach for making probabilistic predictions in multi-response regression problems is introduced. Random forests are used as marginal models for each response variable and, as novel contribution of the present work, the dependence between the multiple response variables is modeled by a generative neural network. This combined modeling approach of random forests, corresponding empirical marginal residual distributions and a generative neural network is referred to as RafterNet. Multiple datasets serve as examples to demonstrate the flexibility of the approach and its impact for making probabilistic forecasts.
WinoGAViL: Gamified Association Benchmark to Challenge Vision-and-Language Models
Bitton, Yonatan, Guetta, Nitzan Bitton, Yosef, Ron, Elovici, Yuval, Bansal, Mohit, Stanovsky, Gabriel, Schwartz, Roy
While vision-and-language models perform well on tasks such as visual question answering, they struggle when it comes to basic human commonsense reasoning skills. In this work, we introduce WinoGAViL: an online game of vision-and-language associations (e.g., between werewolves and a full moon), used as a dynamic evaluation benchmark. Inspired by the popular card game Codenames, a spymaster gives a textual cue related to several visual candidates, and another player tries to identify them. Human players are rewarded for creating associations that are challenging for a rival AI model but still solvable by other human players. We use the game to collect 3.5K instances, finding that they are intuitive for humans (>90% Jaccard index) but challenging for state-of-the-art AI models, where the best model (ViLT) achieves a score of 52%, succeeding mostly where the cue is visually salient. Our analysis as well as the feedback we collect from players indicate that the collected associations require diverse reasoning skills, including general knowledge, common sense, abstraction, and more. We release the dataset, the code and the interactive game, allowing future data collection that can be used to develop models with better association abilities.