'Overwatch' gets full support for NVIDIA's low-latency Reflex tech


After a few weeks of public testing on the PTR client, Overwatch is the latest game to get full support for NVIDIA's low-latency Reflex technology on PC. Reflex will go live on Overwatch's regular servers today alongside the game's latest seasonal event. Reflex is all about reducing system latency, the time between clicking your mouse and seeing the corresponding action on your screen. It works by slashing the number of frames that your GPU lines up in certain circumstances, which eases the strain on your CPU. NVIDIA says the tech can reduce input lag by up to 50 percent, with less-powerful GPUs getting a bigger boost than the likes of GeForce 30-series cards.

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