Facebook Moves Forward With Artificial Intelligence and Social VR/


As the co-founder of App Developer Magazine, Richard has several industry recognitions and endorsements from tech companies such as Microsoft, Apple and Google for accomplishments in the mobile market. He was part of the early Google AFMA program, and also involved in the foundation of Google TV. He has been developing for mobile since 2003 and serves as CEO of Moonbeam Development, a mobile app company with 200 published titles in various markets throughout the world. He has been a featured presenter at trade-shows and conferences, and stays active with new projects relating to mobile development.



If you're worried about Facebook artificial intelligence being able to recognize every part of your life or gaining sentience, that future is a long time away. While the company's deep-learning lab has made great strides in facial recognition, its natural language systems are very much in their infancy, according to Yann Lecun, Facebook's director of AI research, who is charged with the task of making the fruits of machine learning more humanlike.



With nearly two years of development and 450 companies already on board, Facebook at Work is gearing up for a commercial launch of its in-house social network and communications platform for companies. According to a report from The Information, the service will launch next month and the social network will charge a set monthly fee per active user. Although Facebook hasn't disclosed how much that will cost exactly, several people briefed on the launch say companies of any size will be able to sign up for Facebook at Work through the social network's main site. One interesting -- and potentially dystopian -- twist the company has reportedly been pitching alongside the Facebook at Work product is the potential to use artificial intelligence to determine employee sentiment.


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Web search engines emerged prior to the dominance of social media. What if we imagined search as integrating with social media from the ground up? So.cl is a web application that combines web browsing, search, and social networking for the purposes of sharing and learning around topics of interest. In this paper, we present the results of a deployment study examining existing learning practices around search and social networking for students, and how these practices shifted when participants adopted So.cl. We found prior to using So.cl that students already heavily employed search tools and social media for learning. With the use of So.cl, we found that users engaged in lightweight, fun social sharing and learning for informal, personal topics, but not for more heavyweight collaboration around school or work. The public nature of So.cl encouraged users to post search results as much for self-expression as for searching, enabling serendipitous discovery around interests.