If you are looking for an answer to the question What is Artificial Intelligence? and you only have a minute, then here's the definition the Association for the Advancement of Artificial Intelligence offers on its home page: "the scientific understanding of the mechanisms underlying thought and intelligent behavior and their embodiment in machines."
However, if you are fortunate enough to have more than a minute, then please get ready to embark upon an exciting journey exploring AI (but beware, it could last a lifetime) …
The goal of the Innovative Applications of Artificial Intelligence (IAAI) conference is to highlight new, innovative, systems and application areas of AI technology and to point out the often-overlooked difficulties involved in deploying complex technology to end users. Those of us who have ventured out of the realm of pure research and tried to build applications to be used by our fellow humans realize that it takes a lot more than just brilliant algorithms to make an application survive in the real world. Each application that succeeds is worth celebrating and the teams behind them are due wholehearted congratulations. It is in this spirit that we bring you this special issue covering select applications from the IAAI conference held last year in Chicago.
The Eighth Annual Mobile Robot Competition and Exhibition was held as part of the Sixteenth National Conference on Artificial Intelligence in Orlando, Florida, 18 to 22 July. The goals of these robot events are to foster the sharing of research and technology, allow research groups to showcase their achievements, encourage students to enter robotics and AI fields at both the undergraduate and graduate level, and increase awareness of the field. The 1999 events included two robot contests; a new, long-term robot challenge; an exhibition; and a National Botball Championship for high school teams sponsored by the KISS Institute. Each of these events is described in detail in this article.
Haigh, Karen Zita, Balch, Tucker
The robot exhibition had a very successful 1998. The exhibition also included a published video proceedings for the first time. From a mechanical point of view, indoor wheeled robots were, as usual, the most common form of robot, but the exhibit also featured several outdoor wheeled robots, several legged robots, two humanoids, a snake, and a plant. From a software perspective, the exhibit featured general-purpose robot-control software, vision, teleoperation, language learning, teamwork and expression of emotion.