There are many tools designed to assist game designers. Many of these tools have features that provide help with several different aspects of a game development process, such as physics and graphics. In the recent years, game engines like Unity and Unreal have contributed to popularizing the creation of complex AAA titles, once exclusively developed by major companies.
We never saw so demanding an era about videogame consumption, and the indications are that the demand will continue to increase year after year. From mobile phones to powerful console systems, from kids to elders, there seems to be a market for everyoneÕs gaming needs.
In the gaming industry, content is king. To keep players satisfied, game developers need to invest in compelling characters, stories and eye-candy graphics. Creativity and novelty are musts, since the player should not feel that they are playing the "same" game repetitively in each advancing level.
The need for such creativity and content has led to the emergence of advanced AI-assisted game development tools. Unlike generic game creation tools, such tools specifically focus on AI techniques. For example, they can automatically and flawlessly create levels and environments using minimal inputs. AI can also play games and collect data about gameplay sessions, allowing developers and makers a clear and concise window into the development and debugging process. AI can understand and predict how potential players will be interacting with the game, leading to better insights into future installments and personalized gameplay. Although AI-assisted game design tools are still in their infancy, the results are extremely exciting and present an exemplary mixed-initiative future with human-augmented AI.
- Tiago Machado
E3's wide variety of games in development includes creations that offer players an alternative from the typical action-adventures and online battles. LOS ANGELES -- Hundreds of video games are headed toward TVs, console systems, computer displays and mobile devices in the coming months. Of course, that means impending releases from longtime favorite franchises such as "The Legend of Zelda,""Star Wars" and "Call of Duty" and new takes on beloved characters including "Marvel's Avengers." But the breadth of games in development includes many creations that will offer players an alternative from the typical wave of action-adventures and online battles. Here's a quartet of quirky, offbeat treats uncovered from the array on display at the Electronic Entertainment Expo, which wrapped up here earlier this week.
If you're going to try to keep up with the best video gaming has to offer, you'll want to start thinking about getting these titles when they launch. Gamers, get your thumbs ready. If 2019's E3 is any indication, you need to rest them up for the onslaught of upcoming titles, for all gaming platforms. Attracting roughly 60,000 attendees – all of whom play a role in the multibillion-dollar interactive entertainment industry – the annual Electronic Entertainment Expo in Los Angeles once again shone a light on the near future of video games, hardware and services. Especially if you're into action-heavy games, the following are eight highlights from this year's E3 that will be available for Xbox One, PlayStation 4, Nintendo Switch, Windows PC and upcoming streaming platform Google Stadia.
Amid the news-packed chaos that is the Electronic Entertainment Expo -- or E3 for short -- TIME caught up with Doug Bowser, the president of Nintendo of America. Our conversation followed a busy day for Nintendo, which on Tuesday announced a sequel to the much-loved The Legend of Zelda: Breath of the Wild and revealed more details about Luigi's Mansion 3, Animal Crossing: New Horizons and more. Unlike some of its competitors, however, Nintendo was tight-lipped when it came to hardware, using this year's E3 to instead focus on new games for its console/mobile hybrid Switch platform. Speaking via phone from the E3 floor, Bowser discussed Nintendo's latest news, the company's efforts to appeal to a wide range of gamers, and how it can help address crunch and burnout among video game developers. The following conversation has been lightly edited for length and clarity.
One of Nintendo's signature franchises also supplied the video game publisher with its biggest surprise during E3. Nintendo confirmed Tuesday that it is working on a sequel to "The Legend of Zelda: Breath of the Wild," a launch title for its Nintendo Switch console and one of the franchise's best entries. Near the conclusion of its Nintendo Direct video stream ahead of the official opening of E3, the company shared a trailer featuring the game's hero Link and Princess Zelda appearing to explore a dungeon. The duo encounters what looks like a dead body coming back to life. Some fans on social media speculate the character is Ganondorf, a key villain in Zelda lore.
The Avengers assembled again, only it wasn't on a movie screen. On Monday night, video game publisher Square Enix revealed the first details of "Marvel's Avengers," which will launch on May 15, 2020. The video game will be available for PC, PlayStation 4, Xbox One, and Google's new Stadia streaming service. Among the game studios working on the Avengers game are Crystal Dynamics, who previously worked on the Tomb Raider franchise; and Eidos Montreal, best known for their work on the popular Deus Ex series. What should video game players expect when they don the role of an Avenger next year?
Those hoping for a glimpse of Elder Scrolls VI or the highly anticipated sci-fi adventure Starfield were left disappointed at Bethesda's E3 conference in Los Angeles on Sunday. But the publisher did make a couple of intriguing announcements, with new games from Dishonored creator Arkane Lyon and from the studio of Resident Evil legend Shinji Mikami. There were also new trailers for shooters Doom Eternal (out on 22 November) and Wolfenstein Youngblood, both of which look to be carrying on the explosively gory and adrenaline-fuelled legacies of their forebears. A massive update for beleaguered multiplayer role-playing game Fallout 76 was also announced, adding a battle royale mode called Nuclear Winter and human characters for players to meet. Elsewhere, the hack'n'slash adventure Elder Scrolls Blades, recently released on smartphones, is coming to Nintendo Switch, and there's to be a free-to-play smartphone return for Id Software's old platforming hero, Commander Keen, out in the summer.
Apple Watch: The versatile Apple Watch (from $399 for Series 4) is also a decent gaming platform for players on the go. There's a lot to like about Apple Watch (Series 4, from $399), a trendy wearable that can help calculate your fitness, monitor your health, and lets you tap to make payments at retail. It can take calls and texts, show you photos posted to social media, navigate streets with maps, and it supports Siri, Apple's personal assistant, so you can raise your wrist to ask a question or give a command. And despite its teeny screen, Apple Watch is also a convenient gaming platform. Oh sure, don't expect a deep experience as you might find on a PC or console, but tapping through a "quick fix" digital diversion may help pass the time in line at a supermarket.
The Google Stadia controller used for playing games on Google's video game streaming service. The Stadia controller (priced separately at $69) uses WiFi to connect directly to the game running in Google's video game streaming service .the Google has shed some more clarity on its upcoming cloud-based video game service: an entry price, launch window and some of the games you will be able to play. Google's Stadia will become available in November with an entry price of $129.99 for the Founders Edition package (pre-order on Google's Stadia site), which includes a game controller, Chromecast Ultra streaming device and a three-month subscription. Cloud gaming promises to make it easier for consumers to play online games, as it sidesteps the need for pricey gaming PCs or console video game systems.
Amid a slew of updates to iPhones, Macs and iPads, another tech giant took to the stage at Apple's Worldwide Developer Conference to show off the latest version of Minecraft. Microsoft gave WWDC attendees a first look at the new Minecraft Earth augmented reality game, which takes after Pokémon Go to let users create immersive virtual environments in the real world. Thanks to Apple's ARKit, users can build 3D castles, fight off lifelike creepers that sneak up on them and feed virtual chickens through their iPhone. Microsoft first announced Minecraft Earth earlier this year, but the demo during WWDC on Monday marked the first in-depth look at the interactive game. Developers Lydia Winters and Saxs Persson from Mojang, Microsoft's game development studio, came onstage to show how Minecraft Earth works.
Can you work out how to mine a diamond in just 4 days? That is the task artificial intelligence will be set in a new competition. The MineRL competition will kick off on 1 June and will take place inside the video game Minecraft. Entrants will have to build an AI that can successfully navigate and survive in the online game and ultimately learn the complex task of how to mine a diamond.