This research report introduces the generation of textual entailment within the project CSIEC (Computer Simulation in Educational Communication), an interactive web-based human-computer dialogue system with natural language for English instruction. The generation of textual entailment (GTE) is critical to the further improvement of CSIEC project. Up to now we have found few literatures related with GTE. Simulating the process that a human being learns English as a foreign language we explore our naive approach to tackle the GTE problem and its algorithm within the framework of CSIEC, i.e. rule annotation in NLML, pattern recognition (matching), and entailment transformation. The time and space complexity of our algorithm is tested with some entailment examples. Further works include the rules annotation based on the English textbooks and a GUI interface for normal users to edit the entailment rules.
Radiologists bring home $395,000 each year, on average. In the near future, however, those numbers promise to drop to $0. Don't blame Obamacare, however, or even Trumpcare (whatever that turns out to be), but rather blame the rise of machine learning and its applicability to these two areas of medicine that are heavily focused on pattern matching, a job better done by a machine than a human. This is the argument put forward by Dr. Ziad Obermeyer of Harvard Medical School and Brigham and Women's Hospital and Ezekiel Emanuel, PhD, of the University of Pennsylvania, in an article for the New England Journal of Medicine, one of the medical profession's most prestigious journals. Machine learning will produce big winners and losers in healthcare, according to the authors, with radiologists and pathologists among the biggest losers.
In this paper, we report on the efforts at the University of Southern California to teach computer science and artificial intelligence with games because games motivate students, which we believe increases enrollment and retention and helps us to educate better computer scientists. The Department of Computer Science is now in its second year of operating its Bachelor's Program in Computer Science (Games), which provides students with all the necessary computer science knowledge and skills for working anywhere in industry or pursuing advanced degrees but also enables them to be immediately productive in the game development industry. It consists of regular computer science classes, game engineering classes, game design classes, game crossdisciplinary classes and a final game project. The Introduction to Artificial Intelligence class is a regular computer science class that is part of the curriculum. We are now converting the class to use games as a motivating topic in lectures and as the domain for projects. We describe both the new bachelor's program and some of our current efforts to teach the Introduction to Artificial Intelligence class with games.
Robotics projects coupled with agent-oriented trends in artificial intelligence education have the potential to make introductory AI courses at liberal arts schools the gateway for a large new generation of AI practitioners. However, this vision's achievement requires programming libraries and low-cost platforms that are readily accessible to undergraduates and easily maintainable by instructors at sites with few dedicated resources. This article presents and evaluates one contribution toward implementing this vision: the RCXLisp library. The library was designed to support programming of the Lego Mindstorms platform in AI courses with the goal of using introductory robotics to motivate undergraduates' understanding of AI concepts within the agent-design paradigm. The library's evaluation reflects four years of student feedback on its use in a liberal-arts AI course whose audience covers a wide variety of majors. To help establish a context for judging RCXLisp's effectiveness this article also provides a sketch of the Mindstormsbased laboratory in which the library is used.
A physics teacher at a San Pedro Catholic high school was arrested Tuesday on suspicion of possessing child pornography, police said. Daniel O'Connell, 32, was taken into custody during a search of his Rancho Palos Verdes home, according to the Los Angeles Police Department. O'Connell has been a part-time teacher at Mary Star of the Sea High School in San Pedro. Detectives from the LAPD's Internet Crimes Against Children unit began investigating O'Connell after they were tipped off that he was allegedly engaged in inappropriate contact with minors, police said. The National Center for Missing and Exploited Children, a nonprofit organization, told investigators that O'Connell met the minors on a mathematics tutoring website, according to police.