Vinyl made a comeback, and now it's the turn of tape. While tape technology may have largely disappeared from our daily lives, it turns out that it's critical to the cloud. Mark Lantz runs a team at IBM's research lab in Zurich, dedicated to advancing tape technology. In 2017, Lantz's team figured out how to store 201 gigabytes of data on one square inch of tape. That means one reel of tape no bigger than your palm can store as much data as you could save on 330 laptops.
More than 100 million people have downloaded Dots or its sequels, Two Dots and Dots & Co. Ask them about it, and they'll probably say they aren't gamers. "For a lot of people who play our games, it's the only game on their phone," says Ondriona Monty, who just joined the company as chief marketing officer. "And they don't consider it a game." Dots is, of course, a game. But the sentiment makes sense.
On a less-trafficked floor of the Whitney Museum, curators have scoured the museum's permanent collection to display art that uses "instructions, sets of rules, and code" to investigate a world "increasingly driven by automated systems." In the nineties, the game designer Frank Lantz produced such work. "I would make some marks on a page, and then I would just connect the endpoints of all the lines to the nearest unconnected endpoint, and then I would add another rule," he said. His method had a whiff of misanthropy. He wanted to render himself obsolete and let something else take over.