Ahead of Ubisoft's Forward gaming event, the company offered us some remote demos of two of its AAA releases this year. While my colleague had no issues playing Watch Dogs Legion, my substandard internet connection meant my session with Assassin’s Creed Valhalla was taxing. After losing its way with back-to-back-to-back releases in the early-to-mid ‘10s, 2017’s Egypt-based Origins was a return to form for the Assassin’s Creed series, followed a year later by the similarly good Odyssey, which mapped mainland Greece and its many Aegean islands.
East Anglia is a world of mud and collapse, of bleak forests and treacherous fens. Quiet except for the sound of iron against iron, the splintering of wooden gates giving way, and everywhere the screams and the yelling. A raid, Vikings stealing ashore to ransack a village and kill everyone that gets in their way. And when all the screaming and yelling is over? The ravens are the only real winners in East Anglia.
If you're hoping to emerge from your house in a few months with a thorough knowledge of Ancient Greek winemaking and Egyptian funeral rites, might I recommend Assassin's Creed's Discovery Tours? They're free on Ubisoft's website or Uplay (you'll need Uplay to run them) and are absolutely worth grabbing, for you or your kids. Strip out the stabbing, leave the rest. Origins and Odyssey are some of the most intricate digital dioramas ever created. Sure, there's a video game layered on top, but the real draw is the world Ubisoft's artists and animators and scripters created.
There are now a few more new details around the coming release of "Assassin's Creed Valhalla," an open-world title announced last month that continues the epic tale of assassins versus Templars across pivotal moments in history. Launching this holiday season, "Assassin's Creed Valhalla" is the 12th entry in the long-running series. Through the eyes of Eivor, a new viking raider protagonist who can be played as male or female, you journey back to the ninth century and explore Norway and England during the Viking Age.
After a day-long Photoshop teaser and a cinematic trailer, we finally got to see Ubisoft's new Assassin's Creed game in action. During Microsoft's recent Inside Xbox stream, the company showed off gameplay footage of Assassin's Creed Valhalla. The trailer had a bit of everything. We got to see Eivor, the game's protagonist, lead an attack on a castle as well as sail a longboat. The trailer also offered a variety of vistas to see, with England's historic Stonehenge making an appearance at one point.
Alice envisions the future is a unique program run by Microsoft in partnership with Avanade and Accenture which allows high school girls around the world to develop their understanding of Artificial Intelligence (AI) – the world's leading technology in terms of its potential for building a better future. Named after Alice's inspirational and curiosity-driven adventures in Wonderland, participants are treated to workshops led by industry experts, in addition to receiving help from Microsoft, Avanade and Accenture mentors to develop their own projects, before pitching them to a panel of judges. "When we look at the gender gap among AI workers, it makes me think that we really need to do something," says Ana Maria Stanciuc, EMEA Education Marketing Lead at Microsoft. "Events like this help teach girls to trust their imagination, to believe in their ideas, and to show that there are no limits. "Having different mentors helping them with design-lead thinking, technical and business skills is an incredible resource.
After a mesmerizing reveal of the game's setting and name on Wednesday, the first trailer for Assassin's Creed Valhalla premiered Thursday in all its viking glory. The epic trailer puts a name to the bearded face in the reveal artwork: Eivor, a viking who exists in a morally gray 9th-century setting marked by violent raids and sieges as Eivor's clan moves on the disparate kingdoms of England. Like recent games in the series, players can choose to play as either a male or female Eivor. There are plenty of customization options for the character as well as some new features like establishing settlements and leading raids for resources. Assassin's Creed Valhalla is coming holiday 2020 for the upcoming Xbox Series X and PlayStation 5, as well as Xbox One, PlayStation 4, PC, and Stadia.
Indie game publisher and developer TinyBuild said that its Hello Neighbor cross-platform game has hit 30 million downloads. The Seattle-based company has also sold two million books based on the franchise. First launched in 2017, Hello Neighbor is now available on PC, PS4, Nintendo Switch, Xbox One, Android, and iOS. The success of the original horror video game was followed by both a prequel (Hello Neighbor: Hide and Seek) and a multiplayer spin-off (Secret Neighbor). The game's audience consists mainly of children eight years old to 16 years old, mainly in the U.S., China, Russia, Germany, France, and South America.
Reporters Without Borders has found a radical new platform for distributing banned journalism in some of the world's most repressive countries: Minecraft. The advocacy group has opened a new virtual space on a dedicated server for the popular video game called'The Uncensored Library,' accessible to any of Minecraft's 145 million monthly players. Inspired by the neoclassical architecture of ancient Rome and Greece, the library will be filled with books containing the text of news stories that have been censored in their countries of origin. To begin with, the library will be stocked with stories from five countries that rank near the bottom of Reporters Without Borders' World Press Freedom Index, including Egypt, Mexico, Russia, Saudi Arabia, and Vietnam. The stories will be published in English and whichever language they were originally written in.
A new set of postage stamps will celebrate the history of the British video game industry, from groundbreaking space sim Elite to blockbusting action adventure Tomb Raider. Also featured are classic titles such as Dizzy, Populous, Lemmings and Sensible Soccer. "The UK has been at the forefront of the video games industry for decades," said Royal Mail spokesman Philip Parker. "In the 1980s and 90s young designers grappled with coding on the new microcomputers and set the template for the industry with iconic games. We celebrate some of their landmark creations on stamps."