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Visit Chernobyl in virtual reality on PlayStation VR

Mashable

The Chernobyl VR Project is coming to PS VR "in the near future," according to a PlayStation Blog post, sending people into the abandoned area of land around the site of the Chernobyl disaster. SEE ALSO: Watch the weird new trailer for Oculus' first full-length VR movie In 1986, there was a disaster at the Chernobyl Nuclear Power Plant near Pripyat, Ukraine, resulting in more than 30 deaths and sending radiation into the air. The area was evacuated and has been largely abandoned by humans ever since.


Virtual reality could be used to train specialists

Daily Mail - Science & tech

New virtual reality training could help prevent accidents by tracking eye movements to work out when people are about to make mistakes under high pressure. Eye movements tend to become more erratic and less predictable before someone makes an error, according to research. This futuristic training could help prevent accidents in'safety-critical' industries like the NHS, aviation, the military and nuclear power. University of Exeter scientist Dr Sam Vine, Exeter-based Cineon Productions and experts from the nuclear industry have created a virtual reality headset (pictured) which could help prevent accidents in'safety-critical' industries Before someone is about to make a mistake their eye movements become more erratic and less predictable. People become more focused on objects that are distracting and irrelevant to the task.


Using Existing HEI Techniques to Predict Pilot Error: A Comparison of SHERPA, HAZOP and HEIST

AAAI Conferences

At the moment, there appears to be no human error identification (HEI) techniques developed specifically for use in aviation. Similarly, there appears to be very little research concerning the prediction of pilot error in the cockpit. This paper investigates the potential use of existing HEI methods for predicting pilot error and describes a comparative study of three existing HEI techniques, SHERPA, HAZOP and HEIST when used to predict potential pilot error on an aviation landing task using the'autoland' system. The study aims to demonstrate that existing HEI methods developed for use in highly complex systems, such as nuclear power plants and chemical processing plants, can be used effectively in an aviation context.


The Technologies Building The Smart Cities of The Future

#artificialintelligence

By 2050, 68 percent of the total global population will live in cities, according to the United Nations. By then, the world population will be 9.7 billion and 11.2 billion by 2100. The updated report from the United Nations states that currently, 55 percent of the world's population lives in urban areas. That means around 2.5 billion more people will be living in cities by 2050. India, China, and Nigeria combined will represent 35 percent of the projected urban population growth between 2018 and 2050.