Collaborating Authors

NVIDIA's latency-reducing tech comes to 'Overwatch'


If you play Overwatch on PC frequently, there's a good chance you've disabled settings like v-sync and triple buffering to reduce system input lag as much as possible. And if you still feel like you're missing shots, additional help is on the way. Starting today, NVIDIA's latency-reducing Reflex technology is available on Overwatch's PTR, allowing those with relatively recent NVIDIA GPUs to check out the feature before it makes its way to the game's official release. Reflex works by limiting the number of frames your GPU queues up in select scenes, thereby reducing the work your CPU needs to do. With the feature enabled, NVIDIA claims you'll see as much as a 50 percent reduction in system latency, which should help make the game feel more responsive.

NVIDIA's Reflex technology promises to reduce input lag on your PC


If you've ever tweaked the settings of a PC game like Overwatch, you've probably stumbled on resources detailing how features like v-sync and triple buffering can add input lag to your favorite games. In the simplest possible terms, input lag is a measure of the time it takes to process and display an action on your monitor after entering it by clicking on your mouse. While you can get a sense of your system latency by using in-game tools, accurately measuring input lag requires expensive equipment like high-speed cameras. It can also be tricky to identify its primary source since your peripherals, internal hardware and monitor can all contribute to the issue. That's something NVIDIA wants to solve.

Tested: How Nvidia Reflex can make you a better esports gamer


"Frames win games," Nvidia likes to say, but there's more to esports domination than raw frame rates. How those frames get delivered matters too. Latency--the time it takes for an on-screen action to happen after you press a button--reigns supreme in the blink-and-you're-dead competitive esports scene. If your game looks beautiful but feels sluggish, you'll find yourself outgunned by rivals playing with crummy visual settings to increase responsiveness. Enter Nvidia Reflex, introduced alongside the GeForce RTX 3080 and RTX 3090.

Nvidia debuts its Reflex Latency Analyzer in an Asus 360Hz G-Sync display


Measuring the time lag (latency) between a mouse click and the muzzle flash in a video game has been an expensive, lab-only capability. But now, Asus and Nvidia say, you can do it with your PC. That is, you can do it with a PC with Nvidia's new GeForce RTX 30-series graphics cards. You'll also need a certified mouse from Logitech, Razer, or Asus, and a monitor such as the new Asus ROG Swift PG259QNR. Such capability would cost more than $7,000 in high-speed cameras and equipment.

Switch effortlessly from studying to gaming with the right tech for college life


Getting your head around a new semester is all about using your time and resources wisely. Cutting-edge gaming tech can power your downtime at school, but it can also help you speed through your classwork. To find that perfect balance, NVIDIA GeForce RTX 30 Series laptops are powerhouses for keeping up with intense games, handling demanding school apps, and creating content. To make your gaming setup dorm room-friendly, a GeForce laptop is a smart, space-saving option. You'll also love the newfound freedom and independence of a rig you can take pretty much anywhere--especially when you need a break from your roommate.