We're overwhelmed, to place it mildly, with calls for and stimuli. There are tens of millions of apps, purposes and web sites begging for our consideration, and as soon as we've a specific app, utility and web site up, we nonetheless are bombarded by hyperlinks and decisions. Every single day, each hour, each minute, it is a firehose. Synthetic intelligence is providing reduction on this entrance. Person expertise, pushed by AI, could assist winnow down a firehose of decisions and knowledge wanted for the time being all the way down to a gently flowing fountain.
Temporarily forgetting she is sitting beside me, I shout to my wife: "I'm in the children's bedroom." We can't go to the Republic of Ireland ourselves to do this. Travellers from Great Britain need to restrict their movements for a fortnight, so nipping over and back is off the cards. But I can take several paces through a virtual seaside flat in Dublin's Dún Laoghaire, while based in our south London home. Circles appear on the floor of the Dublin flat and, using hand controls, I can glide between them and explore.
For VR environments to be fully immersive, we must strive towards graphics that can mirror reality. Unfortunately, such high-level graphics are difficult to attain in real-time without running into problems with framerate and stuttering gameplay, which breaks immersion and can cause motion sickness in players. The consequence of this is that the majority of VR experiences must use simplistic graphics to keep the experience as smooth as possible. Fortunately, computer graphics titans Nvidia have been utilising deep learning techniques to make such dreams possible. "Deep Learning Super Sampling" is a technology developed by Nvidia which allows high-resolution images to be generated for a low-res image input, allowing for high-quality graphics for VR to be less costly than before.
With countless laptops, gaming devices, eBikes, and more, 2020 has been on a roll. As we speak, there are preparations going on for Samsung Unpacked, the Google Pixel 4a release, and also a whole bunch of new Sony audio gear. So, it wouldn't be wrong to say that technology hasn't slowed down this year. This week, we went ahead and listed the best cool tech gadgets and the most trending technologies of the year. Be it Artificial Intelligence (AI), Internet of Things (IoT), or even Wi-Fi 6E, this weekly blog gives you a quick glimpse of every technology you should be aware of. As Elon Musk stated recently, "We're headed toward a situation where AI is vastly smarter than humans and I think that time frame is less than five years from now. But that doesn't mean that everything goes to hell in five years. It just means that things get unstable or weird." This statement does add value to the fact that more AI gadgets can actually make our lives easier. The below examples will show you how. If you need some friendly help around the house, look to the Nabot AI Trainable Robot.
Summer and fall are often the worst time to be a video game fan. Publishers often hold their best stuff til the end of the year, and it's worse this year, because Microsoft and Sony are hanging on to their biggest games until the Xbox Series X and PlayStation 5 are out this holiday season. Still, 2020 has already offered an embarrassment of riches for gamers. Here are the best video games of 2020 so far, to tide you over til year's end: Doom Eternal ripped and tore its way into our hearts at the beginning of the year and hasn't been topped since. What makes Doom Eternal so remarkable is that it managed to improve on its predecessor, and in so doing proved the almost 30-year-old franchise is still as vibrant and vital as it was in 1993.
Modern car design is a complex field. No longer is it a question of sculpting advanced surfaces and forming beautiful shapes. The focus now is increasingly on the customer journey - directly our every move even before we pick up the car keys. So it comes with little surprise that creative thinkers are playing a bigger role in user experience - or UX - design and helping to shape its future direction. Designed by Pininfarina, it demonstrates the skills of the famed Italian design consultancy, who is responsible for some of design history's most exotic motor cars, in providing a unique, personalized, intuitive and immersive in-car consumer experience in the new age of the automobile.
While most of China was quarantined and Mount Everest was closed to climbers due to COVID-19, a herd of nearly 50 yaks made their way up the snowy north slopes of the world's highest mountain in temperatures that dipped below zero degrees Fahrenheit. On their backs were loads of equipment--metal beams, cables, and solar panels strapped down with cord--that would be used to build 5G antennas on rocky moraines scattered across the mountainside. Chinese tech giant Huawei and state-owned network provider China Mobile teamed up for this project to bring the latest in wireless data to Everest, which previously had very little cell coverage above base camp. Now, data speeds in the "death zone" on Everest, where the altitude is too high and the air is too thin to support life, are faster than in most American neighborhoods. In a press release, Huawei stated that the new super-fast data speeds on Everest will be used for "smart tourism"--with high-definition video streaming and virtual reality experiences for digital tourists to "visit" Everest from anywhere in the world.
When the novel coronavirus startled the world earlier this year, San Francisco quickly took action by suspending large public gatherings in the city. The order meant many artists -- and art exhibitors -- had to quickly consider how they must pivot and prepare for a society that exists with the virus, one that might not allow the same artistic interactions we've come to take for granted. As such, the pandemic is accelerating technology's already rapid transformation of visual arts, from their creation process to their discovery and experience. Within visual arts, artificial intelligence (AI) has already redefined who can be an artist. In 2018, a portrait created by an AI was sold at auction for $432,000, reaching a new milestone for conceptual and generative art.
The smart home revolution is truly underway. With reality taking a little time to catch up to the hyperbole (femtocell-powered smart fridges, anyone?), it has now become the norm. In fact, according to a 2019 survey by Smart Home Week, 57 percent of UK homes are now equipped with some sort of smart device, and 45 percent of households are planning to make their homes even smarter in the future. The demand for smart home technology is driving diversification in device categories – virtually any appliance you can think of comes in a connected variant today – and also opening up new ways in which advanced technologies like AI and 5G can be used to drive new consumer experiences. There a number of technologies driving innovation today but at the head of that queue is arguably 5G.
When it comes to designing user experiences with our systems, the less, the better. We're overwhelmed, to put it mildly, with demands and stimuli. There are millions of apps, applications and websites begging for our attention, and once we have a particular app, application and website up, we still are bombarded by links and choices. Artificial intelligence is offering relief on this front. User experience, driven by AI, may help winnow down a firehose of choices and information needed at the moment down to a gently flowing fountain.