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MacBook and iMac hands-on reviews: Slicker, faster, cheaper

The Independent - Tech

Last October, Apple revealed an updated MacBook Pro with keen innovations and an overhauled design. But it was pricey enough for many customers to complain and saw gentle price adjustments and special offers on accessories to tempt buyers. What's more, the Apple Mac range lacked the latest seventh-generation processors from Intel, called Kaby Lake, which were not available last October but are now becoming more commonplace on rival PCs, and threatened to leave Apple behind. So this week's announcements of upgrades across the entire Apple computer range, including improved processors for the entry-level Apple MacBook Air which is especially popular with students for instance, weren't entirely surprising. I've spent the last 24 hours locked in a room with the new 27-inch iMac and the latest, top-of-the-range 15-inch MacBook Pro to see if the new configurations are worth the wait.


Evolving Behaviors for an Interactive Cube-Based Artifact

AAAI Conferences

In the present paper we explore the idea of combining computation power and the availability of ordinary art spectators in order to produce new interactive art works. This is investigated for a particular application, which consists of producing new behaviors for a programmable art apparatus named C3 Cubes. Given the nature of the problem and some difficult challenges to be dealt with, an Interactive Evolutionary Computation (IEC) approach was devised. Furthermore, it was necessary to adopt a surrogate function method for approximating the user's preferences and to implement a Web-based virtual simulation environment for speeding up the generation and the evaluation of C3 Cubes projects. The integration of all these elements is crucial for producing new user-guided cube projects with interesting behaviors. The main approaches experimented in this research and the proposed design solutions are useful to solving similar problems in other domain areas, for example, in the context of game design.


How logic games have advanced AI thinking

@machinelearnbot

In the UK, the first proper machine that was tasked with playing a game was the Hollerith Electronic Computer (HEC), which is currently on display at The National Museum of Computing (TNMOC) at Bletchley Park. The machine was displayed to the public in 1953 at the Business Efficiency Exhibition in London. Raymond Bird, the electronics engineer who was tasked with developing the HEC, described the demonstration of the noughts and crosses game as a great success in showing the potential power of computers. Primary Key Associates co-founder Andrew Lea says there are three types of AI. The first is the so-called fake AI, where AI is used as a moniker for smart technology that exhibits pseudo-intelligence.


Lighting the path

#artificialintelligence

When she was an MIT undergraduate studying electrical engineering, Jeannette Wing '78, SM '79, PhD '83 took a required computer science class and began thinking about changing her major. But before making the decision, she called her father, a professor of electrical engineering at Columbia University, to ask one big question: Is computer science just a fad? "I literally remember asking him that question," Wing said, drawing chuckles from an audience of MIT students and faculty. Wing's father assured her that computer science was here to stay. "So I switched," said Wing, who is herself now the Avanessians Director of the Data Science Institute and professor of computer science at Columbia. "And I've never looked back."


Where Artificial Intelligence Is Now and What's Just Around the Corner

#artificialintelligence

Unexpected convergent consequences…this is what happens when eight different exponential technologies all explode onto the scene at once. This post (the second of seven) is a look at artificial intelligence. Future posts will look at other tech areas. An expert might be reasonably good at predicting the growth of a single exponential technology (e.g., the Internet of Things), but try to predict the future when A.I., robotics, VR, synthetic biology and computation are all doubling, morphing and recombining. You have a very exciting (read: unpredictable) future. This year at my Abundance 360 Summit I decided to explore this concept in sessions I called "Convergence Catalyzers." For each technology, I brought in an industry expert to identify their Top 5 Recent Breakthroughs (2012-2015) and their Top 5 Anticipated Breakthroughs (2016-2018). Then, we explored the patterns that emerged. At A360 this year, my expert on AI was Stephen Gold, the CMO and VP of Business Development and Partner Programs at IBM Watson.