Bown, Oliver (University of Sydney) | Eigenfeldt, Arne (Simon Fraser University) | Hodhod, Rania (Georgia Institute of Technology) | Pasquier, Philippe (Simon Fraser University) | Swanson, Reid (University of California, Santa Cruz) | Ware, Stephen G. (North Carolina State University) | Zhu, Jichen (Drexel University)
The 2012 AIIDE Conference included four workshops: Artificial Intelligence in Adversarial Real-Time Games, Human Computation in Deigital Entertainment and AI for Serious Games, Intelligent Narrative Technologies, and Musican Metacreation. The workshops took place October 8-9, 2012 at Stanford University. This report contains summaries of the activities of those four workshops.
Apple has a large and ever-growing slate of shows in the works, including dramas, comedies, sci-fi originals and thrillers, and soon it will include programming geared toward children. Variety reports today that Apple has teamed up with Sesame Workshop, the nonprofit behind Sesame Street, to create live-action and animated series as well as a show featuring puppets. Sesame Street will not be included, however, as HBO has exclusive rights to new episodes. This is just the latest major deal Apple has pulled of late. Last week, it announced a multi-year content deal with Oprah, and those involved with its projects include Jennifer Aniston, Reese Witherspoon, Octavia Spencer, Steven Spielberg and M. Night Shyamalan.
Barot, Camille (North Carolina State University) | Buro, Michael (University of Alberta) | Cook, Michael (Goldsmiths, University of London) | Eladhari, Mirjam Palosaari (Stockholm University) | Li, Boyang “Albert” (Disney Research) | Liapis, Antonios (University of Malta) | Johansson, Magnus (Uppsala University) | McCoy, Josh (American University) | Ontañón, Santiago (Drexel University) | Rowe, Jonathan (North Carolina State University) | Tomai, Emmett (University of Texas Rio Grande Valley) | Verhagen, Harko (Stockholm University) | Zook, Alexander (Georgia Institute of Technology)
The workshop program at the Eleventh Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment was held November 14–15, 2015 at the University of California, Santa Cruz, USA. The program included 4 workshops (one of which was a joint workshop): Artificial Intelligence in Adversarial Real-Time Games, Experimental AI in Games, Intelligent Narrative Technologies and Social Believability in Games, and Player Modeling. This article contains the reports of three of the four workshops.