Chess
Knowledge-based problem-solving in AL3
A piece-of-advice suggests what goal should be achievednext while preserving some other condition. If this goal can be achieved in agiven problem-situation (e.g. a given chess position) then we say that the piece-ofadviceis 'satisfiable' in that position. In this way ALI makes it possible to breakthe whole problem of achieving an ultimate goal into a sequence of subproblems,each of them consisting of achievement of a subgoal prescribed by some pieceof-advice. The control structure which chooses what piece-of-advice to applynext consists of a set of 'advice-tables', each of them being specialized in acertain problem-subdomain.In Hayes, J. E., Michie, D., and Pao, Y.-H. (Eds.), Machine Intelligence 10. Ellis Horwood.
A chronology of computer chess and its literature
It can be seen that a great deal of worthwhile material has now been generated about computer chess. There is also quite a bit of nonsense by persons who have never built a program. Several groups with excellent programs have done little publishing, although I can hardly blame them since their work requires much time and is usually unsupported by any funding agencies. Certain staples have given rise to duplication: All but one of the books published explain the depth-first alpha-beta procedure. We expect that by far the largest portion of our readers will be scientists interested in updating their knowledge of the subject.