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This was the year of VR, until AR stole it

Engadget

This was supposed to be the year of virtual reality, but barely had 2016 started when Microsoft threw a spanner in the works with the announcement of HoloLens. Rather than taking us to a virtual world, Microsoft's headset pulls virtual objects into our own. Microsoft calls these objects Holograms, much to the chagrin of hologram enthusiasts, but most people know them as tenets of mixed, or augmented, reality. It's already being touted as the next next big thing. Of course, 2016 was full of VR.


Mixed Reality is Coming in 2017! Here's What You Need to Know:

#artificialintelligence

Set to become a $165 Billion dollar industry by 2020, there's still a common question that lingers among many newcomers trying to understand this fast moving digital phenomena we are just beginning to watch evolve; What's the difference between them and how will it impact the digital world as I currently know it? Before we jump into the mind-blowing future Mixed Reality is set to usher in over the course of 2017, let's first discuss the distinctions between Virtual & Augmented Reality – Their technologies are very similar but have some fundamental differences. Virtual Reality is a digital environment that shuts out the real world. VR is able to transpose the user. In other words, bring us someplace else.


Mixed Reality is Coming in 2017! Here's What You Need to Know:

#artificialintelligence

Set to become a $165 Billion dollar industry by 2020, there's still a common question that lingers among many newcomers trying to understand this fast moving digital phenomena we are just beginning to watch evolve: What's the difference between them and how will it impact the digital world as I currently know it? Before we jump into the mind-blowing future Mixed Reality is set to usher in over the course of 2017, let's first discuss the distinctions between Virtual & Augmented Reality. Their technologies are very similar but have some fundamental differences. Virtual Reality (VR) is a digital environment that shuts out the real world. VR is able to transpose the user.


Mixed Reality is Coming in 2017! Here's What You Need to Know:

#artificialintelligence

Set to become a $165 Billion dollar industry by 2020, there's still a common question that lingers among many newcomers trying to understand this fast moving digital phenomena we are just beginning to watch evolve: What's the difference between them and how will it impact the digital world as I currently know it? Before we jump into the mind-blowing future Mixed Reality is set to usher in over the course of 2017, let's first discuss the distinctions between Virtual & Augmented Reality. Their technologies are very similar but have some fundamental differences. Virtual Reality (VR) is a digital environment that shuts out the real world. VR is able to transpose the user.


Hands-on: How Microsoft's mixed-reality devices could learn a lesson from the HoloLens

PCWorld

At Microsoft's Build conference this week, Microsoft set up what it calls a "shared immersive experience": a group of HoloLens users perched high up in a virtual sky, directing another group of mixed-reality users on the "ground" through a short maze. It's easy to see this as a metaphor to describe the relationship between the two devices. And in some ways, it works. Microsoft's HoloLens is priced at a lofty $3,000 for commercial partners and developers; mixed-reality devices are literally a tenth of the price, or $300. I'm cautiously impressed with the Acer Mixed Reality Developer Edition that will be sold as a consumer device this holiday, but it could still learn a trick or two from the HoloLens.