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A Survey on Recent Advances in Conversational Data Generation

arXiv.org Artificial Intelligence

Recent advancements in conversational systems have significantly enhanced human-machine interactions across various domains. However, training these systems is challenging due to the scarcity of specialized dialogue data. Traditionally, conversational datasets were created through crowdsourcing, but this method has proven costly, limited in scale, and labor-intensive. As a solution, the development of synthetic dialogue data has emerged, utilizing techniques to augment existing datasets or convert textual resources into conversational formats, providing a more efficient and scalable approach to dataset creation. In this survey, we offer a systematic and comprehensive review of multi-turn conversational data generation, focusing on three types of dialogue systems: open domain, task-oriented, and information-seeking. We categorize the existing research based on key components like seed data creation, utterance generation, and quality filtering methods, and introduce a general framework that outlines the main principles of conversation data generation systems. Additionally, we examine the evaluation metrics and methods for assessing synthetic conversational data, address current challenges in the field, and explore potential directions for future research. Our goal is to accelerate progress for researchers and practitioners by presenting an overview of state-of-the-art methods and highlighting opportunities to further research in this area.


Graph neural networks for power grid operational risk assessment under evolving grid topology

arXiv.org Artificial Intelligence

This article investigates the ability of graph neural networks (GNNs) to identify risky conditions in a power grid over the subsequent few hours, without explicit, high-resolution information regarding future generator on/off status (grid topology) or power dispatch decisions. The GNNs are trained using supervised learning, to predict the power grid's aggregated bus-level (either zonal or system-level) or individual branch-level state under different power supply and demand conditions. The variability of the stochastic grid variables (wind/solar generation and load demand), and their statistical correlations, are rigorously considered while generating the inputs for the training data. The outputs in the training data, obtained by solving numerous mixed-integer linear programming (MILP) optimal power flow problems, correspond to system-level, zonal and transmission line-level quantities of interest (QoIs). The QoIs predicted by the GNNs are used to conduct hours-ahead, sampling-based reliability and risk assessment w.r.t. zonal and system-level (load shedding) as well as branch-level (overloading) failure events. The proposed methodology is demonstrated for three synthetic grids with sizes ranging from 118 to 2848 buses. Our results demonstrate that GNNs are capable of providing fast and accurate prediction of QoIs and can be good proxies for computationally expensive MILP algorithms. The excellent accuracy of GNN-based reliability and risk assessment suggests that GNN models can substantially improve situational awareness by quickly providing rigorous reliability and risk estimates.


OXYGENERATOR: Reconstructing Global Ocean Deoxygenation Over a Century with Deep Learning

arXiv.org Artificial Intelligence

Accurately reconstructing the global ocean deoxygenation over a century is crucial for assessing and protecting marine ecosystem. Existing expert-dominated numerical simulations fail to catch up with the dynamic variation caused by global warming and human activities. Besides, due to the high-cost data collection, the historical observations are severely sparse, leading to big challenge for precise reconstruction. In this work, we propose OxyGenerator, the first deep learning based model, to reconstruct the global ocean deoxygenation from 1920 to 2023. Specifically, to address the heterogeneity across large temporal and spatial scales, we propose zoning-varying graph message-passing to capture the complex oceanographic correlations between missing values and sparse observations. Additionally, to further calibrate the uncertainty, we incorporate inductive bias from dissolved oxygen (DO) variations and chemical effects. Compared with in-situ DO observations, OxyGenerator significantly outperforms CMIP6 numerical simulations, reducing MAPE by 38.77%, demonstrating a promising potential to understand the "breathless ocean" in data-driven manner.


Evaluating GPT-4 with Vision on Detection of Radiological Findings on Chest Radiographs

arXiv.org Artificial Intelligence

Background Generating radiologic findings from chest radiographs is pivotal in medical image analysis. The emergence of OpenAI's generative pretrained transformer, GPT-4 with vision (GPT-4V)[1], has opened new perspectives on the potential for automated image-text pair generation. However, the application of GPT-4V to real-world chest radiography is yet to be thoroughly examined. Purpose To investigate GPT-4V's capability to generate radiologic findings from real-world chest radiographs. Materials and Methods In this retrospective study, 100 chest radiographs with free-text radiology reports were annotated by a cohort of radiologists, two attending physicians and three residents, to establish a reference standard.


Automating Data Annotation under Strategic Human Agents: Risks and Potential Solutions

arXiv.org Artificial Intelligence

As machine learning (ML) models are increasingly used in social domains to make consequential decisions about humans, they often have the power to reshape data distributions. Humans, as strategic agents, continuously adapt their behaviors in response to the learning system. As populations change dynamically, ML systems may need frequent updates to ensure high performance. However, acquiring high-quality human-annotated samples can be highly challenging and even infeasible in social domains. A common practice to address this issue is using the model itself to annotate unlabeled data samples. This paper investigates the long-term impacts when ML models are retrained with model-annotated samples when they incorporate human strategic responses. We first formalize the interactions between strategic agents and the model and then analyze how they evolve under such dynamic interactions. We find that agents are increasingly likely to receive positive decisions as the model gets retrained, whereas the proportion of agents with positive labels may decrease over time. We thus propose a refined retraining process to stabilize the dynamics. Last, we examine how algorithmic fairness can be affected by these retraining processes and find that enforcing common fairness constraints at every round may not benefit the disadvantaged group in the long run. Experiments on (semi-)synthetic and real data validate the theoretical findings.


Ensemble Successor Representations for Task Generalization in Offline-to-Online Reinforcement Learning

arXiv.org Artificial Intelligence

In Reinforcement Learning (RL), training a policy from scratch with online experiences can be inefficient because of the difficulties in exploration. Recently, offline RL provides a promising solution by giving an initialized offline policy, which can be refined through online interactions. However, existing approaches primarily perform offline and online learning in the same task, without considering the task generalization problem in offline-to-online adaptation. In real-world applications, it is common that we only have an offline dataset from a specific task while aiming for fast online-adaptation for several tasks. To address this problem, our work builds upon the investigation of successor representations for task generalization in online RL and extends the framework to incorporate offline-to-online learning. We demonstrate that the conventional paradigm using successor features cannot effectively utilize offline data and improve the performance for the new task by online fine-tuning. To mitigate this, we introduce a novel methodology that leverages offline data to acquire an ensemble of successor representations and subsequently constructs ensemble Q functions. This approach enables robust representation learning from datasets with different coverage and facilitates fast adaption of Q functions towards new tasks during the online fine-tuning phase. Extensive empirical evaluations provide compelling evidence showcasing the superior performance of our method in generalizing to diverse or even unseen tasks.


Multi-Object Tracking with Camera-LiDAR Fusion for Autonomous Driving

arXiv.org Artificial Intelligence

This paper presents a novel multi-modal Multi-Object Tracking (MOT) algorithm for self-driving cars that combines camera and LiDAR data. Camera frames are processed with a state-of-the-art 3D object detector, whereas classical clustering techniques are used to process LiDAR observations. The proposed MOT algorithm comprises a three-step association process, an Extended Kalman filter for estimating the motion of each detected dynamic obstacle, and a track management phase. The EKF motion model requires the current measured relative position and orientation of the observed object and the longitudinal and angular velocities of the ego vehicle as inputs. Unlike most state-of-the-art multi-modal MOT approaches, the proposed algorithm does not rely on maps or knowledge of the ego global pose. Moreover, it uses a 3D detector exclusively for cameras and is agnostic to the type of LiDAR sensor used. The algorithm is validated both in simulation and with real-world data, with satisfactory results.


Bootstrap 3D Reconstructed Scenes from 3D Gaussian Splatting

arXiv.org Artificial Intelligence

Recent developments in neural rendering techniques have greatly enhanced the rendering of photo-realistic 3D scenes across both academic and commercial fields. The latest method, known as 3D Gaussian Splatting (3D-GS), has set new benchmarks for rendering quality and speed. Nevertheless, the limitations of 3D-GS become pronounced in synthesizing new viewpoints, especially for views that greatly deviate from those seen during training. Additionally, issues such as dilation and aliasing arise when zooming in or out. These challenges can all be traced back to a single underlying issue: insufficient sampling. In our paper, we present a bootstrapping method that significantly addresses this problem. This approach employs a diffusion model to enhance the rendering of novel views using trained 3D-GS, thereby streamlining the training process. Our results indicate that bootstrapping effectively reduces artifacts, as well as clear enhancements on the evaluation metrics. Furthermore, we show that our method is versatile and can be easily integrated, allowing various 3D reconstruction projects to benefit from our approach.


Top secret Iranian drone site used by IRGC, terror proxies exposed by opposition group

FOX News

IDF Special Operations veteran Aaron Cohen and executive director of The Lawfare Project Brooke Goldstein react to Israel's'limited' retaliatory strike on Iran on'Hannity.' The People's Mojahedin Organization of Iran (MEK), an exiled Iranian resistance group, provided a report to Fox News Digital presenting evidence of a top-secret unmanned aerial vehicle (UAV) site in the Islamic Republic of Iran, north of Qom City in the Ganjine region. According to the report, members of the Islamic Revolutionary Guard Corps (IRGC) are trained to use "all kinds of drones" at the base, including the Mohajer series, manufactured by Qods Aviation Industry. Employees of Qods Aviation Industry also reportedly use the site to train small groups of Iranian proxy operatives of Hezbollah, as well as members of Iranian proxy groups from Syria, Yemen and Iraq, to use the Mohajer-4 drone platform. The National Council of Resistance of Iran (NCRI), based on information from the MEK, told Fox News Digital that the site is a proving ground for Mohajer-4, Mohajer-6, and Mohajer-10 drones.


5G Virtual Reality Manipulator Teleoperation using a Mobile Phone

arXiv.org Artificial Intelligence

This paper presents an approach to teleoperate a manipulator using a mobile phone as a leader device. Using its IMU and camera, the phone estimates its Cartesian pose which is then used to to control the Cartesian pose of the robot's tool. The user receives visual feedback in the form of multi-view video - a point cloud rendered in a virtual reality environment. This enables the user to observe the scene from any position. To increase immersion, the robot's estimate of external forces is relayed using the phone's haptic actuator. Leader and follower are connected through wireless networks such as 5G or Wi-Fi. The paper describes the setup and analyzes its performance.