Riedl, Mark


The Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

AI Magazine

The Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) was held October 8-12, 2012, at Stanford University in Palo Alto, California. The conference included a research and industry track as well as a demonstration program. The conference featured 16 technical papers, 16 posters, and one demonstration, along with invited speakers, the StarCraft Ai competition, a newly-introduced Doctoral Consortium, and 5 workshops.



Reports of the AAAI 2010 Conference Workshops

AI Magazine

The AAAI-10 Workshop program was held Sunday and Monday, July 11–12, 2010 at the Westin Peachtree Plaza in Atlanta, Georgia. The AAAI-10 workshop program included 13 workshops covering a wide range of topics in artificial intelligence. The titles of the workshops were AI and Fun, Bridging the Gap between Task and Motion Planning, Collaboratively-Built Knowledge Sources and Artificial Intelligence, Goal-Directed Autonomy, Intelligent Security, Interactive Decision Theory and Game Theory, Metacognition for Robust Social Systems, Model Checking and Artificial Intelligence, Neural-Symbolic Learning and Reasoning, Plan, Activity, and Intent Recognition, Statistical Relational AI, Visual Representations and Reasoning, and Abstraction, Reformulation, and Approximation. This article presents short summaries of those events.


AAAI Fall Symposium Reports

AI Magazine

The Association for the Advancement of Artificial Intelligence presented the 2007 Fall Symposium Series on Friday through Sunday, November 9–11, at the Westin Arlington Gateway, Arlington, Virginia. The titles of the seven symposia were (1) AI and Consciousness: Theoretical Foundations and Current Approaches, (2) Artificial Intelligence for Prognostics, (3) Cognitive Approaches to Natural Language Processing, (4) Computational Approaches to Representation Change during Learning and Development, (5) Emergent Agents and Socialities: Social and Organizational Aspects of Intelligence, (6) Intelligent Narrative Technologies, and (7) Regarding the "Intelligence" in Distributed Intelligent Systems.