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'Hitman 3' is the grandest stage for your own stories, even as it tries to end its own

Washington Post - Technology News

I've already talked at length about how the brilliant second mission alone, based on "Knives out" or Agatha Christie's "Poirot" murder mysteries, already justifies this game's existence. Chongqing is another highlight, a deliberate throwback to the old Hong Kong levels of the original PC release. It's a rain-drenched district that once again illustrates the kind of grand interconnectivity and neon sheen that "Cyberpunk" tried to achieve, and "Hitman" does effortlessly. Rain slithers off his leather-coated back as he waits outside his mark's building, assessing the place. In the meantime, he can open an umbrella and make small talk with a woman waiting for her girlfriend, just one of the series' many small but important storytelling flourishes to make each level feel more alive than you've seen in any action adventure.