Has anyone tried to use Stable-Baselines? How does it compare to the official Baselines from OpenAI in your experience? Stable Baselines is a set of improved implementations of reinforcement learning algorithms based on OpenAI Baselines. You can read a detailed presentation of Stable Baselines in the Medium article. These algorithms will make it easier for the research community and industry to replicate, refine, and identify new ideas, and will create good baselines to build projects on top of.
We describe initial work on extensions to word highlighting for multiparticipant chat to aid users in finding messages of interest, especially during times of high traffic in chat rooms. We have annotated a corpus of chat messages from a technical chat domain (Ubuntu’s technical support), indicating whether they are related to Ubuntu’s new desktop environment Unity. We also created an unsupervised learning algorithm, in which relations are represented with a graph, and applied this to find words related to Unity so they can be highlighted in new, unseen chat messages. On the task of finding relevant messages, our approach outperformed two baseline approaches that are similar to current state-of-the-art word highlighting methods in chat clients.
Previous work has shown the unreliability of existing algorithms in the batch Reinforcement Learning setting, and proposed the theoretically-grounded Safe Policy Improvement with Baseline Bootstrapping (SPIBB) fix: reproduce the baseline policy in the uncertain state-action pairs, in order to control the variance on the trained policy performance. However, in many real-world applications such as dialogue systems, pharmaceutical tests or crop management, data is collected under human supervision and the baseline remains unknown. In this paper, we apply SPIBB algorithms with a baseline estimate built from the data. We formally show safe policy improvement guarantees over the true baseline even without direct access to it. Our empirical experiments on finite and continuous states tasks support the theoretical findings. It shows little loss of performance in comparison with SPIBB when the baseline policy is given, and more importantly, drastically and significantly outperforms competing algorithms both in safe policy improvement, and in average performance.
It is important to establish baseline performance on a predictive modeling problem. A baseline provides a point of comparison for the more advanced methods that you evaluate later. In this tutorial, you will discover how to implement baseline machine learning algorithms from scratch in Python. How To Implement Baseline Machine Learning Algorithms From Scratch With Python Photo by Vanesser III, some rights reserved. There are many machine learning algorithms to choose from.
In this paper, we consider the important problem of safe exploration in reinforcement learning. While reinforcement learning is well-suited to domains with complex transition dynamics and high-dimensional state-action spaces, an additional challenge is posed by the need for safe and efficient exploration. Traditional exploration techniques are not particularly useful for solving dangerous tasks, where the trial and error process may lead to the selection of actions whose execution in some states may result in damage to the learning system (or any other system). Consequently, when an agent begins an interaction with a dangerous and high-dimensional state-action space, an important question arises; namely, that of how to avoid (or at least minimize) damage caused by the exploration of the state-action space. We introduce the PI-SRL algorithm which safely improves suboptimal albeit robust behaviors for continuous state and action control tasks and which efficiently learns from the experience gained from the environment. We evaluate the proposed method in four complex tasks: automatic car parking, pole-balancing, helicopter hovering, and business management.