Reinforcement learning (RL) is a popular paradigm for addressing sequential decision tasks in which the agent has only limited environmental feedback. Despite many advances over the past three decades, learning in many domains still requires a large amount of interaction with the environment, which can be prohibitively expensive in realistic scenarios. To address this problem, transfer learning has been applied to reinforcement learning such that experience gained in one task can be leveraged when starting to learn the next, harder task. More recently, several lines of research have explored how tasks, or data samples themselves, can be sequenced into a curriculum for the purpose of learning a problem that may otherwise be too difficult to learn from scratch. In this article, we present a framework for curriculum learning (CL) in reinforcement learning, and use it to survey and classify existing CL methods in terms of their assumptions, capabilities, and goals. Finally, we use our framework to find open problems and suggest directions for future RL curriculum learning research.
Its impact is drastic and real: Youtube's AIdriven recommendation system would present sports videos for days if one happens to watch a live baseball game on the platform ; email writing becomes much faster with machine learning (ML) based auto-completion ; many businesses have adopted natural language processing based chatbots as part of their customer services . AI has also greatly advanced human capabilities in complex decision-making processes ranging from determining how to allocate security resources to protect airports  to games such as poker  and Go . All such tangible and stunning progress suggests that an "AI summer" is happening. As some put it, "AI is the new electricity" . Meanwhile, in the past decade, an emerging theme in the AI research community is the so-called "AI for social good" (AI4SG): researchers aim at developing AI methods and tools to address problems at the societal level and improve the wellbeing of the society.
Next-generation wireless networks (NGWN) have a substantial potential in terms of supporting a broad range of complex compelling applications both in military and civilian fields, where the users are able to enjoy high-rate, low-latency, low-cost and reliable information services. Achieving this ambitious goal requires new radio techniques for adaptive learning and intelligent decision making because of the complex heterogeneous nature of the network structures and wireless services. Machine learning algorithms have great success in supporting big data analytics, efficient parameter estimation and interactive decision making. Hence, in this article, we review the thirty-year history of machine learning by elaborating on supervised learning, unsupervised learning, reinforcement learning and deep learning, respectively. Furthermore, we investigate their employment in the compelling applications of NGWNs, including heterogeneous networks (HetNets), cognitive radios (CR), Internet of things (IoT), machine to machine networks (M2M), and so on. This article aims for assisting the readers in clarifying the motivation and methodology of the various machine learning algorithms, so as to invoke them for hitherto unexplored services as well as scenarios of future wireless networks.
In this paper, we investigate learning temporal abstractions in cooperative multi-agent systems using the options framework (Sutton et al, 1999) and provide a model-free algorithm for this problem. First, we address the planning problem for the decentralized POMDP represented by the multi-agent system, by introducing a common information approach. We use common beliefs and broadcasting to solve an equivalent centralized POMDP problem. Then, we propose the Distributed Option Critic (DOC) algorithm, motivated by the work of Bacon et al (2017) in the single-agent setting. Our approach uses centralized option evaluation and decentralized intra-option improvement. We analyze theoretically the asymptotic convergence of DOC and validate its performance in grid-world environments, where we implement DOC using a deep neural network. Our experiments show that DOC performs competitively with state-of-the-art algorithms and that it is scalable when the number of agents increases.