'Elder Scrolls: Blades' mobile game opens its doors to more players


Bethesda's free-to-play Elder Scrolls game for mobile is still in its Early Access testing period, but apparently things have gone well enough to ditch the invite requirement. The company announced that anyone with a Bethesda account can download the game and play, while it looks at player feedback and rebalances the "silver chest" that some had complained about. We weren't too impressed by our early look at Elder Scrolls: Blades, but that was last year, and it's had plenty of time to bake since then. If you've been playing, drop us a note about the experience, and if you've been waiting to dive in then just hit Google Play or iTunes and try it out. The gates to The Elder Scrolls: #Blades are opening further.

'Elder Scrolls' on mobile isn't great


The universe of Elder Scrolls feels too big to fit on a phone, and it kind of is. Elder Scrolls Blades is Bethesda's attempt to give iOS and Android players a taste of its beloved high-fantasy franchise. It's a free game that includes streamlined character and city builders, and two different regions to explore (that's how many were in the demo on display at E3 this week, at least), the castle and the forest. In the marketing material for Blades, Bethesda says the game also includes "cutting-edge combat," which is a bit of a stretch. The main mechanic involves pressing down on the screen and tapping when the attack circle turns gold, or pressing down on a diamond icon in order to pull up a shield.

'Elder Scrolls: Blades' gets at least one thing right: The one-handed controls are *great*


Elder Scrolls: Blades is something I never would have expected: a full-blown Elder Scrolls game that is mobile-friendly and playable with just one hand. I know that's how it was introduced way back when at Bethesda Softworks' E3 2018 press conference, but it's tough to truly appreciate what that means until you play it. Now that I have, I'm convinced: longtime Bethesda lead Todd Howard wasn't making an empty promise. SEE ALSO: Playing'Judgment' made me finally jump into'Yakuza' games When you strip away all the trappings of player progression, loot, scoring, and other dangling carrots that keep players invested, video games all boil down to one thing: mechanics. How they play, and how you play with them.

Elder Scrolls 6: Everything we know so far about Bethesda's latest game

The Independent - Tech

After leaving fans breathless with more details about Fallout 76 at E3, game wizards Bethesda pulled a Steve Jobs in Las Vegas with a "one more thing" reveal – a new addition to the Elder Scrolls series. The Elder Scrolls VI (TES6) was revealed during the game studio's presentation via a 30-second teaser and just the right level of fanfare. Following on from the fifth game in the series, The Elder Scrolls V: Skyrim, players are going to get the chance to journey back to the land of Tamriel to once again take up sword, shield and bow to fight for whatever faction or agenda they choose. But what do we know about TES6, and how soon can we start adventuring again? What do we know about Elder Scrolls 6? Bethesda is, of course, remaining tight lipped on any real details connected to this latest edition of the Elder Scrolls series.

'Elder Scrolls: Blades' is an RPG you can play anywhere


Have you ever wanted to play an Elder Scrolls game on your phone, for free? Bethesda thinks you have and has you covered with Elder Scrolls: Blades, what the company's Todd Howard described as "a pure Elder Scrolls game." It'll run on every platform imaginable, Howard said, and all the versions will connect to one another, so, for instance, someone on an iPhone X can play against someone who's running through it on a PC-based VR system or standard console. It'll be out this fall. You use finger-swipes for melee attacks and casting spells against various beasts (and other players) in procedurally generated dungeons, and beautiful forests.