Goto

Collaborating Authors

 Africa


Wagner convict fighters recount horror, thrill of Ukraine war

Al Jazeera

In October last year, a Russian news site published a short video of Yevgeny Prigozhin, founder of the Wagner Group, the Russian mercenary army, sitting with four men on a rooftop terrace in the resort town of Gelendzhik, on Russia's Black Sea coast. Two are missing parts of a leg. A third lost an arm. They are identified as pardoned former convicts, returned from the front in Ukraine after joining Wagner from prison. "You were an offender, now you're a war hero," Prigozhin tells one man in the clip. It was the first video to depict the return of some of the thousands of convicts who joined Wagner in return for the promise of a pardon if they survived six months of the war. Reuters news agency used facial recognition software to examine this video and more than a dozen others and photographs of homecoming convict fighters, published between October 2022 and February 2023.


On the rise of fear speech in online social media

arXiv.org Artificial Intelligence

Recently, social media platforms are heavily moderated to prevent the spread of online hate speech, which is usually fertile in toxic words and is directed toward an individual or a community. Owing to such heavy moderation, newer and more subtle techniques are being deployed. One of the most striking among these is fear speech. Fear speech, as the name suggests, attempts to incite fear about a target community. Although subtle, it might be highly effective, often pushing communities toward a physical conflict. Therefore, understanding their prevalence in social media is of paramount importance. This article presents a large-scale study to understand the prevalence of 400K fear speech and over 700K hate speech posts collected from Gab.com. Remarkably, users posting a large number of fear speech accrue more followers and occupy more central positions in social networks than users posting a large number of hate speech. They can also reach out to benign users more effectively than hate speech users through replies, reposts, and mentions. This connects to the fact that, unlike hate speech, fear speech has almost zero toxic content, making it look plausible. Moreover, while fear speech topics mostly portray a community as a perpetrator using a (fake) chain of argumentation, hate speech topics hurl direct multitarget insults, thus pointing to why general users could be more gullible to fear speech. Our findings transcend even to other platforms (Twitter and Facebook) and thus necessitate using sophisticated moderation policies and mass awareness to combat fear speech.


Adaptive Interventions for Global Health: A Case Study of Malaria

arXiv.org Artificial Intelligence

Malaria can be prevented, diagnosed, and treated; however, every year, there are more than 200 million cases and 200.000 preventable deaths. Malaria remains a pressing public health concern in low- and middle-income countries, especially in sub-Saharan Africa. We describe how by means of mobile health applications, machine-learning-based adaptive interventions can strengthen malaria surveillance and treatment adherence, increase testing, measure provider skills and quality of care, improve public health by supporting front-line workers and patients (e.g., by capacity building and encouraging behavioral changes, like using bed nets), reduce test stockouts in pharmacies and clinics and informing public health for policy intervention.


Tiny, always-on and fragile: Bias propagation through design choices in on-device machine learning workflows

arXiv.org Artificial Intelligence

Billions of distributed, heterogeneous and resource constrained IoT devices deploy on-device machine learning (ML) for private, fast and offline inference on personal data. On-device ML is highly context dependent, and sensitive to user, usage, hardware and environment attributes. This sensitivity and the propensity towards bias in ML makes it important to study bias in on-device settings. Our study is one of the first investigations of bias in this emerging domain, and lays important foundations for building fairer on-device ML. We apply a software engineering lens, investigating the propagation of bias through design choices in on-device ML workflows. We first identify reliability bias as a source of unfairness and propose a measure to quantify it. We then conduct empirical experiments for a keyword spotting task to show how complex and interacting technical design choices amplify and propagate reliability bias. Our results validate that design choices made during model training, like the sample rate and input feature type, and choices made to optimize models, like light-weight architectures, the pruning learning rate and pruning sparsity, can result in disparate predictive performance across male and female groups. Based on our findings we suggest low effort strategies for engineers to mitigate bias in on-device ML.


Interview with Ernest Mwebaze: a machine learning-based app for diagnosing plant diseases

AIHub

Ernest Mwebaze and his team have developed a mobile application for farmers to help diagnose diseases in their cassava crops. We spoke to Ernest to find out more about this project, how it developed, and plans for further work. The work really targets improving the livelihoods of smallholder farmers in Sub-Saharan Africa. The society in Sub-Saharan Africa is predominantly agricultural, with the livelihoods of over 70% of people depending on agriculture. We targeted the cassava plant, one of the key crops here; it's second after maize, and it's one of major sources of carbohydrates for people here in Sub-Saharan Africa.


Sr. Data Scientist at Visa - Bengaluru, India

#artificialintelligence

Visa is a world leader in digital payments, facilitating more than 215 billion payments transactions between consumers, merchants, financial institutions and government entities across more than 200 countries and territories each year. Our mission is to connect the world through the most innovative, convenient, reliable and secure payments network, enabling individuals, businesses and economies to thrive. When you join Visa, you join a culture of purpose and belonging – where your growth is priority, your identity is embraced, and the work you do matters. We believe that economies that include everyone everywhere, uplift everyone everywhere. Your work will have a direct impact on billions of people around the world – helping unlock financial access to enable the future of money movement.


Towards the Scalable Evaluation of Cooperativeness in Language Models

arXiv.org Artificial Intelligence

It is likely that AI systems driven by pre-trained language models (PLMs) will increasingly be used to assist humans in high-stakes interactions with other agents, such as negotiation or conflict resolution. Consistent with the goals of Cooperative AI \citep{dafoe_open_2020}, we wish to understand and shape the multi-agent behaviors of PLMs in a pro-social manner. An important first step is the evaluation of model behaviour across diverse cooperation problems. Since desired behaviour in an interaction depends upon precise game-theoretic structure, we focus on generating scenarios with particular structures with both crowdworkers and a language model. Our work proceeds as follows. First, we discuss key methodological issues in the generation of scenarios corresponding to particular game-theoretic structures. Second, we employ both crowdworkers and a language model to generate such scenarios. We find that the quality of generations tends to be mediocre in both cases. We additionally get both crowdworkers and a language model to judge whether given scenarios align with their intended game-theoretic structure, finding mixed results depending on the game. Third, we provide a dataset of scenario based on our data generated. We provide both quantitative and qualitative evaluations of UnifiedQA and GPT-3 on this dataset. We find that instruct-tuned models tend to act in a way that could be perceived as cooperative when scaled up, while other models seemed to have flat scaling trends.


Automatic Geo-alignment of Artwork in Children's Story Books

arXiv.org Artificial Intelligence

A study was conducted to prove AI software could be used to translate and generate illustrations without any human intervention. This was done with the purpose of showing and distributing it to the external customer, Pratham Books. The project aligns with the company's vision by leveraging the generalisation and scalability of Machine Learning algorithms, offering significant cost efficiency increases to a wide range of literary audiences in varied geographical locations. A comparative study methodology was utilised to determine the best performant method out of the 3 devised, Prompt Augmentation using Keywords, CLIP Embedding Mask, and Cross Attention Control with Editorial Prompts. A thorough evaluation process was completed using both quantitative and qualitative measures. Each method had its own strengths and weaknesses, but through the evaluation, method 1 was found to have the best yielding results. Promising future advancements may be made to further increase image quality by incorporating Large Language Models and personalised stylistic models. The presented approach can also be adapted to Video and 3D sculpture generation for novel illustrations in digital webbooks.


A Dual Branch Network for Emotional Reaction Intensity Estimation

arXiv.org Artificial Intelligence

Emotional Reaction Intensity(ERI) estimation is an important task in multimodal scenarios, and has fundamental applications in medicine, safe driving and other fields. In this paper, we propose a solution to the ERI challenge of the fifth Affective Behavior Analysis in-the-wild(ABAW), a dual-branch based multi-output regression model. The spatial attention is used to better extract visual features, and the Mel-Frequency Cepstral Coefficients technology extracts acoustic features, and a method named modality dropout is added to fusion multimodal features. Our method achieves excellent results on the official validation set.


Mobiprox: Supporting Dynamic Approximate Computing on Mobiles

arXiv.org Artificial Intelligence

Runtime-tunable context-dependent network compression would make mobile deep learning adaptable to often varying resource availability, input "difficulty", or user needs. The existing compression techniques significantly reduce the memory, processing, and energy tax of deep learning, yet, the resulting models tend to be permanently impaired, sacrificing the inference power for reduced resource usage. The existing tunable compression approaches, on the other hand, require expensive re-training, seldom provide mobile-ready implementations, and do not support arbitrary strategies for adapting the compression. In this paper we present Mobiprox, a framework enabling flexible-accuracy on-device deep learning. Mobiprox implements tunable approximations of tensor operations and enables runtime adaptation of individual network layers. A profiler and a tuner included with Mobiprox identify the most promising neural network approximation configurations leading to the desired inference quality with the minimal use of resources. Furthermore, we develop control strategies that depending on contextual factors, such as the input data difficulty, dynamically adjust the approximation level of a model. We implement Mobiprox in Android OS and through experiments in diverse mobile domains, including human activity recognition and spoken keyword detection, demonstrate that it can save up to 15% system-wide energy with a minimal impact on the inference accuracy.