Artificial intelligence (AI) will change the way we learn and work in the near future. Nearly 400 million workers globally will change their occupations in the next 10 years, and business schools are uniquely situated to respond to the shifts coming to the future of work. However, a recent study, "Implications of Artificial Intelligence on Business Schools and Lifelong Learning," shows that business schools remain cautious in adapting management education to address the changing needs of students, workers and organizations, writes Anne Trumbore in this opinion piece. Trumbore, one of the study's coauthors, is senior director of Wharton Online, a strategic digital learning initiative at the Wharton School of the University of Pennsylvania. In the past few weeks, COVID 19 has moved hundreds of millions of students around the globe from physical to online classes.
In recent years, the notion that computers and robots will attain superhuman levels of intelligence in the next few decades, ushering in a new "posthuman" era in evolutionary history, has gained widespread attention among technology enthusiasts, thanks in part to books such as Ray Kurzweil's The Singularity Is Near. This paper describes an introductory-level AI course designed to examine this idea in an objective way by exploring the field of AI as it currently is, in addition to what it might become in the future. An important goal of the course is to place these ideas within the broader context of human and cosmic evolution. The course is aimed at undergraduate liberal arts students with no prior background in science or engineering.
Torrey, Lisa (St. Lawrence University) | Johnson, Karen (St. Lawrence University) | Sondergard, Sid (St. Lawrence University) | Ponce, Pedro (St. Lawrence University) | Desmond, Laura (St. Lawrence University)
Many factors are blamed for the decreasing enrollments in computer science and engineering programs in the U.S., including the dot-com economic bust and the increase in the use of "offshore" programming labor. One major factor is also the lack of bold new vision and excitement about computer science, which thus results in a view of computer science as a field wedded to routine programming. To address this concern, we have focused on science fiction as a means to generate excitement about Artificial Intelligence, and thus in turn in Computer Science and Engineering. In particular, since the Fall of 2006, we have used science fiction in teaching Artificial Intelligence to undergraduate students at the University of Southern California (USC), in teaching activities ranging from an undergraduate upper division class in computer science to a semester-long freshman seminar for nonengineering students to micro-seminars during the welcome week. As an interdisciplinary team of scholar/instructors, our goal has been to use science fiction not only in motivating students to learn about AI, but also to use science fiction in understanding fundamental issues that arise at the intersection of technology and culture, as well as to provide students with a more creative and well-rounded course that provided a big picture view of computer science. This paper outlines the courses taught using this theme, provides an overview of our classroom teaching techniques in using science fiction, and discusses some of the lectures in more detail as exemplars. We conclude with feedback received, lessons learned and impact on both the computer science students and noncomputer-science (and non-engineering) students. "Science fiction like Star Trek is not only good fun, but serves a serious purpose, that of expanding human imagination" Physicist Stephen Hawking (from (Krauss 1995))
Faculty at liberal arts colleges are often challenged to offer a quality education to their students, complete with opportunities for undergraduate research. To guard against a curriculum that is too theoretical, students want to see applications of their course work and tangible results of their efforts. Like all computer science educators, we want to attract students to our discipline. The use of robotics can often be part of the answer in each of these realms.