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Researchers' deep learning algorithm solves Rubik's Cube faster than any human

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Since its invention by a Hungarian architect in 1974, the Rubik's Cube has furrowed the brows of many who have tried to solve it, but the 3-D logic puzzle is no match for an artificial intelligence system created by researchers at the University of California, Irvine. DeepCubeA, a deep reinforcement learning algorithm programmed by UCI computer scientists and mathematicians, can find the solution in a fraction of a second, without any specific domain knowledge or in-game coaching from humans. This is no simple task considering that the cube has completion paths numbering in the billions but only one goal state--each of six sides displaying a solid color--which apparently can't be found through random moves. For a study published today in Nature Machine Intelligence, the researchers demonstrated that DeepCubeA solved 100 percent of all test configurations, finding the shortest path to the goal state about 60 percent of the time. The algorithm also works on other combinatorial games such as the sliding tile puzzle, Lights Out and Sokoban.


AI solves Rubik's Cube in fraction of a second - smashing human record

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The human record for solving a Rubik's Cube has been smashed by an artificial intelligence. The bot, called DeepCubeA, completed the popular puzzle in a fraction of a second - much faster than the quickest humans. While algorithms have previously been developed specifically to solve the Rubik's Cube, this is the first time it has done without any specific domain knowledge or in-game coaching from humans. It brings researchers a step closer to creating an advanced AI system that can think like a human. "The solution to the Rubik's Cube involves more symbolic, mathematical and abstract thinking," said senior author Professor Pierre Baldi, a computer scientist at the University of California, Irvine.


Rubik's cube solved in "fraction of a second" by artificial intelligence machine learning algorithm

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Researchers have developed an AI algorithm which can solve a Rubik's cube in a fraction of a second, according to a study published in the journal Nature Machine Intelligence. The system, known as DeepCubeA, uses a form of machine learning which teaches itself how to play in order to crack the puzzle without being specifically coached by humans. "Artificial intelligence can defeat the world's best human chess and Go players, but some of the more difficult puzzles, such as the Rubik's Cube, had not been solved by computers, so we thought they were open for AI approaches," Pierre Baldi, one of the developers of the algorithm and computer scientist from the University of California, Irvine, said in a statement. According to Baldi, the latest development could herald a new generation of artificial intelligence (AI) deep-learning systems which are more advanced than those used in commercially available applications such as Siri and Alexa. "These systems are not really intelligent; they're brittle, and you can easily break or fool them," Baldi said.


AI solves Rubik's Cube in one second

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An artificial intelligence system created by researchers at the University of California has solved the Rubik's Cube in just over a second. DeepCubeA, as the algorithm was called, completed the 3D logic puzzle which has been taxing humans since it was invented in 1974. "It learned on its own," said report author Prof Pierre Baldi. The researchers noted that its strategy was very different from the way humans tackle the puzzle. "My best guess is that the AI's form of reasoning is completely different from a human's," said Prof Baldi, who is professor of computer science at University of California, Irvine.


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Creating bots is easy -- scaling them is another matter

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The field of Robotic Process Automation (RPA) has seen a major boom thanks to the use of AI tools that make it easier to streamline the development of software robots. At Transform 2019 this week, experts weighed in on what will be required to take RPA from a simple point solution to a robust digital factory. The goal is not so much to replace humans, but to find better ways to complement human workflows. Telecom giant CenturyLink discovered that scaling and managing a bot workforce required a thoughtful approach. Brian Bond, consumer vice president at CenturyLink, said things started changing when they got up to around 100 bots.



Man Vs. Machine: The 6 Greatest AI Challenges To Showcase The Power Of Artificial Intelligence

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As artificial intelligence (AI) research and development continues to strengthen, there have been some incredibly intriguing projects where machines battled man in tasks that were once thought the realm of humans. While not all were 100% successful, AI researchers and technology companies learned a lot about how to continue forward momentum as well as what a future might look like when machines and humans work alongside one another. Here are some of the highlights from when artificial intelligence battled humans. World Champion chess player Garry Kasparov competed against artificial intelligence twice. In the first chess match-up between machine (IBM Deep Blue) and man (Kasparov) in 1996 Kasparov won.


AI teaches itself to complete the Rubik's cube in just 20 MOVES

Daily Mail - Science & tech

A deep-learning algorithm has been developed which can solve the Rubik's cube faster than any human can. It never fails to complete the puzzle, with a 100 per cent success rate and managing it in around 20 moves. Humans can beat the AI's mark of 18 seconds, the world record is around four seconds, but it is far more inefficient and people often require around 50 moves. It was created by University of California Irvine and can be tried out here. Given an unsolved cube, the machine must decide whether a specific move is an improvement on the existing configuration.


Netflix's 'Frankenstein's Monster's Monster, Frankenstein' Is a Fun Mess

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David Harbour, best known for playing supernaturally beleaguered small-town cop Jim Hopper, is now on to even stranger things. In the mockumentary Frankenstein's Monster's Monster, Frankenstein, he plays a puffed-up version of himself, investigating the life of his father, David Harbour Junior, after he unearths footage of his dad's televised stage play while killing rats in his mother's attic. What Harbour discovers--the bizarre artifact that is the play Frankenstein's Monster's Monster, Frankenstein and lots more scandal besides--challenges everything he thinks he knows about his father in just about 30 minutes. Stranger Things' Noah Schnapp Has a Crush on Zendaya What Stranger Things' High Viewership Numbers Actually Mean What he finds is also bizarrely funny. In real life, Harbour's dad's name is Ken and he's in real estate.