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Apple said to have ruled out a metaverse for its mixed reality headset

Engadget

Don't expect Apple to follow others into the metaverse. According to the latest newsletter from Bloomberg's Mark Gurman, Apple has rejected the idea of a metaverse (in this case, an all-virtual world) for its long-rumored mixed reality headset. The very idea is "off limits," Gurman's sources claimed. The focus would be on short stints of communication, content viewing and gaming. Past rumors have hinted headset could debut as soon as this year, although its specs and target audience aren't certain.


Converging the physical and digital with digital twins, mixed reality, and metaverse apps

#artificialintelligence

Cloud and edge computing are coming together as never before, leading to huge opportunities for developers and organizations around the world. Digital twins, mixed reality, and autonomous systems are at the core of a massive wave of innovation from which our customers already benefit. From the outside, it's not always apparent how this technology converges or the benefits that can be harnessed by bringing these capabilities together. This is why at Microsoft Build we talk about the possibilities this convergence creates, how customers are already benefitting, and our journey to making this technology easier to use and within reach of every developer and organization. Imagine taking any complex environment and applying the power of technology to create awe-inspiring experiences and reach new business heights that were previously unimaginable.


The Latest: Microsoft going deeper into 'mixed reality'

Boston Herald

Microsoft is expanding its exploration of a new technological frontier that allows people to mix the real world with three-dimensional projections of life-like images. An update of Microsoft's Windows 10 software will include features for playing games and watching video in the realm of "mixed reality." The term refers to the melding of the artificial with things that are actually happening around us. Microsoft also plans to introduce a new mixed reality headset and motion controller in time for the holiday season. The equipment, to be made by Acer, will sell as a package for $399.


Full SteamVR support doesn't fix Windows Mixed Reality's proof-of-concept feel

PCWorld

Hardware doesn't really have an "Early Access" period per se, the way games often do nowadays, but I've put off writing about Microsoft's Mixed Reality headsets for essentially that reason. A half-dozen headsets emerged last October with few games and even less fanfare. To make matters worse, they were locked to the Windows 10 Store at launch, making it particularly unattractive to those who'd already amassed a sizable amount of VR content on Steam. That sin wasn't rectified until December when Microsoft added rudimentary SteamVR support--in beta. And it wasn't officially rectified until about a week ago, when Windows 10's April 2018 Update coincided with SteamVR-on-Mixed-Reality getting the 1.0 seal of approval.


Report: Microsoft HoloLens 3 is dead as its mixed-reality vision implodes

PCWorld

Microsoft has reportedly scrapped its third-generation HoloLens, leaving the company's "metaverse" plans in disarray. According to a report from Business Insider, Microsoft killed off the HoloLens 3 in 2021, shifting to a planned device with Samsung instead. According to the publication, the company's mixed-reality/augmented reality/virtual-reality division isn't sure what it plans to do. That's resulted in employees leaving for Meta and other companies instead. The company told BI that it remains committed to HoloLens and future HoloLens development.