Saffiotti, Alessandro


Reports of the AAAI 2014 Conference Workshops

AI Magazine

The AAAI-14 Workshop program was held Sunday and Monday, July 27–28, 2012, at the Québec City Convention Centre in Québec, Canada. The AAAI-14 workshop program included fifteen workshops covering a wide range of topics in artificial intelligence. The titles of the workshops were AI and Robotics; Artificial Intelligence Applied to Assistive Technologies and Smart Environments; Cognitive Computing for Augmented Human Intelligence; Computer Poker and Imperfect Information; Discovery Informatics; Incentives and Trust in Electronic Communities; Intelligent Cinematography and Editing; Machine Learning for Interactive Systems: Bridging the Gap between Perception, Action and Communication; Modern Artificial Intelligence for Health Analytics; Multiagent Interaction without Prior Coordination; Multidisciplinary Workshop on Advances in Preference Handling; Semantic Cities -- Beyond Open Data to Models, Standards and Reasoning; Sequential Decision Making with Big Data; Statistical Relational AI; and The World Wide Web and Public Health Intelligence. This article presents short summaries of those events.


Reports of the AAAI 2014 Conference Workshops

AI Magazine

The AAAI-14 Workshop program was held Sunday and Monday, July 27–28, 2012, at the Québec City Convention Centre in Québec, Canada. Canada. The AAAI-14 workshop program included fifteen workshops covering a wide range of topics in artificial intelligence. The titles of the workshops were AI and Robotics; Artificial Intelligence Applied to Assistive Technologies and Smart Environments; Cognitive Computing for Augmented Human Intelligence; Computer Poker and Imperfect Information; Discovery Informatics; Incentives and Trust in Electronic Communities; Intelligent Cinematography and Editing; Machine Learning for Interactive Systems: Bridging the Gap between Perception, Action and Communication; Modern Artificial Intelligence for Health Analytics; Multiagent Interaction without Prior Coordination; Multidisciplinary Workshop on Advances in Preference Handling; Semantic Cities — Beyond Open Data to Models, Standards and Reasoning; Sequential Decision Making with Big Data; Statistical Relational AI; and The World Wide Web and Public Health Intelligence. This article presents short summaries of those events.


Using Dempster-Shafer Theory in Knowledge Representation

arXiv.org Artificial Intelligence

In this paper, we suggest marrying Dempster-Shafer (DS) theory with Knowledge Representation (KR). Born out of this marriage is the definition of "Dempster-Shafer Belief Bases", abstract data types representing uncertain knowledge that use DS theory for representing strength of belief about our knowledge, and the linguistic structures of an arbitrary KR system for representing the knowledge itself. A formal result guarantees that both the properties of the given KR system and of DS theory are preserved. The general model is exemplified by defining DS Belief Bases where First Order Logic and (an extension of) KRYPTON are used as KR systems. The implementation problem is also touched upon.


Pulcinella: A General Tool for Propagating Uncertainty in Valuation Networks

arXiv.org Artificial Intelligence

We present PULCinella and its use in comparing uncertainty theories. PULCinella is a general tool for Propagating Uncertainty based on the Local Computation technique of Shafer and Shenoy. It may be specialized to different uncertainty theories: at the moment, Pulcinella can propagate probabilities, belief functions, Boolean values, and possibilities. Moreover, Pulcinella allows the user to easily define his own specializations. To illustrate Pulcinella, we analyze two examples by using each of the four theories above. In the first one, we mainly focus on intrinsic differences between theories. In the second one, we take a knowledge engineer viewpoint, and check the adequacy of each theory to a given problem.


A Human-Aware Robot Task Planner

AAAI Conferences

The growing presence of household robots in inhabited environments arises the need for new robot task planning techniques. These techniques should take into consideration not only the actions that the robot can perform or unexpected external events, but also the actions performed by a human sharing the same environment, in order to improve the cohabitation of the two agents, e.g., by avoiding undesired situations for the human. In this paper, we present a human-aware planner able to address this problem. This planner supports alternative hypotheses of the human plan, temporal duration for the actions of both the robot and the human, constraints on the interaction between robot and human, partial goal achievement and, most importantly, the possibility to use observations of human actions in the policy generated for the robot. The planner has been tested as a standalone component and in conjunction with our framework for human-robot interaction in a real environment.


The Workshop Program at the Nineteenth National Conference on Artificial Intelligence

AI Magazine

AAAI presented the AAAI-04 workshop program on July 25-26, 2004 in San Jose, California. This program included twelve workshops covering a wide range of topics in artificial intelligence. The titles of the workshops were as follows: (1) Adaptive Text Extraction and Mining; (2) Agent Organizations: Theory and Practice; (3) Anchoring Symbols to Sensor Data; (4) Challenges in Game AI; (5) Fielding Applications of Artificial Intelligence; (6) Forming and Maintaining Coalitions in Adaptive Multiagent Systems; (7) Intelligent Agent Architectures: Combining the Strengths of Software Engineering and Cognitive Systems; (8) Learning and Planning in Markov Processes -- Advances and Challenges; (9) Semantic Web Personalization; (10) Sensor Networks; (11) Spatial and Temporal Reasoning; and (12) Supervisory Control of Learning and Adaptive Systems.


The Workshop Program at the Nineteenth National Conference on Artificial Intelligence

AI Magazine

AAAI presented the AAAI-04 workshop program on July 25-26, 2004 in San Jose, California. This program included twelve workshops covering a wide range of topics in artificial intelligence. The titles of the workshops were as follows: (1) Adaptive Text Extraction and Mining; (2) Agent Organizations: Theory and Practice; (3) Anchoring Symbols to Sensor Data; (4) Challenges in Game AI; (5) Fielding Applications of Artificial Intelligence; (6) Forming and Maintaining Coalitions in Adaptive Multiagent Systems; (7) Intelligent Agent Architectures: Combining the Strengths of Software Engineering and Cognitive Systems; (8) Learning and Planning in Markov Processes -- Advances and Challenges; (9) Semantic Web Personalization; (10) Sensor Networks; (11) Spatial and Temporal Reasoning; and (12) Supervisory Control of Learning and Adaptive Systems.


RoboCup-2003: New Scientific and Technical Advances

AI Magazine

RoboCup is no longer just the Soccer World Cup for autonomous robots but has evolved to become a coordinated initiative encompassing four different robotics events: (1) Soccer, (2) Rescue, (3) Junior (focused on education), and (4) a Scientific Symposium. RoboCup-2003 took place from 2 to 11 July 2003 in Padua (Italy); it was colocated with other scientific events in the field of AI and robotics. In this article, in addition to reporting on the results of the games, we highlight the robotics and AI technologies exploited by the teams in the different leagues and describe the most meaningful scientific contributions.


RoboCup-2003: New Scientific and Technical Advances

AI Magazine

This article reports on the RoboCup-2003 event. RoboCup is no longer just the Soccer World Cup for autonomous robots but has evolved to become a coordinated initiative encompassing four different robotics events: (1) Soccer, (2) Rescue, (3) Junior (focused on education), and (4) a Scientific Symposium. RoboCup-2003 took place from 2 to 11 July 2003 in Padua (Italy); it was colocated with other scientific events in the field of AI and robotics. In this article, in addition to reporting on the results of the games, we highlight the robotics and AI technologies exploited by the teams in the different leagues and describe the most meaningful scientific contributions.


AAAI 2002 Fall Symposium Series Reports

AI Magazine

The Association for the Advancement of Artificial Intelligence held its 2001 Fall Symposium Series November 2-4, 2001 at the Sea Crest Conference Center in North Falmouth, Massachusetts. The topics of the five symposia in the 2001 Fall Symposia Series were (1) Anchoring Symbols to Sensor Data in Single and Multiple Robot Systems, (2) Emotional and Intelligent II: The Tangled Knot of Social Cognition, (3) Intent Inference for Collaborative Tasks, (4) Negotiation Methods for Autonomous Cooperative Systems, and (5) Using Uncertainty within Computation. This article contains brief reports of those five symposia.