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Top 10 AI-Generated Images by DALL-E 2 - Simplified


OpenAI, a San Francisco Artificial Intelligence company closely affiliated with Microsoft, launched an A.I. system and neural network in January 2021 known as DALL-E. Named using a pun of the surrealist artist Salvador Dalí and Pixar's famous movie WALL-E, DALL-E creates images from text.In this blog, we'll let you in on everything you should know about DALL-E, its variation DALL-E 2, and share ten of the most creative AI-generated images of Dall-E 2. Picture of a dog wearing a beret and a turtleneck generated by the DALL-E 2 image generation software. Now, you may be wondering what DALL-E is all about. It's an AI tool that takes a description of an object or a scene and automatically produces an image depicting the scene/object. DALL-E also allows you to edit all the wonderful AI-generated images you've created with simple tools and text modifications.

'Super Mario Bros.' movie delayed to April 2023


You won't be able to see the long-awaited Super Mario Bros. movie in theatres for the holidays this year: Nintendo has pushed back the animated film's release date to April 2023 from December 2022. Acclaimed video game designer Shigeru Miyamoto has announced the delay on Twitter, along with film's the new premiere dates of April 28th in Japan and April 7th in North America. Miyamoto didn't reveal the reason behind the delay or say if the COVID-19 pandemic had anything to do with it. He only said that he and Chris Meledandri, the CEO of Illumination animation studio, have decided to move the film's global release date. The Nintendo exec also apologized and promised that "it will be well worth the wait."

'Lightyear' trailer introduces Buzz and a new handful of heroes


The latest trailer for Pixar's Lightyear gives us a bit more of the legendary Space Ranger's origin story. Captain Buzz Lightyear (voiced by Chris Evans) journeys through hyperspace to a new planet, only to realize that his journey took over 60 years in real time. Lightyear and his robot cat Sox (voiced by Peter Sohn) team up with a new squad of Rangers (voiced by Keke Palmer, Taika Waititi, and Dale Soules) in order to get home. But it won't be so easy: Emperor Zurg and his army's arrival pose a major threat to Buzz's mission... and the whole universe. Lightyear hits theaters June 17.

FacePhi, CyberLink pass anti-spoofing face biometrics standard Level 2 compliance tests


FacePhi and CyberLink earned passing marks in evaluations to the biometric presentation attack detection (PAD) standard from the International Organization for Standardization (ISO) and International Electrotechnical Commission (IEC) to demonstrate that their face biometrics systems can detect fraud attacks known as spoofing. The trials were conducted by iBeta Quality Assurance in Colorado, which is certified by U.S. National Institute of Standards and Technology National Voluntary Laboratory Accreditation Program (NIST NVLAP). FacePhi received confirmation of its ISO/IEC 30107-3 Level 2 compliance to prove its facial recognition system's protection against identity fraud and impersonation with more sophisticated attack methods. The test consisted of FacePhi's digital onboarding and authentication solutions being subjected to phishing attacks using animation software, latex and resin masks, and 3D photography. "With this letter of compliance granted by iBeta, FacePhi demonstrates that its technology is strong and resistant to attacks, both level 1 and level 2 in accordance with ISO 30107-3", says Jorge Félix, quality and systems director of FacePhi.

Build your own retro gaming console with this DIY kit on sale


TL;DR: Get the ByteBoi: DIY Advanced Game Console for $109.99 instead of $119 as of March 5 -- that's 8% off. The DIY enthusiasts at CircuitMess have been cranking out awesome educational DIY kits for years now. If you loved the first product, the MAKERbuino, or any of the others, check out the new ByteBoi -- an improved, reimagined version of the 8-bit educational gaming console. Built for kids (ages 11 and up) and adults, the ByteBoi is a hands-on way to learn about electronics, coding, game graphics, game engines, character animation, and more. Funded on Kickstarter, just like most other CircuitMess DIY kits, it comes with all the parts you'll need to build the console, minus the tools for assembly -- including a full-color TFT display, main circuit board, Li-Po battery, acrylic casing, a bag of small components, and of course, instructions.

Animation with AI


Still, recent times have witnessed the speedy development of deep knowledge and AI primarily grounded tools that are reaching to expand the ultramodern scope of animation to unseen positions. Norah AI may be a ground- fragmenting animation tool that was lately exposed by Absentia. This art movement tool quickly takes the animation and game style technology into the bogus Intelligence discipline. The use of artificial intelligence (AI) powers many projects and administrations that help us with doing ordinary effects, similar as associating with companions or using an mail program or a lift share administration without fussing about what could be should anything go wrong while you're down from your device/ computer screen! Animation has always been about creativity, but now that art form appears to be on the edge of change.

Wassersplines for Stylized Neural Animation Artificial Intelligence

Much of computer-generated animation is created by manipulating meshes with rigs. While this approach works well for animating articulated objects like animals, it has limited flexibility for animating less structured creatures such as the Drunn in "Raya and the Last Dragon." We introduce Wassersplines, a novel trajectory inference method for animating unstructured densities based on recent advances in continuous normalizing flows and optimal transport. The key idea is to train a neurally-parameterized velocity field that represents the motion between keyframes. Trajectories are then computed by pushing keyframes through the velocity field. We solve an additional Wasserstein barycenter interpolation problem to guarantee strict adherence to keyframes. Our tool can stylize trajectories through a variety of PDE-based regularizers to create different visual effects. We demonstrate our tool on various keyframe interpolation problems to produce temporally-coherent animations without meshing or rigging.

Artificial Intelligence Roundup: Week #50


Plainsight's Carlos Anchia and Elizabeth Spears recently sat down with Grant Larsen of ClickAI Radio to discuss how AI ethics can affect your business. Listen below or read more here. Meta AI has shared a fascinating way to generate character animation from a single unique drawing. The demonstration here shows how it can turn drawings from a child into fun entertainment, but you can imagine how this technique could be used to help anyone create interactive art for digital experiences, such as augmented and virtual reality. Read more about how Meta used computer vision and artificial intelligence to create these animations for these unique characters here.

How does artificial intelligence learn? -- Design and Animation


For this project, Champ mentioned he had a lot of fun art directing, designing and animating this piece. The vision for this came out beyond what he expected and in the end Champ says "I felt that I really pushed myself. I can say that I'm very proud of it."

Dogs seem to know the basic way objects should behave, study claims

Daily Mail - Science & tech

Dogs have a sense of the basic way objects should behave, according to scientists, who say they stare longer if a computer animation breaks the laws of physics. Humans use a process known as'contact causality' from an early age to make sense of the physical environment, but little is known about the processes that non-primate animals use to make sense of the world and how things work. To better understand this in dogs, a team at the University of Veterinary Medicine, Vienna, adapted an eye tracking system used on human infants. Dogs were presented with realistic 3D animations of balls that obey and break Newton's basic laws of physics, and tracked their pupil dilation and attention span. The animals tracked the movements of balls closely throughout the study, but pupils were larger when objects in the animations broke the laws of physics.