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Can artificial intelligence be harnessed to protect the public from random assailants?

The Japan Times

On the evening of Oct. 31, 25-year-old Fukuoka native Kyota Hattori -- wearing makeup and a purple and green ensemble to emulate the villainous Joker of "Batman" franchise fame -- boarded a Keio Line train at Keio-Hachioji Station, heading for central Tokyo. After spending half an hour meandering around Shibuya, which was packed with costumed revelers feting Halloween, Hattori headed back toward Hachioji, but reversed direction again at Chofu, where he changed to a Shinjuku-bound limited express train. Soon after the doors closed, according to eye witness reports, he removed a survival knife and liquids from a backpack. When a 72-year-old male passenger tried to intervene, Hattori allegedly stabbed the man and proceeded to pursue fleeing passengers, splashing them with lighter fluid, which he then ignited. The stabbing victim was hospitalized in a critical condition and 16 other passengers suffered burns and smoke inhalation.


Top 12 Use Cases / Applications of AI in Manufacturing

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Manufacturers are frequently facing different challenges such as unexpected machinery failure or defective product delivery. Leveraging AI and machine learning, manufacturers can improve operational efficiency, launch new products, customize product designs and plan future financial actions to progress on their AI transformation. A recent MIT survey revealed that 60% of manufacturers are using AI to improve product quality, achieve greater speed and visibility across supply chain, and optimize inventory management. Implementing AI in manufacturing facilities is getting popular among manufacturers. According to Capgemini's research, more than half of the European manufacturers (51%) are implementing AI solutions, with Japan (30%) and the US (28%) following in second and third.


A Q-learning algorithm to generate shots for walking robots in soccer simulations

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RoboCup, originally named the J-League, is an annual robotics and artificial intelligence (AI) competition organized by the International RoboCup Federation. During RoboCup, robots compete with other robots soccer tournaments. The idea for the competition originated in 1992, when Professor Alan Mackworth at University of British Columbia in Canada wrote a paper entitled "On Seeing Robots." In 1993, a research team in Japan drew inspiration from this paper to organize the first robot soccer competition. While RoboCup can be highly entertaining, its main objective is to showcase advancements in robotics and AI in a real-world setting.


BrainChip Partners with MegaChips to Develop Next-Generation Edge-Based AI Solutions

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BrainChip Holdings Ltd (ASX: BRN), (OTCQX: BCHPY) a leading provider of ultra-low power high performance artificial intelligence technology and the world's first commercial producer of neuromorphic AI chips and IP, today announced that MegaChips, a pioneer in the ASIC industry, has licensed BrainChip Akida IP to enhance and grow its technology positioning for next-generation, Edge-based AI solutions. A multibillion-dollar global fabless semiconductor company based in Japan, MegaChips provides chip solutions that fulfill various requirements, including low power consumption, cost and time to market, while achieving breakthrough functions and performance by fusing knowledge of Large Scale Integrations and applications for problems in device development. By partnering with BrainChip, MegaChips is able to quickly and easily maintain its industry innovator status by supplying solutions and applications that leverage the Akida revolutionary technology in markets such as automotive, IoT, cameras, gaming and industrial robotics. "As a trusted and loyal partner to market leaders, we deliver the technology and expertise they need to ensure products are uniquely designed for their customers and engineered for ultimate performance," said Tetsuo Hikawa, President and CEO of MegaChips. "Working with BrainChip and incorporating their Akida technology into our ASIC solutions service, we are better able to handle the development and support processes needed to design and manufacture integrated circuits and systems on chips that can take advantage of AI at the Edge."


For aging Japan, a cooker that makes chicken as soft as butter

The Japan Times

The ¥47,300 DeliSofter pot looks much like the rice cookers ubiquitous in Japanese households and it does prepare rice in 24 minutes. But this invention of two Panasonic Corp. engineers is designed to do more and help people with swallowing difficulties. The two women led the creation of a spin-off company, Gifmo Co., to sell the specialized steam cooker, which they say can turn fried chicken soft enough to be sliced with a potato chip. The machine works by first cutting into food with a series of blades and then subjecting it to extremely high pressure at a temperature of 120 degrees Celsius, rendering many familiar foods digestible without sacrificing the original shape or texture, Gifmo said. It promises to restore a sense of normalcy to elderly people's lives and diets, allowing them to mash food with their tongue alone.


Use of unmanned vehicles becoming crucial to Japan's defense

The Japan Times

Unmanned aerial, ground and underwater vehicles are increasingly being used for national security in Japan and other countries, with the lack of training requirements and risk to human life seen as major benefits. Autonomous vehicles are seen as indispensable to Japan, which has a rapidly aging population and low birthrate. In the National Defense Program Guidelines adopted in late 2018, the government pledged to promote the Self-Defense Forces' use of artificial intelligence and other technological innovations for "automation and manpower-saving," with accelerating population declines now making the recruitment of SDF members a pressing issue. The Defense Ministry has launched a project to develop unmanned aircraft to escort the new fighter jet Japan plans to deploy as the successor to the Air Self-Defense Force's existing F-2s in fiscal 2035 at the earliest. Equipped with AI, the planned unmanned aircraft would be able to detect enemy fighters and missiles, fire missiles, stage electronic attacks and serve as a decoy to disorient enemy missiles.


Nintendo's Zelda-themed Game & Watch is a love letter to Link's 8-bit origins

Engadget

For the 35th anniversary of Super Mario Bros. last year, Nintendo released a special edition Game & Watch. Rather than featuring a single title, the Super Mario anniversary device had a full version of the original adventure as well as its Japan-only sequel, known in the West as Super Mario Bros.: The Lost Levels. Nintendo's pulling the same trick this year with a 35th-anniversary Legend of Zelda-themed Game & Watch that just went on sale. And like last year's model, it includes a color screen and full games, but the selection is more generous. It includes the original The Legend of Zelda and Zelda II: The Adventure of Link, both originally released on the NES.


Pinaki Laskar on LinkedIn: #artificialintelligence #MachineIntelligence #MachineLearning

#artificialintelligence

AI Researcher, Cognitive Technologist Inventor - AI Thinking, Think Chain Innovator - AIOT, XAI, Autonomous Cars, IIOT Founder Fisheyebox Spatial Computing Savant, Transformative Leader, Industry X.0 Practitioner Are we using #artificialintelligence to determine a theory of everything? It is a real and true AI, which is about modeling and simulation everything in terms of the theory of everything. The so-called "Classic/symbolic/logical AI" is dead due to the large-scale AI projects, as GOFAI, CYC, Soar, Japan's 5th Generation CI, US SCI, WBE, failed and closed or failing. The whole construct of AI, be it weak AI or strong AI, full AI, or HL AI, is turned speculative due to its failed program of simulating human reasoning by formal logical means. Too many AI investments end up as "pretty shiny objects" that don't pay off.


Revealed: The food companies leading the way in artificial intelligence

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Unilever and Lindt & Sprungli are among the companies in the food industry best positioned to take advantage of developments in artificial intelligence, our analysis shows. The assessment comes from GlobalData's Thematic Research, which ranks companies on a scale of one to five based on their likelihood to tackle challenges like artificial intelligence and emerge as long-term winners of the food sector. According to our analysis, Unilever, Lindt and Japan-based snacks group Calbee feature in the list of companies best positioned to benefit from investments in artificial intelligence, all of them recording scores of five out of five. Unilever indicated good levels of investment in AI, with the company looking for 323 new jobs in the field since October 2020, for example. The table below shows how GlobalData analysts scored the biggest companies among packaged food and food ingredients manufacturers on their AI performance, as well as the number of new artificial intelligence-related jobs, deals, patents and mentions in company reports since October 2020.


Nintendo's adorable Zelda-themed 'Game & Watch' is a perfect kid's toy for adults

Mashable

Video games aren't inherently toys, but our toys of the 21st century can easily offer up video games as part of their package. The beloved Japanese game publisher and developer wowed elder fans in 2020 with the launch of Game & Watch: Super Mario Bros., a $50 handheld gaming device that's roughly the size of those old Nokia feature phones (though Nintendo's are significantly thinner). The earlier release packed in plenty: Two entire Mario games, including the original NES classic Super Mario Bros. as well as its previously Japan-only sequel, plus a very simple juggling game modeled after the original Game & Watch line, and a thematically appropriate animated clock. The first Zelda game, basically an early example of an action RPG, is immediately more involved and complex than Super Mario Bros. It's one of three Zelda games included in this package, alongside Zelda II: The Adventure of Link and The Legend of Zelda: Link's Awakening. The throwback Game & Watch minigame and animated clock are also back, this time with a Zelda theme, and there's an animated timer.