We humans are obsessed with technologies that blur the boundaries between what is real and what is fabricated. In fact, two of the hottest fields right now are defined by how effectively they can deceive us: the metaverse and artificial intelligence. When it comes to the metaverse, the goal of VR and AR technology is to fool the senses, making computer-generated content seem like real-world experiences. On the AI front, Alan Turing famously threw down the gauntlet, stating that the ultimate test of a human-level AI would be to successfully fool us into believing that it was human. Whether you're looking forward to these technologies or not, their power of deception will soon transform society.
We are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Earlier this year a chilling academic study was published by researchers at Lancaster University and UC Berkeley. Using a sophisticated form of AI known as a GAN (Generative Adversarial Network) they created artificial human faces (i.e. They discovered that this type of AI technology has become so effective, we humans can no longer tell the difference between real people and virtual people (or "veeple" as I call them). You see, they also asked their test subjects to rate the "trustworthiness" of each face and discovered that consumers find AI-generated faces to be significantly more trustworthy than real faces.
Why regulation is important and urgent in this emerging field. In a popular article last month, I warned that a corporate controlled metaverse is rapidly coming our way and will be far more dangerous than social media. In response to that piece, many reached out, asking how we can avoid the problems. Having been involved in VR and AR from the very beginning, this is a topic I've spent decades thinking about. So, why is the Metaverse dangerous?
One of the world's leading computer engineers believes the metaverse, the idea that caused Mark Zuckerberg to rebrand his whole company, could one day'make reality disappear.' In a recent op-ed, Louis Rosenberg, a computer scientist known for developing the first functional augmented reality system at Air Force Research Laboratory and founding virtual reality company Immersion Corporation, believes that by integrating virtual reality and augmented reality and having people interact in the digital realm for a significant portion of their day, it could'alter our sense of reality' and distort'how we interpret our direct daily experiences.' 'Our surroundings will become filled with persons, places, objects, and activities that don't actually exist, and yet they will seem deeply authentic to us,' Rosenberg penned in the piece, published by Big Think. Although he did not specifically mention old Zuckerberg or Meta by name, Rosenberg made a clear reference that he is deeply worried about the'platform providers' that will have the infrastructure. One of the world's leading computer engineers believed the metaverse could one day'make reality disappear.' Louis Rosenberg (pictured) is known for developing the first functional augmented reality system at Air Force Research Laboratory Rosenberg is deeply worried about the'platform providers' that will have the metaverse infrastructure.
It all looks our Reality, as it is, with its Grand Pandemic 2019-2025, the worst game ever... As its replacement, the Metaverse is coming, as Meta-physics Universe, transcending and transforming the universe. As with the pandemic, digital technologies change in [decade] waves. The 1980's was the PC wave, The next [last] wave will be the metaverse or transverse or omniverse. The waves come on each other.