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'Stardew Valley' has sold more than 20 million copies

Engadget

Six years after its initial release, Stardew Valley has sold more than 20 million copies. Creator Eric Barone shared news of the accomplishment in an update posted to the game's press site and an interview with PC Gamer. "The 20 million copies milestone is really amazing," he told the outlet. But what's even more impressive is the increasing pace of Stardew Valley's sales. It took four years for the game to sell its first 10 million copies.


Get this lightning fast HyperX gaming mouse for just $25

PCWorld

Looking to upgrade your mouse? Amazon is selling the HyperX Pulsefire Raid wired gaming mouse for $25. To get the deal, you have to click the $5 off coupon underneath the price on the product page. We haven't reviewed the Pulsefire Raid, but HyperX makes pretty good gear. Plus, the mouse is rated 4.5 out of 5 stars with more than 1,000 ratings on Amazon. This device is very Razer-esque in shape, which isn't a bad design to emulate at all.


'Legend of Zelda: Ocarina of Time' and 'Ms. Pac-Man' join the Video Game Hall of Fame

Engadget

The Strong National Museum of Play has revealed the Video Game Hall of Fame class of 2022. This year's quartet of honorees are Ms. The finalists that just missed out on a spot this time are Assassin's Creed, Candy Crush Saga, Minesweeper, NBA Jam, PaRappa the Rapper, Resident Evil, Rogue and Words with Friends. All of those are classics in their own way, but it's hard to argue with any of the four picks. Ocarina of Time made it into the Hall of Fame as a first-time nominee.


Pushing Buttons: How Tomb Raider's Lara Croft was let down by generic games

The Guardian

Welcome to Pushing Buttons, the Guardian's gaming newsletter. If you'd like to receive it in your inbox every week, just pop your email in below – and check your inbox (and spam) for the confirmation email. There's been an interesting development in the games business this week: Square Enix, the Japanese company behind Final Fantasy, has sold off basically its entire North American business for $300m. Swedish entrepreneur collective Embracer Group, a relative newcomer in gaming, is now the proud owner of studios in Montreal the US, and properties like Deus Ex, Thief and, of course, Tomb Raider. Not too long ago, this would have felt like big news purely because of the money involved.


Square Enix to sell Tomb Raider studio and others to Embracer

The Japan Times

Gaming company Square Enix will reduce its developer presence in the West with the sale of the studios behind franchises Tomb Raider, Deux Ex and Thief to Sweden's Embracer Group for $300 million. The latest in a series of deals in the video games industry, the sale announced on Monday includes studios Crystal Dynamics, Eidos-Montreal and Square Enix Montreal, affects 1,100 employees and is expected to close in the July-September quarter. Square Enix, whose major franchises include Final Fantasy and Dragon Quest, said the proceeds will be used to invest in areas such as blockchain, artificial intelligence and the cloud. The Tokyo-based company last year said it was reviewing its portfolio to adapt to industry trends such as the focus on the "metaverse," or the idea consumers will spend more time in virtual worlds. Embracer, which has a reputation for acquisitions and a war chest of 10 billion Swedish krona ($1.02 billion), said the deal will give it a pipeline of more than 230 games including 30 big-budget AAA titles.


Square Enix sells its western studios and hits such as Tomb Raider for $300m

The Guardian

The Japanese gaming company behind Final Fantasy is selling off three studios, including the rights to hit franchises including Tomb Raider, in a $300m (£240m) deal. Tokyo-based Square Enix has sold US-headquartered Crystal Dynamics and Canada-based Eidos Montreal and Square Enix Montreal to the Nasdaq-listed Swedish gaming group Embracer. The deal includes the intellectual property (IP) rights to games such as Tomb Raider, which has sold more than 88m units, Deus Ex, Thief and Legacy of Kain. It also includes 50 back catalogue games and will add 1,100 staff to Embracer, taking its global headcount to more than 14,000. "We are thrilled to welcome these studios into the Embracer family," said Lars Wingefors, co-founder and group chief executive at Embracer.


Square Enix to sell 'Tomb Raider' studio and others to Embracer

The Japan Times

Gaming company Square Enix will reduce its developer presence in the West with the sale of the studios behind franchises "Tomb Raider," "Deux Ex" and "Thief" to Sweden's Embracer Group for $300 million. The latest in a series of deals in the video games industry, the sale announced on Monday includes studios Crystal Dynamics, Eidos-Montreal and Square Enix Montreal, affects 1,100 employees and is expected to close in the July-September quarter. Square Enix, whose major franchises include "Final Fantasy" and "Dragon Quest," said the proceeds will be used to invest in areas such as blockchain, artificial intelligence and the cloud. The Tokyo-based company last year said it was reviewing its portfolio to adapt to industry trends such as the focus on the "metaverse," or the idea consumers will spend more time in virtual worlds. Embracer, which has a reputation for acquisitions and a war chest of 10 billion Swedish krona ($1.02 billion), said the deal will give it a pipeline of more than 230 games including 30 big-budget AAA titles.


Embracer is buying Tomb Raider, Deus Ex and three Square Enix game studios

Engadget

Swedish game company Embracer Group has just made a blockbuster deal to acquire Crystal Dynamics, Eidos-Montréal and Square Enix Montréal for what seems like a bargain $300 million price, the company confirmed in a press release. The deal includes a "catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain and more than 50 back-catalogue games from Square Enix Holdings," it wrote. The transaction is subject to regulatory approval. Those studios represent around 1,100 employees across eight global locations, the company noted. When the deal is finalized, Embracer will have 14,000 employees, 10,000 game developers and 124 internal studios.


Blizzard will reveal the first Warcraft mobile game on May 3rd

Engadget

Nearly two decades after its launch and World of Warcraft is still going strong. The MMORPG saw its latest expansion drop in April and is actively working on ridable dragons for an update in the near future. But before that happens, Blizzard is taking the long-running game mobile. Join us for the reveal of a new mobile game set in the #Warcraft Universe. The embattled game company announced via Twitter on Thursday that it will host a livestream premiere event Tuesday, May 3rd at 10 am Pacific on Reveal.Blizzard.com. This isn't the first time that a console franchise has expanded into mobile -- Call of Duty and Fortnite have already launched their own iterations for phones and tablets.


Pushing Buttons: Need nostalgia? Crank up the new Playdate console

The Guardian

Welcome to Pushing Buttons, the Guardian's gaming newsletter. If you'd like to receive it in your inbox every week, just pop your email in below – and check your inbox (and spam) for the confirmation email. These days, video games aren't often tied to a particular console or gadget – even if something like Halo or God of War originally appears on Xbox or PlayStation, it will often eventually make its way to PC, and the majority of games come out on everything at the same time. Unless you're playing a console-exclusive game like Returnal, specifically designed around the PlayStation 5 controller with its adaptive triggers and fancy haptic feedback, the experience of the game isn't shaped much by the hardware you play it on. You can play Minecraft with a controller or a mouse or on your phone, and it's still largely the same.