Decision Model Construction with Multilevel Influence Diagrams

AAAI Conferences

We propose a flexible interactive approach to knowledge based model construction. The domain knowledge is represented in the form of multilevel influence diagrams. At each level, an influence diagram may be generated and the influence diagrams between the levels are related through a series of operations. We defined eight such operations and show that these are sound as well as sufficient to construct any target influence diagram in any practical situation. We have developed an algorithm for model construction using our multilevel influence diagram representation.


Managing Occurrence Branching in Qualitative Simulation

AAAI Conferences

Qualitative simulators can produce common sense abstractions of complex behaviors, however, they can also produce an intractable explosion of meaningless behaviors because they attempt to combinatorially order uncorrelated events. People who build brick walls obtain bricks, cement, and tools, and proceed to lay the wall. They don't worry about whether they obtain bricks then tools then cement, or cement, then tools, then bricks, or cement, then bricks, then tools, or cement and bricks, then tools, etc. Common sense tell them that the order in which the events are completed does not matter, what matters is that the events are completed before the wall is laid. Qualitative simulators fail the common sense challenge when confronted with similar problems. Simulators such as QSIM (Kuipers 1994) attempt to calculate all possible orderings of inherently unordered events which can lead to intractable branching in models of even modest size. This paper presents a representation (L-behavior diagrams), an algorithm (L-filter), and a simulator (LSIM) which manages this complexity.


A Knowledge-Sharing Strategy David Goldstein and Albert Esterline

AAAI Conferences

Sophisticated cooperative reasoning among agents requires that the agents be able to share models of their reasoning processes. Developing intelligent systems costeffectively necessitates that components be reused. In order to facilitate sharing and reusing knowledge among distributed (knowledge-based) applications, we have been developing a canonical representation for acquiring and transmitting semantics. This representation will include both a scheme for representing semantics and a hierarchy of concepts used to describe predicates. We have been developing and formalizing a hierarchy describing knowledge to facilitate (1) the specification knowledge and assumptions employed by a system, (2) transferring knowledge among agents (applications) in system and (3) for resolving conflicts among these agents (Figure 1). We are utilizing derivatives of object diagrams [Rumbaugh91], semantic networks [CQ69], and conceptual dependencies [SR74] to describe the fundamental concepts which underlay various algorithms and knowledge representations. By formally describing higher level concepts via these fundamental concepts, we intend to reason about the semantics of and translate knowledge among applications employing different knowledge representations. This hierarchy of concepts will be validated by performing analysis on a complex domain (probably plastics manufacturing) to ensure that the formalisms used to describe elements in the hierarchy are sufficient.


Destructive Problem Solving-a Novel Approach to Configuring

AAAI Conferences

An engineer with a circuit diagram has no need of a knowledge base with explicit rules. The ease and absolute certainty with which engineers can draw conclusions from such diagrams made and makes it very tempting to employ such graphical representations for the knowledge and for the results of the configuring process. When circuit diagrams are available, why should our computer-based configuration tools still have need of separately maintained rules? Werner E. Juengst Motivation Manufacturers of complex products have no real choice but use some form of knowledge representation for describing their product offering and determining the configuration for their products. So they employ the existing inefficient rule-based technologies in spite of the large maintenance effort and accept the huge price tag and the shortcomings. Examining more closely what manufacturers are willing to undergo today, some preconceptions of what modelbased techniques should strive for were found to be astray. Most important is that manufacturers are prepared to describe the product feature combinations they want to offer in rules of propositionalogic, i.e. completely, extensively and explicitly, whereas the preconception of researchers is to treat configuration space as unlimited, and construct the solution incrementally from a minimized knowledge base. Another observation is that many manufacturers today create and maintain, for every component (or for every partial bill-of-material) that might be put into the product, Freightliner Corporation 4747 North Channel Avenue Portland, Oregon 97217 WernerJuengst@Freightliner.com


XTT Rules Design and Implementation with Object-Oriented Methods

AAAI Conferences

In this paper certain knowledge and software engineering methods integration issues are discussed. The principal idea is to consider an effective design and implementation framework for rule design with UML, and implementation with Java. The solution proposed in the paper consists of using a custom knowledge engineering design method for rules in the design stage. The rule base is then transformed to UML behavioral diagrams, which can be considered a visual encoding. The rule implementation involves the serialization to Java language using classes representing the decision tables grouping rules sharing the same attributes.