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Collaborating Authors

 Feng, Shanshan


The Digital Ecosystem of Beliefs: does evolution favour AI over humans?

arXiv.org Artificial Intelligence

As AI systems are integrated into social networks, there are AI safety concerns that AI-generated content may dominate the web, e.g. in popularity or impact on beliefs. To understand such questions, this paper proposes the Digital Ecosystem of Beliefs (Digico), the first evolutionary framework for controlled experimentation with multi-population interactions in simulated social networks. The framework models a population of agents which change their messaging strategies due to evolutionary updates following a Universal Darwinism approach, interact via messages, influence each other's beliefs through dynamics based on a contagion model, and maintain their beliefs through cognitive Lamarckian inheritance. Initial experiments with an abstract implementation of Digico show that: a) when AIs have faster messaging, evolution, and more influence in the recommendation algorithm, they get 80% to 95% of the views, depending on the size of the influence benefit; b) AIs designed for propaganda can typically convince 50% of humans to adopt extreme beliefs, and up to 85% when agents believe only a limited number of channels; c) a penalty for content that violates agents' beliefs reduces propaganda effectiveness by up to 8%. We further discuss implications for control (e.g. legislation) and Digico as a means of studying evolutionary principles.


SIG: Efficient Self-Interpretable Graph Neural Network for Continuous-time Dynamic Graphs

arXiv.org Artificial Intelligence

While dynamic graph neural networks have shown promise in various applications, explaining their predictions on continuous-time dynamic graphs (CTDGs) is difficult. This paper investigates a new research task: self-interpretable GNNs for CTDGs. We aim to predict future links within the dynamic graph while simultaneously providing causal explanations for these predictions. There are two key challenges: (1) capturing the underlying structural and temporal information that remains consistent across both independent and identically distributed (IID) and out-of-distribution (OOD) data, and (2) efficiently generating high-quality link prediction results and explanations. To tackle these challenges, we propose a novel causal inference model, namely the Independent and Confounded Causal Model (ICCM). ICCM is then integrated into a deep learning architecture that considers both effectiveness and efficiency. Extensive experiments demonstrate that our proposed model significantly outperforms existing methods across link prediction accuracy, explanation quality, and robustness to shortcut features. Our code and datasets are anonymously released at https://github.com/2024SIG/SIG.


LLMs can Find Mathematical Reasoning Mistakes by Pedagogical Chain-of-Thought

arXiv.org Artificial Intelligence

Self-correction is emerging as a promising approach to mitigate the issue of hallucination in Large Language Models (LLMs). To facilitate effective self-correction, recent research has proposed mistake detection as its initial step. However, current literature suggests that LLMs often struggle with reliably identifying reasoning mistakes when using simplistic prompting strategies. To address this challenge, we introduce a unique prompting strategy, termed the Pedagogical Chain-of-Thought (PedCoT), which is specifically designed to guide the identification of reasoning mistakes, particularly mathematical reasoning mistakes. PedCoT consists of pedagogical principles for prompts (PPP) design, two-stage interaction process (TIP) and grounded PedCoT prompts, all inspired by the educational theory of the Bloom Cognitive Model (BCM). We evaluate our approach on two public datasets featuring math problems of varying difficulty levels. The experiments demonstrate that our zero-shot prompting strategy significantly outperforms strong baselines. The proposed method can achieve the goal of reliable mathematical mistake identification and provide a foundation for automatic math answer grading. The results underscore the significance of educational theory, serving as domain knowledge, in guiding prompting strategy design for addressing challenging tasks with LLMs effectively.


Where to Move Next: Zero-shot Generalization of LLMs for Next POI Recommendation

arXiv.org Artificial Intelligence

Next Point-of-interest (POI) recommendation provides valuable suggestions for users to explore their surrounding environment. Existing studies rely on building recommendation models from large-scale users' check-in data, which is task-specific and needs extensive computational resources. Recently, the pretrained large language models (LLMs) have achieved significant advancements in various NLP tasks and have also been investigated for recommendation scenarios. However, the generalization abilities of LLMs still are unexplored to address the next POI recommendations, where users' geographical movement patterns should be extracted. Although there are studies that leverage LLMs for next-item recommendations, they fail to consider the geographical influence and sequential transitions. Hence, they cannot effectively solve the next POI recommendation task. To this end, we design novel prompting strategies and conduct empirical studies to assess the capability of LLMs, e.g., ChatGPT, for predicting a user's next check-in. Specifically, we consider several essential factors in human movement behaviors, including user geographical preference, spatial distance, and sequential transitions, and formulate the recommendation task as a ranking problem. Through extensive experiments on two widely used real-world datasets, we derive several key findings. Empirical evaluations demonstrate that LLMs have promising zero-shot recommendation abilities and can provide accurate and reasonable predictions. We also reveal that LLMs cannot accurately comprehend geographical context information and are sensitive to the order of presentation of candidate POIs, which shows the limitations of LLMs and necessitates further research on robust human mobility reasoning mechanisms.


HPCR: Holistic Proxy-based Contrastive Replay for Online Continual Learning

arXiv.org Artificial Intelligence

Online continual learning (OCL) aims to continuously learn new data from a single pass over the online data stream. It generally suffers from the catastrophic forgetting issue. Existing replay-based methods effectively alleviate this issue by replaying part of old data in a proxy-based or contrastive-based replay manner. In this paper, we conduct a comprehensive analysis of these two replay manners and find they can be complementary. Inspired by this finding, we propose a novel replay-based method called proxy-based contrastive replay (PCR), which replaces anchor-to-sample pairs with anchor-to-proxy pairs in the contrastive-based loss to alleviate the phenomenon of forgetting. Based on PCR, we further develop a more advanced method named holistic proxy-based contrastive replay (HPCR), which consists of three components. The contrastive component conditionally incorporates anchor-to-sample pairs to PCR, learning more fine-grained semantic information with a large training batch. The second is a temperature component that decouples the temperature coefficient into two parts based on their impacts on the gradient and sets different values for them to learn more novel knowledge. The third is a distillation component that constrains the learning process to keep more historical knowledge. Experiments on four datasets consistently demonstrate the superiority of HPCR over various state-of-the-art methods.


UER: A Heuristic Bias Addressing Approach for Online Continual Learning

arXiv.org Artificial Intelligence

Online continual learning aims to continuously train neural networks from a continuous data stream with a single pass-through data. As the most effective approach, the rehearsal-based methods replay part of previous data. Commonly used predictors in existing methods tend to generate biased dot-product logits that prefer to the classes of current data, which is known as a bias issue and a phenomenon of forgetting. Many approaches have been proposed to overcome the forgetting problem by correcting the bias; however, they still need to be improved in online fashion. In this paper, we try to address the bias issue by a more straightforward and more efficient method. By decomposing the dot-product logits into an angle factor and a norm factor, we empirically find that the bias problem mainly occurs in the angle factor, which can be used to learn novel knowledge as cosine logits. On the contrary, the norm factor abandoned by existing methods helps remember historical knowledge. Based on this observation, we intuitively propose to leverage the norm factor to balance the new and old knowledge for addressing the bias. To this end, we develop a heuristic approach called unbias experience replay (UER). UER learns current samples only by the angle factor and further replays previous samples by both the norm and angle factors. Extensive experiments on three datasets show that UER achieves superior performance over various state-of-the-art methods. The code is in https://github.com/FelixHuiweiLin/UER.


IDVT: Interest-aware Denoising and View-guided Tuning for Social Recommendation

arXiv.org Artificial Intelligence

In the information age, recommendation systems are vital for efficiently filtering information and identifying user preferences. Online social platforms have enriched these systems by providing valuable auxiliary information. Socially connected users are assumed to share similar preferences, enhancing recommendation accuracy and addressing cold start issues. However, empirical findings challenge the assumption, revealing that certain social connections can actually harm system performance. Our statistical analysis indicates a significant amount of noise in the social network, where many socially connected users do not share common interests. To address this issue, we propose an innovative \underline{I}nterest-aware \underline{D}enoising and \underline{V}iew-guided \underline{T}uning (IDVT) method for the social recommendation. The first ID part effectively denoises social connections. Specifically, the denoising process considers both social network structure and user interaction interests in a global view. Moreover, in this global view, we also integrate denoised social information (social domain) into the propagation of the user-item interactions (collaborative domain) and aggregate user representations from two domains using a gating mechanism. To tackle potential user interest loss and enhance model robustness within the global view, our second VT part introduces two additional views (local view and dropout-enhanced view) for fine-tuning user representations in the global view through contrastive learning. Extensive evaluations on real-world datasets with varying noise ratios demonstrate the superiority of IDVT over state-of-the-art social recommendation methods.


MetaDT: Meta Decision Tree with Class Hierarchy for Interpretable Few-Shot Learning

arXiv.org Artificial Intelligence

Few-Shot Learning (FSL) is a challenging task, which aims to recognize novel classes with few examples. Recently, lots of methods have been proposed from the perspective of meta-learning and representation learning. However, few works focus on the interpretability of FSL decision process. In this paper, we take a step towards the interpretable FSL by proposing a novel meta-learning based decision tree framework, namely, MetaDT. In particular, the FSL interpretability is achieved from two aspects, i.e., a concept aspect and a visual aspect. On the concept aspect, we first introduce a tree-like concept hierarchy as FSL prior. Then, resorting to the prior, we split each few-shot task to a set of subtasks with different concept levels and then perform class prediction via a model of decision tree. The advantage of such design is that a sequence of high-level concept decisions that lead up to a final class prediction can be obtained, which clarifies the FSL decision process. On the visual aspect, a set of subtask-specific classifiers with visual attention mechanism is designed to perform decision at each node of the decision tree. As a result, a subtask-specific heatmap visualization can be obtained to achieve the decision interpretability of each tree node. At last, to alleviate the data scarcity issue of FSL, we regard the prior of concept hierarchy as an undirected graph, and then design a graph convolution-based decision tree inference network as our meta-learner to infer parameters of the decision tree. Extensive experiments on performance comparison and interpretability analysis show superiority of our MetaDT.


PCR: Proxy-based Contrastive Replay for Online Class-Incremental Continual Learning

arXiv.org Artificial Intelligence

Online class-incremental continual learning is a specific task of continual learning. It aims to continuously learn new classes from data stream and the samples of data stream are seen only once, which suffers from the catastrophic forgetting issue, i.e., forgetting historical knowledge of old classes. Existing replay-based methods effectively alleviate this issue by saving and replaying part of old data in a proxy-based or contrastive-based replay manner. Although these two replay manners are effective, the former would incline to new classes due to class imbalance issues, and the latter is unstable and hard to converge because of the limited number of samples. In this paper, we conduct a comprehensive analysis of these two replay manners and find that they can be complementary. Inspired by this finding, we propose a novel replay-based method called proxy-based contrastive replay (PCR). The key operation is to replace the contrastive samples of anchors with corresponding proxies in the contrastive-based way. It alleviates the phenomenon of catastrophic forgetting by effectively addressing the imbalance issue, as well as keeps a faster convergence of the model. We conduct extensive experiments on three real-world benchmark datasets, and empirical results consistently demonstrate the superiority of PCR over various state-of-the-art methods.


Gated Mechanism Enhanced Multi-Task Learning for Dialog Routing

arXiv.org Artificial Intelligence

Currently, human-bot symbiosis dialog systems, e.g., pre- and after-sales in E-commerce, are ubiquitous, and the dialog routing component is essential to improve the overall efficiency, reduce human resource cost, and enhance user experience. Although most existing methods can fulfil this requirement, they can only model single-source dialog data and cannot effectively capture the underlying knowledge of relations among data and subtasks. In this paper, we investigate this important problem by thoroughly mining both the data-to-task and task-to-task knowledge among various kinds of dialog data. To achieve the above targets, we propose a Gated Mechanism enhanced Multi-task Model (G3M), specifically including a novel dialog encoder and two tailored gated mechanism modules. The proposed method can play the role of hierarchical information filtering and is non-invasive to existing dialog systems. Based on two datasets collected from real world applications, extensive experimental results demonstrate the effectiveness of our method, which achieves the state-of-the-art performance by improving 8.7\%/11.8\% on RMSE metric and 2.2\%/4.4\% on F1 metric.