Startups remake classic games for the digital era

ZDNet 

Ross Rubin is the founder and principal analyst at Reticle Research, editor of the Reticle Research Report newsletter, and co-host of the Techspansive podcast. Ross has been an industry analyst focusing on innovation in the technology, media and telecom markets for over 20 years. For decades, the games market has included both physical and digital games with little crossover. More than a decade ago, I wrote about the Sifteo Cubes, a set of thick tiles with small screens that could be repositioned to create a range of games. The innovative effort may have inspired Hasbro to trot out a line of cheaper and simpler electronic games that included Scrabble Flash and Yahtzee Flash.

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