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Text revision in Scientific Writing Assistance: An Overview
Jourdan, Léane, Boudin, Florian, Dufour, Richard, Hernandez, Nicolas
Writing a scientific article is a challenging task as it is a highly codified genre. Good writing skills are essential to properly convey ideas and results of research work. Since the majority of scientific articles are currently written in English, this exercise is all the more difficult for non-native English speakers as they additionally have to face language issues. This article aims to provide an overview of text revision in writing assistance in the scientific domain. We will examine the specificities of scientific writing, including the format and conventions commonly used in research articles. Additionally, this overview will explore the various types of writing assistance tools available for text revision. Despite the evolution of the technology behind these tools through the years, from rule-based approaches to deep neural-based ones, challenges still exist (tools' accessibility, limited consideration of the context, inexplicit use of discursive information, etc.)
Are Neural Architecture Search Benchmarks Well Designed? A Deeper Look Into Operation Importance
Lopes, Vasco, Degardin, Bruno, Alexandre, Luís A.
Neural Architecture Search (NAS) benchmarks significantly improved the capability of developing and comparing NAS methods while at the same time drastically reduced the computational overhead by providing meta-information about thousands of trained neural networks. However, tabular benchmarks have several drawbacks that can hinder fair comparisons and provide unreliable results. These usually focus on providing a small pool of operations in heavily constrained search spaces -- usually cell-based neural networks with pre-defined outer-skeletons. In this work, we conducted an empirical analysis of the widely used NAS-Bench-101, NAS-Bench-201 and TransNAS-Bench-101 benchmarks in terms of their generability and how different operations influence the performance of the generated architectures. We found that only a subset of the operation pool is required to generate architectures close to the upper-bound of the performance range. Also, the performance distribution is negatively skewed, having a higher density of architectures in the upper-bound range. We consistently found convolution layers to have the highest impact on the architecture's performance, and that specific combination of operations favors top-scoring architectures. These findings shed insights on the correct evaluation and comparison of NAS methods using NAS benchmarks, showing that directly searching on NAS-Bench-201, ImageNet16-120 and TransNAS-Bench-101 produces more reliable results than searching only on CIFAR-10. Furthermore, with this work we provide suggestions for future benchmark evaluations and design. The code used to conduct the evaluations is available at https://github.com/VascoLopes/NAS-Benchmark-Evaluation.
Legged Robots for Object Manipulation: A Review
Gong, Yifeng, Sun, Ge, Nair, Aditya, Bidwai, Aditya, CS, Raghuram, Grezmak, John, Sartoretti, Guillaume, Daltorio, Kathryn A.
Research on legged robots design and locomotion has mainly been fueled by the desire to deploy teleoperated or autonomous systems in otherwise inaccessible terrains. While wheeled and tracked vehicles are broadly used on paved surfaces (currently no more than 7% of Earth's land surface) and fields for agriculture and forestry (roughly 46.6%) (Hooke et al., 2013), they have poor performance on sandy, rocky, and other unmodified natural terrains (roughly 46.5%). Nearly half of Earth's ice-free land area has not been modified by humans (Hooke et al., 2013), and is often inhabited by animals that use their legs to survive by walking (Schroer et al., 2004), running (Raibert et al., 2008), climbing (Grieco et al., 1998), jumping (Zhang et al., 2017), and swimming (Song et al., 2016). In addition to accessing natural terrains, legs can also enable improved access to human environments by climbing stairs, changing body height to crawl through confined spaces, or carefully stepping around clutter or hazards. Potential real world applications such as industrial inspection can also rely on legged robots to regularly validate visual, thermal, and acoustic data at waypoints in monitoring and exploration tasks (see recent relevant review Bellicoso et al. (2018)). Furthermore, legged robots can deliver payloads such as medkits in search-and-rescue scenarios to hard-to-reach locations, e.g., after standard transport routes have been compromised by a natural disaster. Impressive recent advances across different fields of robotics now bring us closer to future legged robots that more actively interact with new environments.
Protecting Society from AI Misuse: When are Restrictions on Capabilities Warranted?
Anderljung, Markus, Hazell, Julian
Artificial intelligence (AI) systems will increasingly be used to cause harm as they grow more capable. In fact, AI systems are already starting to be used to automate fraudulent activities, violate human rights, create harmful fake images, and identify dangerous toxins. To prevent some misuses of AI, we argue that targeted interventions on certain capabilities will be warranted. These restrictions may include controlling who can access certain types of AI models, what they can be used for, whether outputs are filtered or can be traced back to their user, and the resources needed to develop them. We also contend that some restrictions on non-AI capabilities needed to cause harm will be required. Though capability restrictions risk reducing use more than misuse (facing an unfavorable Misuse-Use Tradeoff), we argue that interventions on capabilities are warranted when other interventions are insufficient, the potential harm from misuse is high, and there are targeted ways to intervene on capabilities. We provide a taxonomy of interventions that can reduce AI misuse, focusing on the specific steps required for a misuse to cause harm (the Misuse Chain), and a framework to determine if an intervention is warranted. We apply this reasoning to three examples: predicting novel toxins, creating harmful images, and automating spear phishing campaigns.
Mixtures of All Trees
Selvam, Nikil Roashan, Zhang, Honghua, Broeck, Guy Van den
Tree-shaped graphical models are widely used for their tractability. However, they unfortunately lack expressive power as they require committing to a particular sparse dependency structure. We propose a novel class of generative models called mixtures of all trees: that is, a mixture over all possible ($n^{n-2}$) tree-shaped graphical models over $n$ variables. We show that it is possible to parameterize this Mixture of All Trees (MoAT) model compactly (using a polynomial-size representation) in a way that allows for tractable likelihood computation and optimization via stochastic gradient descent. Furthermore, by leveraging the tractability of tree-shaped models, we devise fast-converging conditional sampling algorithms for approximate inference, even though our theoretical analysis suggests that exact computation of marginals in the MoAT model is NP-hard. Empirically, MoAT achieves state-of-the-art performance on density estimation benchmarks when compared against powerful probabilistic models including hidden Chow-Liu Trees.
Clustered Graph Matching for Label Recovery and Graph Classification
Li, Zhirui, Arroyo, Jesus, Pantazis, Konstantinos, Lyzinski, Vince
Given a collection of vertex-aligned networks and an additional label-shuffled network, we propose procedures for leveraging the signal in the vertex-aligned collection to recover the labels of the shuffled network. We consider matching the shuffled network to averages of the networks in the vertex-aligned collection at different levels of granularity. We demonstrate both in theory and practice that if the graphs come from different network classes, then clustering the networks into classes followed by matching the new graph to cluster-averages can yield higher fidelity matching performance than matching to the global average graph. Moreover, by minimizing the graph matching objective function with respect to each cluster average, this approach simultaneously classifies and recovers the vertex labels for the shuffled graph. These theoretical developments are further reinforced via an illuminating real data experiment matching human connectomes.
Training Feedforward Neural Networks with Bayesian Hyper-Heuristics
Schreuder, Arné, Bosman, Anna, Engelbrecht, Andries, Cleghorn, Christopher
The process of training feedforward neural networks (FFNNs) can benefit from an automated process where the best heuristic to train the network is sought out automatically by means of a high-level probabilistic-based heuristic. This research introduces a novel population-based Bayesian hyper-heuristic (BHH) that is used to train feedforward neural networks (FFNNs). The performance of the BHH is compared to that of ten popular low-level heuristics, each with different search behaviours. The chosen heuristic pool consists of classic gradient-based heuristics as well as meta-heuristics (MHs). The empirical process is executed on fourteen datasets consisting of classification and regression problems with varying characteristics. The BHH is shown to be able to train FFNNs well and provide an automated method for finding the best heuristic to train the FFNNs at various stages of the training process.
Lifting uniform learners via distributional decomposition
Blanc, Guy, Lange, Jane, Malik, Ali, Tan, Li-Yang
We show how any PAC learning algorithm that works under the uniform distribution can be transformed, in a blackbox fashion, into one that works under an arbitrary and unknown distribution $\mathcal{D}$. The efficiency of our transformation scales with the inherent complexity of $\mathcal{D}$, running in $\mathrm{poly}(n, (md)^d)$ time for distributions over $\{\pm 1\}^n$ whose pmfs are computed by depth-$d$ decision trees, where $m$ is the sample complexity of the original algorithm. For monotone distributions our transformation uses only samples from $\mathcal{D}$, and for general ones it uses subcube conditioning samples. A key technical ingredient is an algorithm which, given the aforementioned access to $\mathcal{D}$, produces an optimal decision tree decomposition of $\mathcal{D}$: an approximation of $\mathcal{D}$ as a mixture of uniform distributions over disjoint subcubes. With this decomposition in hand, we run the uniform-distribution learner on each subcube and combine the hypotheses using the decision tree. This algorithmic decomposition lemma also yields new algorithms for learning decision tree distributions with runtimes that exponentially improve on the prior state of the art -- results of independent interest in distribution learning.
Exploring Gender and Race Biases in the NFT Market
Non-Fungible Tokens (NFTs) are non-interchangeable assets, usually digital art, which are stored on the blockchain. Preliminary studies find that female and darker-skinned NFTs are valued less than their male and lighter-skinned counterparts. However, these studies analyze only the CryptoPunks collection. We test the statistical significance of race and gender biases in the prices of CryptoPunks and present the first study of gender bias in the broader NFT market. We find evidence of racial bias but not gender bias. Our work also introduces a dataset of gender-labeled NFT collections to advance the broader study of social equity in this emerging market.