Some people get used to not having as much free time as they did when they were kids. I am not one of those people. As a working adult with an admittedly compromised social life (thanks, COVID!) and numerous other time-sucking obligations, finding time for both video games and podcasts has become a challenge. I truly, deeply adore both things; gaming is a lifelong passion and podcasts have been making me laugh on a daily basis for 15 years. I had to hear a lot of talk radio as a kid, so podcasts changed everything once I found out that the format could be funny and lively instead of dusty and decrepit.
If you're jonesing for a powerful gaming experience but you're really strapped for cash, there are a number of budget options to consider. You can actually get some pretty decent CPU and GPU performance out of a budget gaming laptop. You just may need to dial back your graphics settings to hit that hallowed 60 frames per second mark in the latest cutting-edge games. If you're not sure where to begin, don't sweat it. We've done the hard work for you and curated a list of the best gaming laptops that fall under the $1,000 mark.
The computer program achieved the feat in ten minutes, half the time it would take a proficient human player to do it. How important might it be to master the "diamond tool" in Minecraft? Important enough to spend $160,000, according to OpenAI, the artificial intelligence startup. That is the amount of money that a team at OpenAI spent to hire players of Minecraft on the online job listings platform Upwork to submit videos of themselves playing the game. In a paper unveiled this week, "Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos," OpenAI researchers Bowen Baker and team break ground in the use of large datasets to train a neural network to mimic human keystrokes to solve different tasks in the video game.
Be a part of gaming executives to debate rising elements of the business this October at GamesBeat Summit Subsequent. Blizzard introduced right now that World of Warcraft's subsequent growth, Dragonflight, is popping out later this yr. That is one thing of a shock. The final growth, Shadowlands, launched in November 2020. Whereas a two yr wait between expansions isn't unprecedented, it's a comparatively quick turnaround contemplating the sluggish launch of updates the MMO has acquired in recent times.
You don't have to wonder just what games you can play if you subscribe to PlayStation Plus Extra or Premium. Twitter user Wario64 has noticed that Sony published its game catalog for those who sign up for PS Plus' two higher-end plans. As hinted earlier, the company is offering a mix of big-name hits, classics (for Premium users) and lower-profile titles. You can expect well-known games like Death Stranding, several Final Fantasy releases and Red Dead Redemption 2 alongside major PS4 and PS5 offerings like Assassin's Creed Valhalla, Demon's Souls, Ghost of Tsushima and Spider-Man: Miles Morales. There are some curious splits, though.
Merit Circle has partnered with Tatsumeeko by investing $200,000, effectively opening the gates of Tatsumeeko to the world of Web3. Tatsumeeko is a massively multiplayer online role-playing game that has been designed to be played mainly on Discord, and it, however, does integrate different mobile communities. The game can be played on iOS, Android, Discord, Web, or other supported chat platforms. Players go through a storyline that starts with players waking up in a mysterious land of Steyria and then making their way across the land while battling evil bent on destroying Ielia. They are tasked with building a team of characters and exploring the magical land.
Street Fighter 6 is set to be playable in 2023, with legendary characters Ryu and Chun-Li taking centre stage for the next iteration of the fighting game franchise. Less clear is whether a new game mode based on exploration and character development will be as popular as the traditional button-bashing elements.
Microsoft revealed a slate of over 30 new games, expansions, and add-ons at this year's Xbox & Bethesda showcase. The event stepped in for the press conference the company would normally hold at the still-canceled E3 (Electronics Entertainment Expo). That event had served as the stage for major consoles and PC gaming debuts in so many past years, going all the way back to Master Chief's original debut at E3 2001. Now, in its own event, Microsoft debuted several of the titles everyone expected to see at this show, including Bethesda's new "Skyrim in space" title Starfield, vampire-focused FPS Redfall, and more. But, some of the biggest announcements of the show may have come from two very unlikely sources: Activision Blizzard, which remains in the process of being acquired by Microsoft, and Riot Games.
A new Minecraft game has made its world premiere at the Xbox Summer Games Fest -- one where you'll be able to build structures and command your allies to fight enemies. Xbox Games Studios has showcased a short clip of Minecraft Legends at the event and has also announced that the new action-strategy game is coming sometime in 2023. It was developed in partnership with Blackbird Interactive and will feature an online campaign co-op and a competitive multiplayer mode. Dennis Ries, the game's executive producer, said the studio will announce more information about them later this year. In Minecraft Legends, you'll need to protect the Overworld, with its rich nature and resources, from an invading army of piglins.
I have long been intrigued by archaeogaming--an academic discipline that explores the fusion of archaeological objects, methods, and characters into video games. So I was thrilled when the video game company Ubisoft released Assassin's Creed: Origins, set in Egypt during Cleopatra's reign. The designers collaborated with Egyptologists to ensure everything from the architecture to the hieroglyphics created an accurate, immersive world. Unexpectedly, this partnership inspired a machine-learning spinoff that changed the course of my early career. While working with Egyptologists, the game developers learned that translating and interpreting ancient hieroglyphic texts is time-consuming, and the process has changed little in the last century.