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Recap of the 2010 AI and Interactive Digital Entertainment Conference

AI Magazine

AIIDE 2010 was held October 11-13, 2010, at Stanford University ajacent to Palo Alto, California. The conference featured 17 paper presentations, 18 posters, 5 demos, 5 invited speakers, a panel on teaching game AI in academe, and the first StarCraft AI competition. Led by the conference chair, Michael Youngblood (University of North Carolina at Charlotte), and the program chair, Vadim Bulitko (University of Alberta), the three days of AIIDE contained a dense and exciting agenda highlighting new research and revealing how AI is applied in many commercial endeavors. The first day was kicked off with an invited talk from Chris Jurney, lead developer of Double Fine Productions, who detailed his work on the nonplayer character pathfinding of Dawn of War II during his time at Relic Entertainment. The morning was completed by research presentations on behavioral techniques with notable work on producing realistic behaviors through alibi generation (Ben Sunshine-Hill and Norman Badler, University of Pennsylvania), which has been widely discussed in the community since, and Ben Weber's (University of California, Santa Cruz) work applying goal-driven autonomy to playing StarCraft (awarded AIIDE 2010 Best Student Paper).


Kotlin language maker JetBrains: Windows 10 and M1 macOS get Android Jetpack Compose

ZDNet

Czechia-based developer tools company JetBrains is making progress with its open-source UI framework, Jetpack Compose for Desktop. JetBrains is the designer behind Kotlin, the Google-endorsed programming language for Android app development that's compatible with Java. The company has been working on Jetpack Compose for Desktop, a UI framework for Kotlin apps helps developers build slick user interfaces (UI) for apps. It launched the open-source project off the back of Google's Jetpack Compose, a UI toolkit that builds on Android Jetpack, which itself is a set of software libraries for Android app development done in Kotlin. As Google describes it, Jetpack Compose combines application programming interfaces (APIs), Kotlin, and a reactive programming model.


Recap of the 2010 AI and Interactive Digital Entertainment Conference

AI Magazine

The conference is targeted at the research and commercial communities, promoting AI research and practice in the context of interactive digital entertainment systems with an emphasis on commercial video games. AIIDE 2010 was held October 11-13, 2010, at Stanford University ajacent to Palo Alto, California. The conference featured 17 paper presentations, 18 posters, 5 demos, 5 invited speakers, a panel on teaching game AI in academe, and the first StarCraft AI competition. Led by the conference chair, Michael Youngblood (University of North Carolina at Charlotte), and the program chair, Vadim Bulitko (University of Alberta), the three days of AIIDE contained a dense and exciting agenda highlighting new research and revealing how AI is applied in many commercial endeavors. The first day was kicked off with an invited talk from Chris Jurney, lead developer of Double Fine Productions, who detailed his work on the nonplayer character pathfinding of Dawn of War II during his time at Relic Entertainment.


AI needs automation, but where should you start? - The AI Journal

#artificialintelligence

Prior to working in the automation space, I was a founder of two companies that developed data analytics, machine learning and AI technologies that focused on marketing, risk management and automated decision-making. I must admit, I didn't know much about RPA and automation tools back then, and neither did our developers. When I became a co-founder of Robocorp, I quickly learned that automation and AI are especially powerful together. I've also come to learn that there are many developers who don't know it yet. Each example listed above is a typical use of AI technology.


JetBrains denies being involved in SolarWinds hack

ZDNet

Czech software development firm JetBrains published a statement today denying reports from the New York Times and the Wall Street Journal claiming that JetBrains is under investigation for possibly being involved in the SolarWinds hack that impacted thousands of companies across the globe. The reports, citing government sources, said that US officials are looking at a scenario where Russian hackers breached JetBrains and then launched attacks on its customers, one of which was SolarWinds. In particular, investigators believe that hackers targeted a JetBrains product named TeamCity, a CI/CD (Continuous Integration/Continous Development) server that is used to assemble components into the final software app in a process known as "building." But in a blog post published today, JetBrains CEO Maxim Shafirov said that the Czech company was unaware that it was being under investigation for its role in the SolarWinds breach. Is it the way it usually works that one finds out about own investigation from the press?