SketchyScene: Richly-Annotated Scene Sketches Artificial Intelligence

We contribute the first large-scale dataset of scene sketches, SketchyScene, with the goal of advancing research on sketch understanding at both the object and scene level. The dataset is created through a novel and carefully designed crowdsourcing pipeline, enabling users to efficiently generate large quantities of realistic and diverse scene sketches. SketchyScene contains more than 29,000 scene-level sketches, 7,000+ pairs of scene templates and photos, and 11,000+ object sketches. All objects in the scene sketches have ground-truth semantic and instance masks. The dataset is also highly scalable and extensible, easily allowing augmenting and/or changing scene composition. We demonstrate the potential impact of SketchyScene by training new computational models for semantic segmentation of scene sketches and showing how the new dataset enables several applications including image retrieval, sketch colorization, editing, and captioning, etc. The dataset and code can be found at

Learning Transferable Subspace for Human Motion Segmentation

AAAI Conferences

Temporal data clustering is a challenging task. Existing methods usually explore data self-representation strategy, which may hinder the clustering performance in insufficient or corrupted data scenarios. In real-world applications, we are easily accessible to a large amount of related labeled data. To this end, we propose a novel transferable subspace clustering approach by exploring useful information from relevant source data to enhance clustering performance in target temporal data. We manage to transform the original data into a shared low-dimensional and distinctive feature space by jointly seeking an effective domain-invariant projection. In this way, the well-labeled source knowledge can help obtain a more discriminative target representation. Moreover, a graph regularizer is designed to incorporate temporal information to preserve more sequence knowledge into the learned representation. Extensive experiments based on three human motion datasets illustrate that our approach is able to outperform state-of-the-art temporal data clustering methods.

DISCO: Describing Images Using Scene Contexts and Objects

AAAI Conferences

In this paper, we propose a bottom-up approach to generating short descriptive sentences from images, to enhance scene understanding. We demonstrate automatic methods for mapping the visual content in an image to natural spoken or written language. We also introduce a human-in-the-loop evaluation strategy that quantitatively captures the meaningfulness of the generated sentences. We recorded a correctness rate of 60.34% when human users were asked to judge the meaningfulness of the sentences generated from relatively challenging images. Also, our automatic methods compared well with the state-of-the-art techniques for the related computer vision tasks.

Cascaded Classification Models: Combining Models for Holistic Scene Understanding

Neural Information Processing Systems

One of the original goals of computer vision was to fully understand a natural scene. This requires solving several problems simultaneously, including object detection, labeling of meaningful regions, and 3d reconstruction. While great progress has been made in tackling each of these problems in isolation, only recently have researchers again been considering the difficult task of assembling various methods to the mutual benefit of all. We consider learning a set of such classification models in such a way that they both solve their own problem and help each other. We develop a framework known as Cascaded Classification Models (CCM), where repeated instantiations of these classifiers are coupled by their input/output variables in a cascade that improves performance at each level. Our method requires only a limited “black box” interface with the models, allowing us to use very sophisticated, state-of-the-art classifiers without having to look under the hood. We demonstrate the effectiveness of our method on a large set of natural images by combining the subtasks of scene categorization, object detection, multiclass image segmentation, and 3d scene reconstruction.

Universal Adversarial Perturbations Against Semantic Image Segmentation Machine Learning

While deep learning is remarkably successful on perceptual tasks, it was also shown to be vulnerable to adversarial perturbations of the input. These perturbations denote noise added to the input that was generated specifically to fool the system while being quasi-imperceptible for humans. More severely, there even exist universal perturbations that are input-agnostic but fool the network on the majority of inputs. While recent work has focused on image classification, this work proposes attacks against semantic image segmentation: we present an approach for generating (universal) adversarial perturbations that make the network yield a desired target segmentation as output. We show empirically that there exist barely perceptible universal noise patterns which result in nearly the same predicted segmentation for arbitrary inputs. Furthermore, we also show the existence of universal noise which removes a target class (e.g., all pedestrians) from the segmentation while leaving the segmentation mostly unchanged otherwise.