Action is the basis of theater 1 and, as such, needs to be fully incorporated in whatever model a computer is running during a computer-based theatrical performance. We believe the lack of good models for action is one fundamental reason for the relative absence of experiments involving theater and computers. The attempts to wire up stages or performers have been in general concerned with dance (Lovell Mitchell 1995), only using information about the position and attitude of the actors/dancers on the stage. The main argument of this paper is that computer theater not only requires action representation and recognition but it is also an interesting domain for action research. To support our argument we begin by examining the multiple possibilities of using computers in theatrical performances, concerning both explored and unexplored developments. Recent theatrical experiences are prefered for citation rather than old ones in order to draw a picture of the current research.
Jan-11-2006, 13:37:52 GMT