France has won the World Cup, so we can go back to playing Fortnite -- like some of the players. We hear more on the two million-dollar electric hypercar of the future and imagine a life with a cardboard accordion, courtesy of Nintendo Labo. Without official test results, this is as good as it might get for now. While Tesla's Model 3 should be a safe car (this isn't the company's first try), it's hard not to feel nervous.
I'm sorry to have to tell you this – not everybody takes it well – but you're probably not as good as you think you are at Tetris. Until this morning I thought I was a Tetris prodigy. Beginning with a year-long asynchronous rivalry with my brother on the Game Boy, where each of us would play obsessively until we'd topped all the high-score tables before smugly handing the console over to the other, I've played Tetris most of my life. I finished last year's Tetris Effect, a version of the Russian block-rotating puzzle game that somehow turns it into a psychedelic meditation on the birth of the universe, in one three-hour session. But last night, in a surprise announcement, Nintendo released Tetris 99 – a battle royale version of Tetris for the Nintendo Switch.
Fresh off the launch of its Steam rival, Epic Games isn't done shaking up the industry. Next up, it's giving away the toolkit that helped turn Fortnite into the year's biggest success story. Starting in 2019, Epic will make its cross-platform SDK -- the same tech that allows for battle royale action across PC, consoles and mobile -- available for free to all developers. Features include the ability to run parties, matchmaking, voice chat, and more across PC, Mac, Xbox One, PlayStation 4, Nintendo Switch, iOS, and Android. The cross-platform toolkit also works with Epic's own Unreal Engine and rival Unity's software.
In the first half of 2018, there was one game on Twitch that performed heads above the rest: Fortnite. Fortnite has taken Twitch by storm this year, beating out League of Legends in the second quarter of 2018 to become the most-viewed game on the livestreaming platform, according to a data report from streaming company StreamElements. In the first half of the year, Twitch viewers watched 630 million hours of Fortnite. SEE ALSO: 'Fortnite' cheaters get a lesson in karma via malware Coming in at second place is the titan of multiplayer online battle arena (MOBA) games, League of Legends, which clocked in under 500 million hours of viewership. Surprisingly, PlayerUnknown's Battlegrounds (PUBG) garnered less than half the viewership of Fortnite so far in 2018, coming in at under 300 million views.
Nintendo is bringing two of its biggest games on the Nintendo Switch into virtual reality: The Legend of Zelda: Breath of the Wild and Super Mario Odyssey. With the release of Nintendo's Labo VR Kit approaching, Nintendo revealed updates Thursday for Breath of the Wild and Mario Odyssey that make them VR-compatible with the help of the Toy-Con VR Goggles. For Super Mario Odyssey, there will be a new, "bite-sized" VR experience for players to check out, which looks like it will be weave through a handful of different kingdoms in the game. Meanwhile, the entirety of The Legend of Zelda: Breath of the Wild will be playable in VR. Everything from attacking bokoblins to cooking armfuls of bananas will be popping out of the screen and into your eyeballs in 3D.