Playing with my Lego, as a child, I would build human-like figures. I would create a whole cast of goodies and baddies, who would invariably end up fighting. The goodies always spoke with a North American drawl, while the baddies spoke English with heavy foreign accents. The very few female characters in my games were either shrieking, hyper-feminine princesses who needed saving, or near-voiceless helpers who looked after the base and cared for the wounded heroes. My bedroom carpet was a showground for the stereotypes of the day.
May-26-2019, 12:06:27 GMT