Impromptu VLA: Open Weights and Open Data for Driving Vision-Language-Action Models
Vision-Language-Action (VLA) models for autonomous driving show promise but falter in unstructured corner case scenarios, largely due to a scarcity of targeted benchmarks. To address this, we introduce Impromptu VLA. Our core contribution is the Impromptu VLA Dataset: over 80,000 meticulously curated video clips, distilled from over 2M source clips sourced from 8 open-source large-scale datasets. This dataset is built upon our novel taxonomy of four challenging unstructured categories and features rich, planning-oriented question-answering annotations and action trajectories. Crucially, experiments demonstrate that VLAs trained with our dataset achieve substantial performance gains on established benchmarks--improving closed-loop NeuroNCAP scores and collision rates, and reaching near state-of-the-art L2 accuracy in open-loop nuScenes trajectory prediction. Furthermore, our Q&A suite serves as an effective diagnostic, revealing clear VLM improvements in perception, prediction, and planning.
Posterior Sampling by Combining Diffusion Models with Annealed Langevin Dynamics
Given a noisy linear measurement $y = Ax + \xi$ of a distribution $p(x)$, and a good approximation to the prior $p(x)$, when can we sample from the posterior $p(x \mid y)$? Posterior sampling provides an accurate and fair framework for tasks such as inpainting, deblurring, and MRI reconstruction, and several heuristics attempt to approximate it. Unfortunately, approximate posterior sampling is computationally intractable in general. To sidestep this hardness, we focus on (local or global) log-concave distributions $p(x)$. In this regime, Langevin dynamics yields posterior samples when the exact scores of $p(x)$ are available, but it is brittle to score--estimation error, requiring an MGF bound (sub exponential error). By contrast, in the unconditional setting, diffusion models succeed with only an $L^2$ bound on the score error. We prove that combining diffusion models with an *annealed* variant of Langevin dynamics achieves conditional sampling in polynomial time using merely an $L^4$ bound on the score error.
VideoHallu: Evaluating and Mitigating Multi-modal Hallucinations on Synthetic Video Understanding
Vision Language models (VLMs) have achieved remarkable success in video understanding tasks. Yet, a key question remains: Do they comprehend visual information or merely learn superficial mappings between visual and textual patterns? Understanding visual cues, particularly those related to physics and common sense, is crucial for AI systems interacting with the physical world. However, existing VLM evaluations primarily rely on positive-control tests using real-world videos that resemble training distributions. While VLMs perform well on such benchmarks, it is unclear whether they grasp underlying visual and contextual signals or simply exploit visual-language correlations. To fill this gap, we propose incorporating negative-control tests, i.e., videos depicting physically impossible or logically inconsistent scenarios, and evaluating whether models can recognize these violations.
Adaptive LoRA Experts Allocation and Selection for Federated Fine-Tuning
Large Language Models (LLMs) have demonstrated impressive capabilities across various tasks, but fine-tuning them for domain-specific applications often requires substantial domain-specific data that may be distributed across multiple organizations. Federated Learning (FL) offers a privacy-preserving solution, but faces challenges with computational constraints when applied to LLMs. Low-Rank Adaptation (LoRA) has emerged as a parameter-efficient fine-tuning approach, though a single LoRA module often struggles with heterogeneous data across diverse domains. This paper addresses two critical challenges in federated LoRA fine-tuning: 1. determining the optimal number and allocation of LoRA experts across heterogeneous clients, and 2. enabling clients to selectively utilize these experts based on their specific data characteristics. We propose FedLEASE (Federated adaptive LoRA Expert Allocation and SElection), a novel framework that adaptively clusters clients based on representation similarity to allocate and train domain-specific LoRA experts. It also introduces an adaptive top-$M$ Mixture-of-Experts mechanism that allows each client to select the optimal number of utilized experts. Our extensive experiments on diverse benchmark datasets demonstrate that FedLEASE significantly outperforms existing federated fine-tuning approaches in heterogeneous client settings while maintaining communication efficiency.
From Sequence to Structure: Uncovering Substructure Reasoning in Transformers
Recent studies suggest that large language models (LLMs) possess the capability to solve graph reasoning tasks. Notably, even when graph structures are embedded within textual descriptions, LLMs can still effectively answer related questions. This raises a fundamental question: How can a decoder-only Transformer architecture understand underlying graph structures? To address this, we start with the substructure extraction task, interpreting the inner mechanisms inside the transformers and analyzing the impact of the input queries.
Fundamental Limitations in Pointwise Defences of LLM Finetuning APIs
LLM developers deploy technical mitigations to prevent, attacks in which adversaries evade safeguards by fine-tuning the model using a public API. Previous work has established several successful attacks against specific fine-tuning API defences; however, prior attacks training and/or inference samples can be easily flagged as suspicious. In this work, we show that defences of fine-tuning APIs that seek to detect individual harmful training or inference samples ('pointwise' detection) are in their ability to prevent fine-tuning attacks. We demonstrate a class of'pointwise-undetectable' attacks that repurpose semantic or syntactic variations in benign model outputs to covertly transmit dangerous knowledge. Our attacks are composed solely of unsuspicious benign samples that can be collected from the model before fine-tuning, meaning training and inference samples are all individually benign and low-perplexity. We test our attacks against the OpenAI fine-tuning API, finding they succeed in eliciting answers to harmful multiple-choice questions, and that they evade an enhanced monitoring system we design that successfully detects other fine-tuning attacks. Our results showing fundamental limitations of defending against pointwise attacks suggest focusing research efforts on mitigations towards multi-point defences.
AdaReasoner: Adaptive Reasoning Enables More Flexible Thinking
LLMs often need effective configurations, like temperature and reasoning steps, to handle tasks requiring sophisticated reasoning and problem-solving, ranging from joke generation to mathematical reasoning. Existing prompting approaches usually adopt general-purpose, fixed configurations that work "well enough" across tasks but seldom achieve task-specific optimality. To address this gap, we introduce AdaReasoner, an LLM-agnostic plugin designed for any LLM to automate adaptive reasoning configurations for tasks requiring different types of thinking. AdaReasoner is trained using a reinforcement learning (RL) framework, combining a factorized action space with a targeted exploration strategy, along with a pretrained reward model to optimize the policy model for reasoning configurations with only a few-shot guide. AdaReasoner is backed by theoretical guarantees and experiments of fast convergence and a sublinear policy gap. Across six different LLMs and a variety of reasoning tasks, it consistently outperforms standard baselines, preserves out-of-distribution robustness, and yield gains on knowledge-intensive tasks through tailored prompts.
Near-Optimal Quantum Algorithms for Computing (Coarse) Correlated Equilibria of General-Sum Games
Computing Nash equilibria of zero-sum games in classical and quantum settings is extensively studied. For general-sum games, computing Nash equilibria is PPAD-hard and the computing of a more general concept called correlated equilibria has been widely explored in game theory. In this paper, we initiate the study of quantum algorithms for computing $\varepsilon$-approximate correlated equilibria (CE) and coarse correlated equilibria (CCE) in multi-player normal-form games. Our approach utilizes quantum improvements to the multi-scale Multiplicative Weight Update (MWU) method for CE calculations, achieving a query complexity of $\tilde{O}(m\sqrt{n})$ for fixed $\varepsilon$. For CCE, we extend techniques from quantum algorithms for zero-sum games to multi-player settings, achieving query complexity $\tilde{O}(m\sqrt{n}/\varepsilon^{2.5})$. Both algorithms demonstrate a near-optimal scaling in the number of players $m$ and actions $n$, as confirmed by our quantum query lower bounds.
Meta-Learning Objectives for Preference Optimization
Evaluating preference optimization (PO) algorithms on LLM alignment is a challenging task that presents prohibitive costs, noise, and several variables like model size and hyper-parameters. In this work, we show that it is possible to gain insights on the efficacy of PO algorithm on simpler benchmarks. We design a diagnostic suite of MuJoCo tasks and datasets, which we use to systematically evaluate PO algorithms, establishing a more controlled and cheaper benchmark. We then propose a novel family of PO algorithms based on mirror descent, which we call Mirror Preference Optimization (MPO). Through evolutionary strategies, we search this class to discover algorithms specialized to specific properties of preference datasets, such as mixed-quality or noisy data. We demonstrate that our discovered PO algorithms outperform all known algorithms in the targeted MuJoCo settings. Finally, based on the insights gained from our MuJoCo experiments, we design a PO algorithm that significantly outperform existing baselines in an LLM alignment task.