Japan's 'Superhuman' sports games meld high-tech with athletics and myth

The Japan Times

When it comes to culture and entertainment, Japan has a rich history spanning ancient legends and sports to modern manga and video games. Now a new generation of inventors is drawing on this culture to create sports with a 21st-century twist -- helping players feel "superhuman" through technology or other special equipment. The Superhuman Sports Society, a Tokyo-based group of researchers and game designers, has certified 12 new sports since its launch in 2015, including Hado, or Wave Motion in English. In Hado, players in head-mounted augmented-reality displays and armband sensors dodge waves of light as they fire energy balls at each other in a virtual arena. The game is similar to the action seen in the "Dragon Ball Z" manga-anime franchise and "Street Fighter" video games.

HADO: The Amazing Ways Augmented Reality Is Changing Sport


Now that Japanese start-up Meleap created the world's first physical e-sport called HADO, gamers have a way to be active while competing in the digital world. HADO is an entirely new experience the company calls techno sports that uses augmented reality (AR) tech and motion sensors without requiring the player to be tethered to a gaming system, controllers, or cables. The company has three AR offerings, including HADO Augmented Sport (Player vs. Player), HADO Monster Battle, and HADO Shoot; they will soon add HADO Kart. In HADO Augmented Sport, you can see how physical the game can be. It resembles dodgeball with players competing in an arena and flipping and bending to avoid being hit by the opposing team's energy balls.

Pokémon Go Will Make You Crave Augmented Reality

The New Yorker

It started as an April Fool's joke. Google released a funny video that mashed up Google Maps and Pokémon. The video, released on April 1, 2014, went viral, drawing more than eighteen million views in all. "We thought, Why not try and make it real?" Hanke is the C.E.O. of Niantic, which was then a project inside Google, developing mobile games using augmented and mixed-media reality.

Why Dragon Ball FighterZ is this generation's Street Fighter II

The Guardian

As a teenager in the early 90s, there was only one real threat to my academic future. It wasn't drugs or alcohol and it certainly wasn't a doomed love affair (if only!). It was Street Fighter II.

Japan's 'Superhuman' Athletes Mix Legends With High Tech

U.S. News

Hirohiko Hayakawa, 26, a Ph.D. student in media design and an inventor of "ToriTori", said: "The drone in the air is a part of the player's body and this sport integrating human and machine makes me experience the feeling of flying." Hayakawa said he was inspired by the bird catchers ("tori tori" in Japanese) in Kenji Miyazawa's classic 1934 fantasy novel "Night on the Galactic Railroad".