This repository includes utilities to build and run NVIDIA Docker images. The full documentation is available on the repository wiki. A good place to start is to understand why NVIDIA Docker is needed in the first place. A signed copy of the Contributor License Agreement needs to be provided to email@example.com before any change can be accepted.
By holding a rare solo press conference at Gamescom 2018, NVIDIA is offering a pretty good clue about what it will announce. Thanks to the inevitable leaks, we know it'll likely take the wraps off its latest consumer gaming graphics cards, including the flagship GeForce RTX 2080 Ti. All signs point to Turing-based GPUs with ray-tracing tech (hence RTX rather than GTX) that will make games more realistic -- much like we just saw with its professional Quadro cards. For the 2080 Ti, expect big performance bumps, thanks to the first ever use of GDDR6 memory, along with a beastly 4,352 CUDA cores. You'll reportedly pay around $1,000 for the card and more in power bills, as the 2080 Ti reportedly gulps 285 watts of power.
Tonight at NVIDIA's event in Texas, the company showed off some new tools that should help developers make VR experiences even more realistic. CEO Jen-Hsun Huang said its VR Works suite of APIs is getting a "major" upgrade, with the ability to connect haptic controllers to its Physx physics engine for more realistic feedback, and the "world's first real time physically modeled acoustic simulator." As he described it, the audio engine works on top of the optics API to help it match what you can see.