Watch artificial intelligence create a 3D model of a person--from just a few seconds of video

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Transporting yourself into a video game, body and all, just got easier. Artificial intelligence has been used to create 3D models of people's bodies for virtual reality avatars, surveillance, visualizing fashion, or movies. But it typically requires special camera equipment to detect depth or to view someone from multiple angles. A new algorithm creates 3D models using standard video footage from one angle. The system has three stages.


Bringing Augmented Reality to life with 'virtual humans' using Artificial Intelligence – the mission of Scanta WRAL TechWire

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Editor's note: This is the latest installment in an Uptech series of video interviews and accompanying transcripts about the emerging development and uses of Artificial Intelligence along with Machine Learning, YourLocalStudio.com and WRAL TechWire are working together to publish this series. Alexander Ferguson is the founder and CEO of YourLocalStudio. Artificial intelligence, machine learning: These emerging technologies are changing the way we live, work, and do business in the world for the better. How is AI actually being applied in business today, though? In this episode of UpTech Report, I interview Chaitanya Hiremath, who also goes by Chad.



A method to introduce emotion recognition in gaming

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Virtual Reality (VR) is opening up exciting new frontiers in the development of video games, paving the way for increasingly realistic, interactive and immersive gaming experiences. VR consoles, in fact, allow gamers to feel like they are almost inside the game, overcoming limitations associated with display resolution and latency issues. An interesting further integration for VR would be emotion recognition, as this could enable the development of games that respond to a user's emotions in real time. With this in mind, a team of researchers at Yonsei University and Motion Device Inc. have recently proposed a deep-learning-based technique that could enable emotion recognition during VR gaming experiences. Their paper was presented at the 2019 IEEE Conference on Virtual Reality and 3-D User Interfaces.


When VR meets human emotions (and sometimes, hallucinations)

Engadget

By its very nature, virtual reality is an immersive medium. But for Rama Allen, that bar is higher. The interactive artist and Executive Creative Director at The Mill has made a name for himself leading inter-disciplinary teams of designers, filmmakers, coders, editors, engineers and VFX artists to create new kinds of cinematic experiences. At the inaugural Engadget Experience, a tech-art installation happening in LA next month, Allen will share some of his strangest creations, including a collaboration with an emotional AI; a VR experience that uses biometrics for levitation; a sculpting tool for the human voice; and a mixed-reality galactic journey to spread peace across the universe. Buy your tickets here, and hurry because discounted pricing ends next week, on October 27th. We'll see you in LA!