Bobrow, Daniel G.


Model-Based Computing for Design and Control of Reconfigurable Systems

AI Magazine

Complex electro-mechanical products, such as high-end printers and photocopiers, are designed as families, with reusable modules put together in different manufacturable configurations, and the ability to add new modules in the field. The modules are controlled locally by software that must take into account the entire configuration. This poses two problems for the manufacturer. This has become an accepted part of the practice of Xerox, and the control software is deployed in high-end Xerox printers.


Letters to the Editor

AI Magazine

Letters to the editor on the lack of a central index to the field's published works and the fact that many original works are not published in journals; praise for Letovsky article -- stimulating and amusing. felt subsequent letters to editors were full of bombastic indignation; criticism of Kasday letter about it and Bob Engelmore's weak support of the article; dualism in regards to Letovsky letter; and a reply to criticism by Letovsky, acknowledging diaristic form.


Object-Oriented Programming: Themes and Variations

AI Magazine

Many of the ideas behind object-oriented programming have roots going back to SIMULA. The first substantial interactive, display-based implementation was the SMALLTALK language. The object-oriented style has often been advocated for simulation programs, systems programming, graphics, and AI programming. It is also related to a line of work in AI on the theory of frames and their implementation in knowledge representation languages such as KRL, KEE, FRL, and UNITS.


Knowledge Programming in Loops

AI Magazine

Early this year fifty people took an experimental course at Xerox PARC on knowledge programming in Loops. During the course, they extended and debugged small knowledge systems in a simulated economics domain called Truckin. Everyone learned how to use the environment Loops, formulated the knowledge for their own program, and represented it in Loops. The punchline to this story is that almost everyone learned enough about Loops to complete a small knowledge system in only three days.