Among the many new features promised in Assassin's Creed: Odyssey is the ability to make dialogue choices that affect the outcome of quests in the game. It's an innovation that the franchise has previously avoided because its very premise prohibits dialogue interactivity. Assassin's Creed games are about modern day protagonists using a machine called the Animus to experience the memories of figures in the past exactly as they happened. The assumption is that any player choices made in the process are simply the way it went down however many years ago. Adding dialogue and the rumored possibility of multiple endings goes against the established "science" of the Animus, but this step forward was telegraphed in previous games in a way that will change the Assassin's Creed franchise from Odyssey onward.
Jun-12-2018, 17:20:34 GMT