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Robot doctors will 'absolutely' replace surgeons (Wired UK)

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From helping humans live longer and hacking our performance, to repairing the body and understanding the brain, WIRED Health will hear from the innovators transforming this critical sector. It's only a matter of time before robots replace surgeons in the operating theatre, according to cancer specialist virtual reality surgery pioneer Shafi Ahmed. Ahmed is a leading proponent of virtual and augmented reality within operating theatres. In April 2016 he became the first surgeon to live-stream a surgical procedure in virtual reality, with millions of people worldwide watching him remove a tumour from the colon of a patient in his 70s. But this isn't a new form of gory entertainment – Ahmed hopes that virtual reality can revolutionise the way surgeons are trained, especially in the developing world.


Booming STEM careers in virtual reality, artificial intelligence, and software engineering

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November 8 is National STEM Day, a day celebrating science, technology, engineering, and math. The STEM field of 20 years ago looks very different than the one of today and will look very different in even just five years. Inspired by the air shows he saw growing up, Bill Marx went into the aerospace field in the mid-90s. Now, he is the chief technology officer at Intuitive Research and Technology Corporation. "A lot of the stuff you used to use a supercomputer for 30 years ago," Marx said.



VR AI: the very real reality of virtual artificial intelligence

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TLDR; Virtual Reality can be immersive and fun, but add natural deep Artificial Intelligence and you quite literally get a new world which -- beyond the computer generated world around you -- may not actually be so virtual. As applications in Virtual Reality are increasing in quality and variety, early developers are providing us with new interaction dynamics that are expanding the richness of immersive virtual worlds. By layering in aspects of natural artificial intelligence, experiences are developing that lose the feeling of being so "unreal;" distinct memories, interactions and relationships are being created that cause the user to question -- well, if it happens in real life, but inside of a headset, does that not make it real? Of our five senses, Head Mounted Displays (HMDs) handle vision, a solid pair of 3D headphones like OSSIC handle sound; AxonVR and others are working on haptics and touch…next up is smell and taste, those should be, well…interesting. But beyond our five senses which create the feeling of physical "presence" in a virtual space, is the "immersion" of having a real experience, experiencing the unexpected and having the opportunity to create very real memories.