Goto

Collaborating Authors

A Gamut of Games

AI Magazine

In Shannon's time, it would have seemed Around this time, Arthur Samuel began work the capabilities of computational intelligence. By 1958, Alan Newell and Herb Simon the game world with the real world--the game had begun their investigations into chess, of life--where the rules often change, the which eventually led to fundamental results scope of the problem is almost limitless, and for AI and cognitive science (Newell, Shaw, and the participants interact in an infinite number Simon 1958). An impressive lineup to say the of ways. Games can be a microcosm of the real least! Indeed, one of the early goals of AI was to and chess programs could play at a build a program capable of defeating the level comparable to the human world champion. This These remarkable accomplishments are the challenge proved to be more difficult than was result of a better understanding of the anticipated; the AI literature is replete with problems being solved, major algorithmic optimistic predictions. It eventually took insights, and tremendous advances in hardware almost 50 years to complete the task--a technology. The work on computer remarkably short time when one considers the games has been one of the most successful and software and hardware advances needed to visible results of AI research. The results are truly of the progress in building a world-class amazing. Even though there is an exponential program for the game is given, along with a difference between the best case and the brief description of the strongest program. The histories are necessarily case (Plaat et al. 1996). Games reports the past successes where computers realizing the lineage of the ideas.


AlphaGo Wins Final Game In Match Against Champion Go Player

IEEE Spectrum Robotics

AlphaGo, a largely self-taught Go-playing AI, last night won the fifth and final game in a match held in Seoul, South Korea, against that country's Lee Sedol. Sedol is one of the greatest modern players of the ancient Chinese game. The final score was 4 games to 1. Thus falls the last and computationally hardest game that programmers have taken as a test of machine intelligence. Chess, AI's original touchstone, fell to the machines 19 years ago, but Go had been expected to last for many years to come. The sweeping victory means far more than the US 1 million prize, which Google's London-based acquisition, DeepMind, says it will give to charity.


AlphaGo Zero Goes From Rank Beginner to Grandmaster in Three Days--Without Any Help

IEEE Spectrum Robotics

In the 1970 sci-fi thriller Colossus: The Forbin Project, a computer designed to control the United States' nuclear weapons is switched on, and immediately discovers the existence of a Soviet counterpart.


A 'Brief' History of Game AI Up To AlphaGo, Part 1

#artificialintelligence

This is the first part of'A Brief History of Game AI Up to AlphaGo'. Part 2 is here and part 3 is here. In this part, we shall cover the birth of AI and the very first game-playing AI programs to run on digital computers. On March 9th of 2016, a historic milestone for AI was reached when the Google-engineered program AlphaGo defeated the world-class Go champion Lee Sedol. Go is a two-player strategy board game like Chess, but the larger number of possible moves and difficulty of evaluation make Go the harder problem for AI.


A 'Brief' History of Game AI Up To AlphaGo, Part 1

#artificialintelligence

This is the first part of'A Brief History of Game AI Up to AlphaGo'. Part 2 is here and part 3 is here. In this part, we shall cover the birth of AI and the very first game-playing AI programs to run on digital computers. On March 9th of 2016, a historic milestone for AI was reached when the Google-engineered program AlphaGo defeated the world-class Go champion Lee Sedol. Go is a two-player strategy board game like Chess, but the larger number of possible moves and difficulty of evaluation make Go the harder problem for AI.